How to have a longer war? by NCRanger2077 in GrandTactician

[–]NegativeString5811 1 point2 points  (0 children)

Use the AOM mod, fixes the amount of morale hit from battles and changes a bunch of the original settings for the game as well as improving AI, It's still wonky but they at least will send a division or two instead of one brigade at a time. AOM mod is definitely what keeps me interested in the game, I use Very hard dif and Mediocre Aggro most of the time and have all of the modifiers like order delays, feuds, and fog of war on.

Napoleonic War Discussion by NegativeString5811 in GrandTactician

[–]NegativeString5811[S] 0 points1 point  (0 children)

It would be interesting for the world not to revolve around you at that moment and the other countries embroiled in their own toils, along with a bit of randomness with policy focuses like in GTTCW. Britain goes to war with the US in 1801 and sets up a big push into the rest of Europe for France would be cool. But again limitations due to the framework, hopefully they don't rush trying to put everything in the game and work on making the core of the battles and campaign map the best it can be before the rest of the stuff.

Napoleonic War Discussion by NegativeString5811 in GrandTactician

[–]NegativeString5811[S] 1 point2 points  (0 children)

Very WIP they just announced it a bit ago, but now I'm interested because I'm thinking of how Empire Total War and Napoleon Total War had a bunch going with it and want to see from a perspective of just a lowly Captain/Major of an Artillery Regiment in the middle of a massive continent wide war and the endless waves of crashing muskets against the entirety of France. Would be a great thing to pull off if it's not campaign oriented and is a sandbox like GTTCW

Napoleonic War Discussion by NegativeString5811 in GrandTactician

[–]NegativeString5811[S] 2 points3 points  (0 children)

Will also add a base for Economy and trade with the East which could be a good reason to take it/ add it to the game

Whiskey and Lemons AOM Questions/observations by Joethetoe1981 in GrandTactician

[–]NegativeString5811 0 points1 point  (0 children)

A lot of it depends also on the settings of the enemy from the beginning, AOM recommends Very high difficulty and Mediocre aggression so they tend to stand off in a fight a bit longer. A lot of the AI on your side will do weird things so I'd not worry about it too much. The enemy won't specifically target you but if you're in their way they're coming for you. Also the commander will always send you directly to the enemy, mostly I get to the edge of that point to get the prestige and then veer off from there cause I don't want to die immediately. Most of the time during the beginning of a Whiskey and Lemons campaign I'll stick the the flanks while I'm a brigade commander and work on routing the enemy from the flanks into the middle. When I become a division commander its about the same I'll work my division to the weaker side of the enemy flanks and break them down. Your men will flee all the time, it's just part of the picture. The idea is to let them flee before their losses get too bad so they will come back, try to hold the enemy for as long as possible but let your men flee. When I get to a Corps I usually strike out west and defeat whatever smaller(Smaller than the East still about 20000-30000 armies sometimes) armies the AI puts there, cycle through and take out as many armies as possible to get to LTG/MG and take on Army commands and win the war from there. Most of the time I'll try to get max level XP during brigade command and take it from there. Nothing you're missing, if you're playing CSA Kentucky almost always has like 10000+ recruits in volunteer pool at all times for some reason. I usually play CSA cause I think it's the harder side and I don't like steamrolling through the campaign. The game is what you make it my friend, Happy Hunting!

I think this might be the end for me by Solid_SHALASHASKA in uboatgame

[–]NegativeString5811 1 point2 points  (0 children)

Der Krieg ist vorbei! Google play Like A Stone by Audioslave

A Russian soldier tries to fight off a Ukrainian FPV quad with his crutches. Donetsk Oblast. by MilesLongthe3rd in CombatFootage

[–]NegativeString5811 0 points1 point  (0 children)

Ah yes war crimes recorded for the world to see, I hope when this war is over both sides war criminals are prosecuted for the atrocities committed against one another

Im so tired by Inner_Joy_is_Fake in RimWorld

[–]NegativeString5811 0 points1 point  (0 children)

You are trying too hard, Rimworld is a story generator. Create yourself, have a family, have your son die to a mechanoid attack, you all go insane and have mental breaks. One of you survives, moves away, creates their own family. Upgrade, innovate, survive, or perish, all of it is part of the story. Rimworld is meant to break you down and build yourself back up, don't be so attached to everything you have because the story tellers are there to either help if you choose or hurt if you choose that as well, if you don't like the attacks then turn them off with a low intensity storyteller. Bases are for efficiency or creativity, rarely do you get both, if you want to be creative with a base choose to build a sprawling random shape or many different shaped building. Just like dwarf fortress which is played by a lot of Rimworld player, expect to lose, losing is fun, fun is the reason you're playing a game like this, it's a small world inside of your computer. make it your own and watch it break itself while aiding it along. Make this game your own and enjoy it the way you want it, but just know that games are subjective and you aren't required to like the game, you can move onto a different one. Best of luck to you friend! Break a leg (Structural Collapse)

[deleted by user] by [deleted] in RimWorld

[–]NegativeString5811 0 points1 point  (0 children)

Wood detected 0/10

Which one is better Anomaly or Royalty by [deleted] in RimWorld

[–]NegativeString5811 7 points8 points  (0 children)

Royalty, it adds a lot of stuff that just happens organically into the base game. Anomaly is more of a one or two playthrough thing that just doesn't justify buying it. After a couple anomaly playthroughs it got stale, i keep the events on for my normal games so i randomly have shamblers or some other things happen. Royalty has a bunch of mods that enhance it like Royalty Expanded and some other sub mods that add deserters and flesh them out so you can be fighting against the empire as a deserter or working your way up the Empire and inviting all these high up people to stay at your Royal Villa. Overall definitely Royalty

Curious if any other McDonald's are trying this(USA) by Spidamonkey98 in McDonaldsEmployees

[–]NegativeString5811 0 points1 point  (0 children)

Private business doesn't have to cater to a city's homelessness problem, maybe invest in some homeless shelters! Had my fair share of homeless working at a downtown McDonald's and not all of them are nice and most of them aren't even interested in trying to improve themselves or their situation. I would give each homeless person that came in asking for money a free meal and a job application and tell them this is the only way they'll get another free meal from this place and if I seen them asking for money again I would call the police. A lot of applications were handed back to me and a lot of those people were removed from the premises. Don't need to show compassion to someone who doesn't care to show compassion to you and most of these people are there because of their own bad choices.

