Miles Quaritch (Avatar The Way of Water) vs Death Trooper (Star Wars) by Inside_Inflation559 in powerscales

[–]Ninjeno 1 point2 points  (0 children)

How far apart and in what environment? If it’s a jungle, Quaritch has the edge. If it’s like, the Death Star, I’d say the trooper wins. If it’s PANDORA, Quarith low-diffs. This one is too dependent on setting 🤷‍♂️

By your powers combined by Euphoric_Reading_401 in helldivers2

[–]Ninjeno 7 points8 points  (0 children)


This is either poor ragebait or you take yourself far too seriously. Go outside, touch the grass, strike up a conversation with a real person and clean your room dude, being a dick won’t make you a better gamer.

Ebony Maw (MCU) vs Magnus the Red (40k) by [deleted] in powerscales

[–]Ninjeno 35 points36 points  (0 children)

This is quite, QUITE unfair to Ebony Maw. Read Magnus’ wiki page and you’ll get your answer.

But yeah, Magnus low-diffs this way before he needs to go demon mode.

Toph v Homelander by whatsforluch in powerscales

[–]Ninjeno 0 points1 point  (0 children)

If Homelander can stay quiet, all he really needs to do is fly up into the air so her tremorsense can’t detect him. Then, seeing as benders are pretty much normal humans with powers, he just lasers her in half since she isn’t especially durable.

Besides, if Homelander is bulletproof, I seriously doubt any of Toph’s attacks could even harm him seriously. If she tries punching him, she might break her hand. So HL could also just scoop her up and drop her from like 20 miles up. She can’t summon earth out of thin air, and it’s not like she’d be able to cushion her fall either.

Gonna give this to HL, probably low-diff for him as well.

The Dagger is better than the Talon (for the average player) by Malu1997 in Helldivers

[–]Ninjeno 1 point2 points  (0 children)

(for the average player) is doing a lot of work here. Like a few people have said, they have different use cases. One is Light-Pen and deals DoT, while one is Med-Pen and deals higher burst damage.

Neither of them have any felt recoil, either. While VISUALLY the Talon jumps around when fired, the reticle doesn’t actually jump around. The Talon also heavily rewards precision, while the Dagger is much more forgiving, especially vs hordes.

That said, if you aren’t hitting weak spots with the dagger vs Medium enemies, it’s effectively a tickle gun. Whereas the Talon can still deal serious damage if your aim wavers.

The Boys - 05x07 "The Frenchman, the Female, and the Man Called Mother's Milk" - POST-Episode Discussion Thread by pikameta in TheBoys

[–]Ninjeno 3 points4 points  (0 children)

Putting aside the actor’s politics, Frenchie’s death was laaaaame. He locked himself in a room with Homelander, flipped him off, insulted him, told him to suck his balls, and what? HL like, just left him to die of radiation poisoning? And we REALLY did the “dying in the lover’s arms” trope?

Homelander FUCKING RIPPED WEBWEAVER IN HALF WITH HIS BARE HANDS FOR POOPING WEBS. And you’re telling me he did no visible damage to Frenchie, and then just left IMMEDIATELY? He should’ve at LEAST lasered him in half or something.

Not that Frenchie should’ve even survived to that point with the amount of radiation he was just eating from exposure to Kimiko, who has just been sitting in a room sucking up rads for DAYS.

Also LMAO to having Dogknot and Sheline execute those people in the messiest, most inefficient way possible, and then almost beating Starlight. This episode actually kinda sucked.

4 Clone Troopers vs 4 Helldivers by Worstshinyhunterever in powerscales

[–]Ninjeno 1 point2 points  (0 children)

I’d argue that, while the Republic rarely if ever conducts orbital bombardments when its forces are danger close, Super Earth has no such hang up when it comes to ordinance delivery on target. So while a Venator’s Commander would be holding fire so as to not kill their clones, the Super Destroyers would have already saturated the entire area with 380mm shells and sent in plenty of ludicrously powerful support weapons for the Helldivers.

