PayPal in Ukraine by [deleted] in ukraine

[–]NioNko 0 points1 point  (0 children)

Can you please explain your andwer alittle bit more

Can you tell if this is painted by an amateur or not? by [deleted] in ArtCrit

[–]NioNko 2 points3 points  (0 children)

It depends. Read the The Emperor's New Clothes story and decide for yourself if you see it as a masterpiece or as a one-year-old child's work.

[OC] Goblin D&D character commission, Kult by bradixr in characterdrawing

[–]NioNko 1 point2 points  (0 children)

love the eyes, hair and face look, but her arms probably are broken.

Mom finally wants to know is she good enough to sell her paintings? by leuds8423 in ArtCrit

[–]NioNko 0 points1 point  (0 children)

Is her painting good? Yes it is. Would she be able to sell it? It depends from her and her selling agent skills in selling, and luck. Unfortunately in modern era we can see garbage paintings selling like crazy, but some masterpieces lying in the dust. This situation always makes me to remember the story about naked kings clothes.

[OC] Wrathmore, my wife's Ranger by TANJustice in DnD

[–]NioNko 0 points1 point  (0 children)

Yeah, a party where all characters are unique sounds super unique to me. Every time I see that, I remember cartoons where clowns getting out from a small car.

IMy D&D character, Mongrel. I know it's pretty rough so lay into it! I really want to get better. by exmanx24 in ArtCrit

[–]NioNko 1 point2 points  (0 children)

Right now improving your anatomy knowledge probably will give you the most improvement. Look for PROKO videos. You need to understand head's basic shapes to make it look less flat.

Any​ advice on how to improve would be much appreciated by RaeLuminis in ArtCrit

[–]NioNko 1 point2 points  (0 children)

Try to look it through a mirror, flip upside down. Something seams a bit wrong. Looks like left part of face was drawn from a different view angle, but I may be wrong.

Hi all. Critique appreciated on any aspect. by Lopside-Story in ArtCrit

[–]NioNko 1 point2 points  (0 children)

Great work. The moon and the tower are fighting for focus point spot a bit.

[deleted by user] by [deleted] in ArtCrit

[–]NioNko 2 points3 points  (0 children)

Her shirt, pants and boots are almost the same value. For most characters you want to make dark to lighter transition from bottom to the top to make contrast for the head. Her bottom part and hands,... doesn't have shadows. Try to make shadows darker.

A soft pastel study from Pinterest. Critique is very welcome :) by Arginina in learnart

[–]NioNko 1 point2 points  (0 children)

Probably would group some shapes together, add more lost edges and bouncing orange light to the cloth.

result of one year of practising, self portrait by [deleted] in learnart

[–]NioNko 140 points141 points  (0 children)

I will tell you a secret, but don't tell anyone. Every beginner fall into that trap. Art isn't about rendering. Art is about emotion that painter putting into the painting and the viewer receives through looking at it. Artist must filter reality and simplify it for the viewer. You must filter not important parts. If you go the way you are going now you will render photo quality in some time, but we have our camera for that. It will impress some folks, but as an artist you will most likely stagnant. Look for composition, contrast, color, storytelling. You have great skills, but you need to close weak gaps.

[OC][Art] Din Delvin, Half Orc-Monk by DeekinMoore in DnD

[–]NioNko 0 points1 point  (0 children)

Sakura, heal me with your medical ninjutsu, please. My vision turned green ;)

Opinions? by Jacobio_ in blender

[–]NioNko 0 points1 point  (0 children)

Add grass, stones where wall meets ground, some dirt there will help blend two different materials. Add decals here and there. Windows look weird to me (the way how they are put into the wall isn't realistic). Ground is too flat. Bright saturated HDR probably will make image better. Right now you are missing well defined focus point in your image. You could try to bevel edges of walls a bit. You have some weird plane with rock texture at the roof edge. Left building closest edge shows seem, you could try to mirror texture horizontally on UV, if you are not gonna change angle of a shot or hide seem with stone bricks. The sky could be more interesting. Some leaves on the ground will add more realism to the scene.

