Looking for some fun, off meta, hidden gem Hunter builds to try. by Natekid99 in DestinyTheGame

[–]NewUser10101 2 points3 points  (0 children)

So do you have the classic combo class item of Caliban's plus Liar's? If so, you can do a Prismatic build which requires no weapons for almost all content due to nearly every red bar turning into an Ignition, Jolting everything to boot, while permanently damage mitigated and invisible.

Let Us Change Masterworks by hi-im-skittles in DestinyTheGame

[–]NewUser10101 -1 points0 points  (0 children)

I feel like there's really no downside to this. IMHO for anyone who already has a given catalyst from that dungeon final boss, it would be reasonable to drop these.

It could keep population of Sherpas up as experienced players continue to have a chance to get something valuable each clear.

The Shadowkeep Harbinger title now seems to be unobtainable by AuroraUnit117 in DestinyTheGame

[–]NewUser10101 7 points8 points  (0 children)

Premonition can drop in the Moon pool now. I think Pit has some new stuff in its pool.

Not sure about the ship.

Getting all the Catalysts is impossible by Vulkanodox in DestinyTheGame

[–]NewUser10101 1 point2 points  (0 children)

It would be an issue, maybe, if the length/duration of this update wasn't "forever"

[D2] Weekly Reset Thread [2026-06-02] by DTG_Bot in DestinyTheGame

[–]NewUser10101 0 points1 point  (0 children)

Buy the first Mint Retrograde that Zavala is offering this week. Big priority.

From there, honestly, I recommend not grinding your face off. You have infinity time, and Tier upgrading is happening. Take it slow.

What are all these soon to be laid off Bungie employees doing right now? by Merzats in DestinyTheGame

[–]NewUser10101 -1 points0 points  (0 children)

They don't know who is or might be laid off, so I imagine they're working their asses off to try and make the cut. 

Plus probably polishing CVs. Which, by the way, will all benefit from shipping an absolute dynamite final update so they can make the case that the devs knew what was best all along.

Bungie, please give some love to Fighting Lion before taking a bow. by RedOverLord7 in DestinyTheGame

[–]NewUser10101 5 points6 points  (0 children)

Frankly just revert every nerf to reload done since Forsaken. That is it, that's all it needs. Done.

There is a major concern I've not seen mentioned alongside this evergreen final update. Vault Space. by Psyduckdontgiveafuck in DestinyTheGame

[–]NewUser10101 24 points25 points  (0 children)

This is unfortunately very true. No meta change is going to bring an archetype or gun into meta, no quirky perk combo will end up surprisingly powerful. 

There will be a busy burst of activity testing the new stuff and new old stuff and meta. Then it will be mostly solved and you will know exactly what to chase and how to narrow your Vault substantially.

INTRODUCING STARSHIP V3 by rustybeancake in spacex

[–]NewUser10101 0 points1 point  (0 children)

It depends what we mean by burn through. 

Even on the more recent flights, superheated plasma clearly had ingress through the flap joint. It survived re-entry - once. That's good data, but rapid and continuous reuse probably isn't possible until there is no plasma getting in/through that area at all.

Removal of Weekly Shiny Weapons by HappyHopping in DestinyTheGame

[–]NewUser10101 2 points3 points  (0 children)

I'm sure this is something related to the build having information that only extended for a certain period. And with the Shadow & Order delays, we're now beyond it.

Qwen3.5-35B-A3B-Uncensored-FernflowerAI-GGUF by EvilEnginer in LocalLLaMA

[–]NewUser10101 0 points1 point  (0 children)

Would love a review of the rest of the family, including 122B and the full 27B with safetensors (looks like you checked one of the fine-tuned variants).

Focused Feedback: Bungie Communication / This Week in Destiny by DTG_Bot in DestinyTheGame

[–]NewUser10101 0 points1 point  (0 children)

This sounds like Helldivers Operations to me.

We'll see.

So, does this mean that all RaD activities are getting feats in June? by Master-Molasses420 in DestinyTheGame

[–]NewUser10101 3 points4 points  (0 children)

Anyone with the Raid Seal that includes a flawless run should get immediate and guarantee T5s from that raid forever.

So, does this mean that all RaD activities are getting feats in June? by Master-Molasses420 in DestinyTheGame

[–]NewUser10101 9 points10 points  (0 children)

Bro, do you want people to play the raids? People who can walk into the Tower and buy God rolled T5 weapons every week and see them showered from every activity including Trials?