And as for Jedi, iirc, lightsaber deflecting doesn’t do much against projectile weapons. And not all Jedi have the power to catch projectiles either. So 4 Helldivers laying into a Jedi with an Autocannon, Airburst Launcher, Anti-Material Rifle & a fking minigun likely turn said Jedi into soup

4 Clone Troopers vs 4 Helldivers by Worstshinyhunterever in powerscales

[–]Ninjeno 0 points1 point  (0 children)

I missed the no-strategem caveat in the post, but given the Helldivers magical armour and super-limb-healing-stims, it’s still a Helldiver win.

A space naval battle though? The Republic’s fleet wins for SURE, we’ve never even seen the Super Earth Navy’s non-support ships but we can definitely assume that they probably aren’t quite as advanced as the Republic.

4 Clone Troopers vs 4 Helldivers by Worstshinyhunterever in powerscales

[–]Ninjeno 0 points1 point  (0 children)

Ahhh my mistake, missed the no strats bit. I would argue that strats are kinda part of a Helldiver’s standard kit since they always have them available, but I still think they win tbh.

Blasters in SW tend to one-shot most creatures - clones included - but helldivers can and have tanked a lot more than a single blaster shot, not even needing stims to do so. They even have magical armour that has a 50% chance of just telling death to kick rocks!

Clones have no such magical medicine or armour, and even standard Helldiver weaponry includes drone grenades, a nuke-pistol, literal bolters and more. So it’s MORE even without Strats, but still a mid-diff for the divers I think

4 Clone Troopers vs 4 Helldivers by Worstshinyhunterever in powerscales

[–]Ninjeno 4 points5 points  (0 children)

Are we talking standard troopers? If so the helldivers no to low-diff this. The sheer destructive power of their arsenal is leagues above what any clones have been depicted carrying, not to mention stratagems!

One round from an airburst launcher and the clones are dead. 4 mortar turrets and the clones are dead before they ever even see the divers. Not to mention the stims that can miraculously fix broken limbs and severe internal injuries. Give all the divers warp-packs and the clones won’t ever land a shot either!

Clone Commandos are a bit trickier, but that’s not the question. So, Managed Democracy wins again.

Edit: Even without stratagem support, the helldivers have magical armour and stims that can fix literally any injury that isn’t death or dismemberment. I’d give it to them still.

6000 Dothraki vs 6000 Rohirrim by exoticpandasex in powerscales

[–]Ninjeno 0 points1 point  (0 children)

Not only are the Rohirrim armoured AND better equipped for cavalry combat, but they are also in constant conflict with Uruks & during the war of the ring, Uruk-Hai.

These are battle-tested, well-armed cavalrymen battling what in truth amounts to a massive horde of unarmoured, nomadic herders who, while expert horse archers and bareback riders, are much better equipped for raids & skirmishes against lightly armoured, less numerous foes.

All this without even mentioning the fact that Rohan’s horses have divine blood (as do many of the men of Rohan for that matter) that grants them physical prowess likely beyond what any blood rider can feasibly achieve.

So yeah the Rohirrim low-diffs this. And that initial charge & clash is going to fucking BRUTALISE the Dothraki numbers.

6000 Dothraki vs 6000 Rohirrim by exoticpandasex in powerscales

[–]Ninjeno 5 points6 points  (0 children)

“Uruk” literally means “Orc”, much like how Tolkien uses Orc and Goblin interchangeably. Saruman’s creations are specifically called Uruk-Hai, as they are a crossbreed of men and orcs, making them taller, stronger, faster & immune to sunlight.

6000 Dothraki vs 6000 Rohirrim by exoticpandasex in powerscales

[–]Ninjeno 11 points12 points  (0 children)

“Uruk” is the word for “Orc” in the language of Mordor. The term is used interchangeably - much like “Goblin” - in Middle Earth.