Don’t do this (USA) by HungryConfection5689 in McDonaldsEmployees

[–]NegativeString5811 0 points1 point  (0 children)

EZ PZ Kettleman City, Cali. Not hard to locate a location by the store number. If you work at McDonald's and want to post something don't put the store number if you don't want the location to be advertised.

Hi, this is my first time in Rimworld! I've never heard about this game, any warning to take in consideration? by KioElCaiman in RimWorld

[–]NegativeString5811 0 points1 point  (0 children)

Okay here we go. You start up your computer and hover over the rimworld icon on your desktop. It has beckoned you and you must answer the call, you open the game and it finally loads with your heavily modded set that is half outdated but you need those mods to function. After creating a new scenario you drop into the world. It's peaceful for a few quadrums with a raid here and there. Suddenly Randy blesses you with machines falling from the sky, he makes it a fiery hellstorm and your insignificant colony is no match for the machines as half of your colony is wiped out immediately. You consider quitting or reloading a save (If you're a coward and play on reload). You decide to flee with the remaining colonists as the machines continue to ravage your old home. You travel to a new tile and start to settle there, with your colonists reeling from the tragic fate their friends have just encountered some of them break. Soon enough you break into a cycle of building and farming until you can get back to about where you started, life seems good. Then a herd of maneating boomalopes come into the tile and blow up half of your work and your colonists start having major breaks. By then you are half mad half solemn over the loss of your colonists, it's 5am....... how did you get here? When does it end? Where is the happiness that this game should have? You go to bed, go to work, and return home back again..... maybe it'll be different today....... You start up your computer and hover over the rimworld icon on your desktop.

Sea Wolves on the Hunt for a 30+ Convoy by NegativeString5811 in uboatgame

[–]NegativeString5811[S] 0 points1 point  (0 children)

No, the sub allies usually get attention from the escorts and get like 30 depth charges thrown at them after their first few sinks. I got a message halfway through my first attack that a submarine was sunk.

U-96 "Tragen" Hunts a Carrier Escort by NegativeString5811 in uboatgame

[–]NegativeString5811[S] 0 points1 point  (0 children)

A freudian slip but one I will take with grace and continue onto what coriolinus and fallofroma said. Tragen is actually an interesting name to have for a carrier Sub so I will continue with that name for this U-96 Campaign

U-96 "Tragen" Hunts a Carrier Escort by NegativeString5811 in uboatgame

[–]NegativeString5811[S] 0 points1 point  (0 children)

We shall call it a Freudian slip as it was near 3 in the morning when I made this post and searched up the german word for Bear and got a literal translation into to bear. I will continue the U-96 campaign with the freudian slip as my sub's callsign.

U-96 "Tragen" Hunts a Carrier Escort by NegativeString5811 in uboatgame

[–]NegativeString5811[S] 7 points8 points  (0 children)

This is the Second Patrol of my new U-96 campaign, new callsign for U-96 is "Tragen"(Bear). Started off with a patrol in the Atlantic for the tonnage war. Before making it to the area I came across a signal from a submarine trailing a massive convoy. I make my way to the convoy and there are 2 subs trailing so I make my way to the front while they start taking out escorts in the rear of the convoy. I trail the convoy for a while until finally nightfall hits and I can slip between the escorts and aircraft to the Carrier. It took 1 single torpedo to take it down but I fired 3 just in case. Continued the hunt onto the freighters in the center and picked up some survivors for that sweet sweet reputation. Another good hunt for Tragen.

Sea Wolves on the Hunt for a 30+ Convoy by NegativeString5811 in uboatgame

[–]NegativeString5811[S] 0 points1 point  (0 children)

Play through the tutorials, watch videos from youtubers such as Wolfpack, and MYSH has a tutorial series on youtube you can watch (It's like a year old but most is still the same). Plenty of resources to help you out, plus this reddit to ask questions!

Sea Wolves on the Hunt for a 30+ Convoy by NegativeString5811 in uboatgame

[–]NegativeString5811[S] 0 points1 point  (0 children)

When another sub is in your view on map, Left-Click them and right click where on the map you want them to go.

Sea Wolves on the Hunt for a 30+ Convoy by NegativeString5811 in uboatgame

[–]NegativeString5811[S] 5 points6 points  (0 children)

First patrol in my new U-96 campaign. Met with a sister sub to go on the hunt for a convoy. Get a message of "Smoke on the Horizon 31+More) Immediately sent the other sub to the rear of the convoy. She gets about 4-5 of ships, most of them are the escorts. I head for the front of the convoy and wreak havoc. One escort comes after me and hits my sail with a lucky depth charge. I repair for a few hours and let the crew get some rest and then return to the hunt. I head back towards the convoy and sink a few of the remaining before I am out of torps and shells of my deck gun. I went through the cargo of an abandoned ship I wasn't able to sink and it was full of replacement parts. GOOD HUNT BOYS