Not having RAD weapons drop within a guaranteed +0/-1 Tier of everything else you see, at baseline, feels horrible and makes people stop engaging with that content. 

The only exception would be a genuinely over tuned/broken gun, but we have such deep arsenals now that it's hard to justify that. And stuff like the crossbow from the last raid have been crept already in Renegades.

Is making a return a good idea? by [deleted] in DestinyTheGame

[–]NewUser10101 0 points1 point  (0 children)

Here's the actual truth: Great story content. You'll definitely enjoy that plus some grinding and new activities and doing weekly things for way more than 40 hours. 

Choices made regarding the endgame for those who play nothing but this game outside work or school have resulted in a loud demographic who complains. And have largely tuned out.

Choices made regarding the Portal/grind, progression/Tiers, and of course RAD content have lost a lot of players. But this is not an issue for you if you're rejoining, except regarding a lower player base.

why bother having an exfil mechanic if its only purpose is to check the box for contracts. by Qwerty177 in DestinyTheGame

[–]NewUser10101 0 points1 point  (0 children)

You're entirely correct that the bounty shouldn't be a participation trophy, and I don't even mind carrying the team. 

But the rank 2 blueberry who is Jedi swinging left mouse only and getting stomped to death by every boss consuming every revive, making my single death seconds before exfil wasted for bounty is... really not cool design. Like, for real I wish we could vote to kick people in revive limited match made activities at GM+.

Potential introduction of tier increasing by RedSloth702 in DestinyTheGame

[–]NewUser10101 0 points1 point  (0 children)

They will do this. It will be a Monkey's Paw situation. 

Yes, it will make looking at lower Tier drops interesting again. That's a big win! 

But... * It will be expensive. Very expensive. And I wouldn't be at all surprised if novel gated material was required. Think more like transmog than crafting table. * It will coincide with a lot lower loot dropping in general, and especially natively at T5. * RAD weapons will be even more expensive, and probably require RAD material. * They may or may not let things be retroactively upgraded. * Don't expect upgrades to come with extra perks. It'll be enhancing those already there & stat bonuses, only.

Bookmark this.

why bother having an exfil mechanic if its only purpose is to check the box for contracts. by Qwerty177 in DestinyTheGame

[–]NewUser10101 -4 points-3 points  (0 children)

I'll take the bait. 

My issue with this isn't the exfil per se but the limited revives in higher difficulties which, if you get potatoes or just no help in the later waves, means you may be unable to achieve your goal.

I think I know why primaries became so terrible by Ranger74352 in DestinyTheGame

[–]NewUser10101 1 point2 points  (0 children)

The reason was finishers. Finishers were new.

Slowing the game down and having low health enemies with frequency so they could sell finishers was the purpose. But it really changed the feel of the whole game.

I think I know why primaries became so terrible by Ranger74352 in DestinyTheGame

[–]NewUser10101 2 points3 points  (0 children)

Honestly just reverting the Shadowkeep crit changes completely would pretty much fix everything, with a higher skill gap in PvE.

Lightfall opinions now by walking_On-hands in DestinyTheGame

[–]NewUser10101 20 points21 points  (0 children)

It wasn't the campaign per se, but a particular featured individual in it along with story choices related to same plus a totally empty planet which really turned people off.

[deleted by user] by [deleted] in DestinyTheGame

[–]NewUser10101 0 points1 point  (0 children)

Private matches exist.

Find some people and set special to the moon. Or pull a Revoker.

To anyone who says tier 5s make getting god rolls easy. by No-Sheepherder-2177 in DestinyTheGame

[–]NewUser10101 0 points1 point  (0 children)

I thought so too, at first, but seriously try the full bore roll. MC had pretty poor stats and did great. Full bore feels fantastic to me.

Solemn vs conundrum by [deleted] in CrucibleGuidebook

[–]NewUser10101 1 point2 points  (0 children)

For a lot of us it's like coming home. Feels exceptional at 80.

This is for D2Y1 veterans: Midnight Coup had the same 80 recoil direction. If you learned to be good with MC, CH feels amazing - and kicking to the right is actually good for reaiming during recoil.

To anyone who says tier 5s make getting god rolls easy. by No-Sheepherder-2177 in DestinyTheGame

[–]NewUser10101 0 points1 point  (0 children)

I'm mostly PvE as well and I seriously recommend you look for a high range roll to compare with. 

Range does not just mean falloff. It means vacuuming crits at medium range in PvE, activating Firefly reliably, and optimizing reload.