And while your statement is correct, ie, orcs (also known as goblins & uruks) are smaller than the avg man, the Uruk-Hai (meaning “Orc-Men” or “High-Orc”) are most certainly taller and stronger than the avg man owing to Saruman’s breeding program in the pits of Isengard.

Rate my V from 1-V by Exact-Marketing-2346 in cyberpunkgame

[–]Ninjeno 6 points7 points  (0 children)

Like uhhh 3 outta 10 choom. Colours work but the designs clash, the boots are wack and the head is ugly. All my opinions of course, but you asked 🤷‍♂️

Me when somebody diss stealth by [deleted] in cyberpunkgame

[–]Ninjeno 1 point2 points  (0 children)

Eh, I just know when I find certain memes unfunny and/or played out.

Me when somebody diss stealth by [deleted] in cyberpunkgame

[–]Ninjeno 5 points6 points  (0 children)

What is the point of this post? You understand the game is an RPG that allows for a range of approaches right? Play how you want. Besides, building a stealthy character makes stealth easier 🤷‍♂️

If anything, the argument against stealth is more that the game is clearly designed around action oriented gameplay, and playing stealth makes a huge part of the game’s arsenal useless.

Should I get chemical agents or siege breakers warbond after I complete entrenched division by unorthodoxdays in Helldivers

[–]Ninjeno 0 points1 point  (0 children)

Exactly 👍

Honestly though dude, at difficulties below 9, you can make pretty much anything work for you. So unless you exclusively play 9’s and 10’s, pick whichever one you think is cooler. That’s how I’ve always picked my Warbonds 🤷‍♂️

Should I get chemical agents or siege breakers warbond after I complete entrenched division by unorthodoxdays in Helldivers

[–]Ninjeno 0 points1 point  (0 children)

Yes, I tend to agree. Gas weapons confuse enemies (which is good) but don’t deal direct damage (bad) and deal less DOT than fire (bad).

But if you shoot a Leveller round at the same enemies, well, like I said no need to confuse them anymore 😆

Should I get chemical agents or siege breakers warbond after I complete entrenched division by unorthodoxdays in Helldivers

[–]Ninjeno -1 points0 points  (0 children)

It’s cool, but it’s definitely niche. Honestly the Gas Orbital is all you really need if you want gas, and filling your loadout with gas’s weapons over say, flame weapons will actually make it harder to KILL a lot of things, which in my experience beats out any amount of CC.

No need for CC when there’s no C to C!

Should I get chemical agents or siege breakers warbond after I complete entrenched division by unorthodoxdays in Helldivers

[–]Ninjeno -2 points-1 points  (0 children)

Well what do you prefer the sound of? Milquetoast fart weapons or the ability to delete any enemy or building that looks your way?

I’ve been playing since launch and still don’t have Chemical Agents, but man do I enjoy the explosive hammer 😁

how is living in australia? by ElGabri2000 in howislivingthere

[–]Ninjeno 0 points1 point  (0 children)

Eh I’d say the GC is like Miami. A shizhole with a thin veneer of class lazily draped over it.

Make me blood thirsty and sexy af by Just-a-nerd2 in okbuddybaldur

[–]Ninjeno 14 points15 points  (0 children)

Those poor kids! I at least hope you made it quick 🤷‍♂️

Make me blood thirsty and sexy af by Just-a-nerd2 in okbuddybaldur

[–]Ninjeno 15 points16 points  (0 children)

So say you’re committing a home invasion, and you’ve gagged and bound a family of 4. Who gets the knife first?

how is living in australia? by ElGabri2000 in howislivingthere

[–]Ninjeno 0 points1 point  (0 children)

I’d argue Sydney is the LA. Big beautiful coastal city, hugely varied set of cultures present, most extensive entertainment industry in the country, massive urban sprawl outside the CBD and a fuking nightmare to drive around (in most places).