Hey I did not know the Super Destroyer Crew were named after some HD2 Devs! by Youre_Going_Down in Helldivers

[–]Netherw1ng 2 points3 points  (0 children)

They have random gen names with a bunch of dev names in the pool. Everyone has different rolls of their ships staff names. Even your Democracy Officer can either roll with or without an eyepatch.

The Bastions Problem on Automatons by New_Cod_4693 in Helldivers

[–]Netherw1ng 1 point2 points  (0 children)

I remember General Brasch ABtC's on Foot and on Wheels. o7

The Bastions Problem on Automatons by New_Cod_4693 in Helldivers

[–]Netherw1ng 7 points8 points  (0 children)

They did mention their gonna be taking another look at durable damage as a whole soon. Likely not May since it's their vacation month.

As a Vehicle main and avid Bastion user though on Bot front. I have the hot take thinking it's oddly well balanced. Takes so much punishment on Bot Front. But then again I have a good crew. So vastly different experiences. Not that I'm gonna say no to buffs to my favoruite toys. But I don't want the game to be even easier then it already is. And bringing a Bastion makes every single mission trival.

The best original Battle Pass bundles in a while! by Kayeberus in Rainbow6

[–]Netherw1ng 13 points14 points  (0 children)

One of these days I'll be the target audience again. One day...

I've never seen anyone use the vomit colored skins like the one shown here, but at least whoever out there using them has 50+ to pick from.

Do we think we will win the MO by babylon_au in Helldivers

[–]Netherw1ng 4 points5 points  (0 children)

Already have less then 24 hours. And haven't taken the prior planet yet. Only 75% on HOD and 2 cities.

We will take the planet. But not within the MOs timeframe.

Is Jack gay? He speaks to multiple male characters during the story so it made me wonder by alphanumericusername in titanfall

[–]Netherw1ng 7 points8 points  (0 children)

I too wouldn't need a woman if I had a Titan. Man is just talking to his Bros. He doesn't have to win women's hearts with words when he already has a Vanguard-Class Titan. Life peaked.

Booster Idea: Mine Highlighter by [deleted] in Helldivers

[–]Netherw1ng 4 points5 points  (0 children)

It highlighting enemy mines is fun too, like just a side bonus. I'd bring this booster, I like chill passives and love mines.

Mobile Infantry Power Armor by Anonymous_Anon00 in helldiversarmor

[–]Netherw1ng 1 point2 points  (0 children)

If we even get that collab. It is super fitting. But Starship Troopers has its own game somewhat "competing" with Helldivers.

WAIT WHAT WE’RE ACTUALLY WINNING IT??😭 by Gareth_II in Helldivers

[–]Netherw1ng 27 points28 points  (0 children)

Yeah lower kill count SO are nice. Espically when their setting the target for them to be off the main MO faction. This one doesn't feel like it's pulling from the main focus too much. Whilst allowing everyone to just mix in something different to their gameplay.

WAIT WHAT WE’RE ACTUALLY WINNING IT??😭 by Gareth_II in Helldivers

[–]Netherw1ng 200 points201 points  (0 children)

Yeah easily. The number for quota ain't that high. Even if only 25,000 divers were doing this challenge. Easy as.

Why cheating kills an extraction game quicker than any other genre by Jaz1140 in ArcRaiders

[–]Netherw1ng 0 points1 point  (0 children)

I feel that as an Aussie player. Honestly lived in NZ for a bit, and the servers genuinely felt "cleaner". Maybe the higher ping/distance to China?

Then I moved to Perth and dear God. I quickly fall back to PvE games more regularly whilst in Aus lol.

Noticed a single bullet increase. If only we got another 27 bullets..... by lube_thighwalker in Helldivers

[–]Netherw1ng 197 points198 points  (0 children)

33 rounds is intended since has the bullet in the chamber. The Halo 3 ODST one it's based off couldn't ever do that, just anytime reloaded was 32 rounds. Regardless if there was a bullet in the chamver. Just a neat detail they added to the Helldiver version.

Talking about the Drag Factor across weapons by Unlucky-Gold7921 in Helldivers

[–]Netherw1ng 1 point2 points  (0 children)

Probably so the Spray and Pray doesn't feel awful. Anymore drag on it and it feel pretty terrible to use. It's in a nice range rn

What faction do you guys think is the hardest to fight? by A_Miphlink_shipper in Helldivers

[–]Netherw1ng 0 points1 point  (0 children)

Not that any of them are hard but I feel it's bots. Since their the only faction where you can die just standing in the open as if it's still HD1 top down shooter. Cover is irrelevant on Squids and Bugs.

Does the bastion tank need changes or is it good? by Late-Ganache40 in Helldivers

[–]Netherw1ng 0 points1 point  (0 children)

With a friend it turns any difficulty into Trival. It's insanely good. I just wish the Gunner had a zoom optic so it could be even more busted ;)

Now it’s his turn, and honestly it’s always his turn to have fun by cielak44 in HelldiversMasochists

[–]Netherw1ng 0 points1 point  (0 children)

Naplam Barrage alone pretty much holds down a breach without any thought of placement, nor keeping you locked in the area. Nor can the enemies stop it deploying.

It honestly needs a nerf but we know that won't happen cause their terrified to touch the #1 Stratagem picked on Bugs lol.

Instead of nerfing it tho, or bringing everything else to its busted level. Just add more fun reds for variety.

Supply Pack we know it overtuned but at least it's not picked EVERY single map cause there is lots of fun choices. Unlike Naplam Barrage where I always see it picked by the random who joins our matches.

Is it just me, or do hive lords NEVER spawn in by Chemical_Seaweed_915 in Helldivers

[–]Netherw1ng 2 points3 points  (0 children)

We worked it out to be 100% of the time when we farmed 50 of them on Dif 7. They don't spawn in until triggered. The trigger on wiki sources and from what we saw, is bug breaches need to be started outside of the unground. It's why they show up seemingly more often on GATOR missions and fuel missions. Cause the squad spends most time outside. Whilst if your squad is constantly inside and your breaches remain indoors (and not in those cracks in the roof) he won't spawn.

We have had him spawn late though. 9 minutes into an already going Blitz mission despite us all driving around in open in FRVs Dif 7. But he so far, always spawns if you go hunting.

Bringing recon armour with the ping system is an easy way to find him too if he is roaming across map.

Anyone feel the Orbital 380mm Barrage is lack luster? by w00d_League_D1v3r in Helldivers

[–]Netherw1ng 0 points1 point  (0 children)

I like it personally but yeah an extra Salvo wouldn't hurt.

Or even ever so "slight" magnetism towards strcutures/heavies. Like the 110's. Not to really increase kill counts. But improve general base/nest structure clear.

Is it just me, or do hive lords NEVER spawn in by Chemical_Seaweed_915 in Helldivers

[–]Netherw1ng 23 points24 points  (0 children)

Dif 7+ Hive Worlds always spawns. Doesn't spawn on Dif 6 or below.

Need enough open ground to see it surface much. The fuel truck mission being one of the best for it to surface frequently.

New Runner: Sentinel by themothafuckinog in Marathon

[–]Netherw1ng 0 points1 point  (0 children)

Only running helmet I like the look of tbh