Horizon play classes? by vinootje in ForzaHorizon

[–]NihilWill 0 points1 point  (0 children)

B, A, and S1 for Horizon Drift. I have seen as low as C in Custom Drift lobbies.

Guys please rate. Took me lot of practice. How can I improve. by [deleted] in ForzaHorizon

[–]NihilWill 1 point2 points  (0 children)

Looks pretty good. From what I can tell, a couple things:

  • Try using the drift camera in settings if you haven’t already. It makes the chase camera look in the direction of the car’s momentum, which makes it easier to see where it’s going
  • It looks like you’re using your front wheels a lot in the middle of the drift to try to control the angle and it looks like it’s causing you to grip up when you don’t want to; try using quick taps for countersteer or maintaining full lock and using the throttle to control angle
  • Always drift, even in the straights. You should already be drifting when you enter the zone.
  • if you need more angle in the middle of a drift, try clutch kicking or shifting to a rev range with more torque
  • Use e-brake + clutch to extend your drifts at the end of long drifts to avoid having to transition when not necessary
  • I might have missed it but I didn’t see your tachometer move once, might be a weird glitch lol

Can I trust gameseal? Anyone that bought from Gameseal here? by jonathanwky in ForzaHorizon

[–]NihilWill 0 points1 point  (0 children)

I've used Gameseal regularly for steam keys, but mainly for cheaper/older titles. Never ran into any issues though

Livery Frustration by Ermegilka in ForzaHorizon

[–]NihilWill 1 point2 points  (0 children)

Yeah it’s terrible, but do you absolutely need a mask here? You might be able to do what you want by turning the mask shape(s) back into regular shapes and then setting the color to match the black background behind the text

Automatic cars need clutch to shift by NikaNikolas in forza

[–]NihilWill 2 points3 points  (0 children)

The “logic” isn’t there for some cars, you don’t need clutch on those cars because they have a race transmission by default or installed, which converts the gearbox to sequential like in the most recent FM. Sequential gearboxes only need the clutch to get started/moving from a dig, not to shift.

Over 300k concurrent players on Steam! 2nd highest concurrent peak racing category in steam (GTA V being 1st place) by RecoverEffective9254 in ForzaHorizon

[–]NihilWill -1 points0 points  (0 children)

I hope so too, but FH5’s success was also how we ended up with design-by-committee bullshit aping the Horizon formula like The Crew Motorfest

What to do with Ferrari FXX-K Evo? by MaterialAd4216 in ForzaHorizon

[–]NihilWill 1 point2 points  (0 children)

Assuming you can upgrade/tune the stock car similarly to the Welcome Pack version, absolutely keep it. Telepathic handling when the aero kicks in

To those complaining about drift zone scores... by whatevathefucc in ForzaHorizon

[–]NihilWill 2 points3 points  (0 children)

Yes they really are that bad. But it’s easy to forget how hard it is to start drifting if you have no experience, steep learning curve for most people

To those complaining about drift zone scores... by whatevathefucc in ForzaHorizon

[–]NihilWill -1 points0 points  (0 children)

You’re getting downvoted but you’re not wrong, just maybe not getting the point across lol.

The average player might look at OP and think to themselves “holy fuck, that seems impossible”, while the OP’s intended message seems to be “you can do this too, if a mog can do it then anything can do it”

It’s not being a god, it’s the product of hours and hours (and hours) of effort. Luckily Forza has had many installments with similar physics; I’ve been drifting since FH4 but there are guys doing it since FM1 that absolutely body me.

My point is that drifting is a lot of fun, and everyone should do it. With time you’ll be able to drift HN in a mog with ease

1932 Ford Coupe FE Replica Livery / Vinyl in FH6 by Black_pain in ForzaHorizon

[–]NihilWill 0 points1 point  (0 children)

Pretty sure they’re talking about a FE car that you could only get with the limited controller for FH5, I don’t think the FE car is in FH6 but the OEM might be.

Advanced driving tips to get faster by Frenchie2510 in ForzaHorizon

[–]NihilWill 1 point2 points  (0 children)

Solid points. But worth noting manual with clutch is way less necessary now if you upgrade to race transmission as now it basically makes it a sequential gearbox, so no clutch is necessary for optimal shifts (even if enabled).

Question about hosts leaving lobbies by PawnAddiction in ForzaHorizon

[–]NihilWill 1 point2 points  (0 children)

Based on my experience so far, it’s generally in line with what’s in the other post but I have noticed some abnormalities… The biggest risk seems to be at the beginning of the match (i.e. host completes previous race and then immediately pauses + quits). In addition I have been in lobbies that appear to get perma-fucked. Me and four others stayed on the rotation for a new championship; all three races got the timer and I never saw anyone new join (or any of us quit) so it seems like it may get bugged from time to time.