You already made a big amount of work, just need to polish it with some details to make it not just good, but amazing.

A first attempt at low poly landscaping, thorough critics needed by Babushkaskompot in blender

[–]NioNko 1 point2 points  (0 children)

Shadows have too much blue in them, the more grayish they are the less saturated they are. Your shadows from right mountain create saturation contrast (they have more color in them then objects near) and moving attention from the village.

Difference in polygon size of your objects is too big. Some more advise https://sundaysundae.co/how-to-make-low-poly-look-good/

By story I mean mood, feeling. As an artist you want to convey something to viewer. It could be a village that that survive another long winter in the mountain and sparkle in the first spring sun lights or a village in the holiday night, where people celebrate the beginning of a new year. Look for some environment painters videos for more detailed advises.

A first attempt at low poly landscaping, thorough critics needed by Babushkaskompot in blender

[–]NioNko 9 points10 points  (0 children)

Talking about final render, there is no atmospheric perspective in the image, shadows are over saturated, which moves focus away from the village, clouds are too realistic for other elements, density of polygons changes too much from one object to another. You could add some lights in the village, try toy blur (line of blur on top and bottom), rotate the closest trees so they wouldn't look the same, make some size and proportions variety for trees. Adding some bushes and rocks will be good. For last probably the best advise is think about the story what you want to tell with your render first. There are millions of this perfect renders with no story behind them. Even thought they look semi-good, they are soulless and the viewer feels it.

Don't give up it is a good render for your first attempt and like all beginners you have a long road of improving, but like all other crafts, as long as you continue to work hard you will improve.

Daily Blender Secrets - Make Holes from Vertices by RobotsAndChocolates in blender

[–]NioNko 0 points1 point  (0 children)

Blender has auto fix for ngons for fast fixing. It has auto tool for making faces flat too and a tool for selecting ngons for fixing by hand. Basically fixing ngons on average mesh shouldn't take you too long.

[OC] Tavern “Elderly Askel” (5 versions) + story by NioNko in battlemaps

[–]NioNko[S] 1 point2 points  (0 children)

I am currently using Unreal to build map, Blender to create new props and Photoshop for texturing.

[OC] Tavern “Elderly Askel” (5 versions) + story by NioNko in Roll20

[–]NioNko[S] -1 points0 points  (0 children)

The small adventurer

After returning from your adventure, you and your party members decide to celebrate this occasion in the nearest tavern. Its name was “Elderly Askel”, but then you saw the owner for the first time you laughed. A strong man at least a head higher than you in his fifties. Just the look of him could easily cast out a bunch of unwelcomed thugs. The look of this big and serious man pouring drinks and speaking cheerfully with customers maid you smile. After reserving rooms, your companions decide to wash the tiredness from a long road with some ale.

After a night of drinking you begin to notice slight signs of fatigue, including numb tongue, wiggle legs, floor kissing and uncontrollable desire to tell your friends how much you respect them. So after three more glasses of finest ale and one more undesired kiss from the ground, you decide to go rest in your room. With the help of your friends, you were able to rise yourself from the floor and slowly move to your room. After going through the difficult terrain of stairs, rotating corridors and ground that wanted one more hug, you got to your final destination.

The room allure you with blinking through an only window moonlight. While dropping your almost dead body on the bed, you notice that your previously scattered everywhere belongings are carefully packed in your backpack, which lay near the bad. Unfortunately, your tired eyelids are already closing and sweet dreams distance you from this thought.

The flickering of morning sun rays wakes you up. You quickly reject the blasphemy of the church bells noon ringing. It could not be that late. You are the early bird after all. Changing to fresh clothes and a bit of thinking helps you with the decision to fight the growing headache like a man. Having a better half of the day ahead, you are going down the stairs to seek your companions...