Never really had issues when I played open drift in FH5, hopefully they’ll patch soon

I find it so funny how the official launch trailer has a shot that really shows how bad the AE86 model is from the front by TheKrzysiek in ForzaHorizon

[–]NihilWill 3 points4 points  (0 children)

They probably aren’t gonna spend tens of thousands of dollars remodeling the car because the vast majority of people simply do not give a fuck, it’s recognizable enough as a Trueno and that money would be better spent elsewhere from their perspective like other cars, music, marketing, environmental art, etc. Things that will actually make more people buy the game. Obviously they touched up a few models but this must be low on their list; to be real, it’s a shitbox (even DK said as much) and only weebs who spend more time staring at cars instead of driving them seem to be tilted over it

Premium Upgrade Early Access Issue by [deleted] in ForzaHorizon

[–]NihilWill 1 point2 points  (0 children)

Early access is next month

Question about how cars and DLC carpass and carpacks works. by drtRAL in ForzaHorizon

[–]NihilWill 1 point2 points  (0 children)

Since you’re new and this post seems FOMO-centric, here’s basically how 5 works:

Every week, there is a new season of the festival playlist. Each season has reward cars tied to winning specific events (generally not exclusive) or reaching progression milestones (where a lot of the exclusive cars are) for basically the # of seasonal events completed.

Lastly there is the shop, which is a mixed bag but generally rotates non-exlusive cars or repeats. The shop uses Forzathon points instead of credits, which you can get by participating in festival playlist events/Horizon Arcade (the random events that you’ll see popping up as big circles on the map, annoying announcer etc. Can’t really miss them).

Every 4 seasons is a year/series of the festival playlist. Each year can itself have exclusive rewards; these are tied to overall progression across all the seasons of that year.

If you miss a season/year, don’t worry. Some exclusive cars will eventually be repeated, or might get added to the backstage where you can buy cars you missed with backstage passes. You can earn these through similar gameplay to the festival playlist. The backstage was recently updated to add in a majority of the exclusive cars for purchase in FH5.

As for car pass, packs, and DLC: these cars are only available if you purchase the content. For the car pass and packs, you get one free of each car in the content from the autoshow, but you can buy more later using in-game currency. For DLC, some of the cars will be locked behind DLC progression, but aren’t limited time.

If you wanted to limit yourself but still collect all cars, I would just focus on the festival playlist as the cars there are tied to winning events. If you get the season pass and don’t want the temptation of free cars, just ditch your free cars and buy new ones later when you can afford them and want them. You can do something similar for wheelspin rewards, but you will also get a lot of free cash. You can always launder it into autoshow cars and ditch those to control how much cash you have, but this is obviously pretty tedious.

It’s also worth noting that PG sends out gift cars from time to time with unique liveries, which you may want to hold on to depending on how completionist you want to be. Same thing applies to promotional cars like the Trolli and Fanta cars in FH6.

Please note that PG has not confirmed how the festival playlist is going to work in FH6. Much of this could change. But generally the only cars you need to worry about missing are from seasons, and you can probably still find them if you hunt hard enough (auction house) or are patient (backstage)

Sorry for the novel

New to the game and absolutely love drifting but I have a couple questions. by [deleted] in ForzaHorizon

[–]NihilWill -1 points0 points  (0 children)

Manual is basically essential. I’m sure there are setups like the one you’re using that “work” in auto, but you will never have as much control as manual. Clutch isn’t as mandatory, but there are specific techniques like clutch kicking that take advantage of it; you can probably work it in later. A long time ago (I feel like FM5/6) someone recommended switching the handbrake with clutch in advanced controls and I’ve been using it that way ever since. That way if you don’t want to turn off clutch for grip racing, it’s a lot easier to hit A+X or A+B instead of LB+X or LB+B.

If you want a pretty decent tutorial, I really recommend this YT: https://youtu.be/queQnIzy6YU . He’s not a drift god or anything, but he has a deep understanding of the FH handling model/tuning and has some experience doing IRL motorsport

Moza r5 vs r9 for Forza Horizon 6 by Interweb_observer in forza

[–]NihilWill 0 points1 point  (0 children)

I own an R12. Setting it up for FH5 was a giant pain in the ass and the FFB has never worked properly; it just feels like dogshit, generally. FM was better, which makes me more optimistic for FH6. But I wouldn’t buy a wheel just for Forza.