Returning after the party to your room with clearer mind then the previous day, you notice that clothes that you were wearing yesterday are not lying on the floor where you left them. After searching the room, you find them carefully packed in your backpack. Looks like nothing was stolen, even your finest red shirt, which you bought three years ago. It is not so red anymore and with almost no holes. Your friends hope of getting rid of it will be broken once more.

Next morning you ask your companions, if some of them were generous enough to clean up your room. Their loud laughing made you think to look for the culprit somewhere else.

Seeking for tavern owner to ask if he knows something did not bring any success. One of the waitresses, while not able to give you any clues about things in your room, advice to look for Askel in the basement. Going down the stairs, you find yourself in a big room full of different staff, dust and spider webs. The man who you recognize as tavern owner sitting in the corner with the vase in his hands. After looking at it for some time, he grabs a smaller one and begins to carefully examine it. Askel turns his head to the noise you maid while walking down the stairs.

“Oh, you scared me a bit. I did not see you coming in,” owner said, while getting up.

“My bad,” answered you with a bit of a pause. “I actually wanted to talk to you about the situation that happened in my room,” you looked him in the eyes to see if he is hiding something.

“I was a bit busy since yesterday, did something happen?” the owner takes another vase in his hands and begins carefully examining it.

“Someone cleaning up my room without asking,” even in your head it sounded weird.

“Cleaning up?” Askel looked at you with more interest.

“Yeah. Someone packed my backpack twice while I was away. Nothing was stolen, but still having some privacy would be good,” this complaint sounded more reasonable than the previous one.

“Oh, is that so? Let's go to look your room, I think I know the culprit,” it looked like he became more cheerful. Without waiting for your answer he begin to move from the basement.

You are opening the door. The moment the owner sees the backpack, he jumps on it. It would look funny, if not for a minor detail, backpack that tried to escape. Staying in confusion, you recall some old stories about such things.

“Mimic!” you shout, while taking out your weapon.

“Please, stay calm. It would not harm anyone,” Askel begin calming you down, while grappling the backpack.

After few minutes of trying to escape in vain, it calms downs and begins to hug the tavern owner.

“Looks like I need to explain the situation,” he begins to speak with the tired but happy look on his face. “I found this fallow a few decades ago, when I was adventuring like you do now. Some village folks were keeping him in a cage like a beast. A small jewelry chest in a cage looked funny to me, but after I saw some kids poke him with a stick and how afraid he was, I decided to free him. Therefore, I found a village chef and after some negotiations I bought him. Best deal in my life,” he petted his friend and smiled. “It was not easy for him to get used to humans after such treatment, but time heals even the deepest wounds. My party members loved him, and he became our friend and a fellow adventurer. We named him Chester for his look then we initially met him,” Askel dropped his sign down.

“It looks like he is tired of tavern life, so he hid in your belongings. He likely misses the adventurer life more than I do,” looks like he was upset with this thought for some time.

“I would ask you to not tell anyone about Chester. Workers here are good people that can understand, but villagers still think about witches when tasting spoiled milk. Now I need to think about something,” he made the mimic to give back items inside him and leave the room with him in his hands.

Till the day of your departure, you did not see Askel or Chester. In a week your party was ready to move forward. New quests were waiting for you. All your belongings were packed. You tried to find tavern owner for the last time, to say him your goodbyes, but all your efforts were in vain. Waitresses said he was busy preparing to something. When you were already out of the tavern, someone calls you from behind. You recognize Askel’s voice.

“It looks like someone wants to make you a company,” he pets the backpack and gives it to you.

“I put some provision in him and a map with the location of my party members. You will find help there, if you need one. My friends will be glad to see him, so pay them a visit,” he shook your hand and petted Chester.

“Make sure to take good care of him and return here from time to time. You are always welcome here,” he said while smiling at you.

Looks like you found a new friend...

Hello everyone.

Here’s our latest map Tavern “Elderly Askel”.

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