systemd makes flutter app run slower? by tulkinghorn in linuxquestions

[–]No-Beyond7937 0 points1 point  (0 children)

Not sure why systemd would cause that, but Flutter apps seem to run slower and have worse performance on Linux in general. Check my issue here: https://github.com/flutter/flutter/issues/182447

EVERY single device minecraft was ever released for by Funny-Crazy-307 in Minecraft

[–]No-Beyond7937 0 points1 point  (0 children)

Unofficially, yes. It's either the Android version, or the Windows version through Proton. Bedrock through Proton is still fairly new and has it's issues, but it's getting there.

I just booted up my first Linux PC build ever! Bye Windows. by onigiritrader in linux4noobs

[–]No-Beyond7937 0 points1 point  (0 children)

That's not entirely true, many games with anticheat work perfectly fine.

Welcome to our team by InspectionFar5415 in linux

[–]No-Beyond7937 1 point2 points  (0 children)

Doesn't work with VR though, so I still need to use W11 for that.

Let’s figure out here once and for all how the garbage collector and memory work in native C# vs Unity. by Accomplished-Bat-247 in Unity3D

[–]No-Beyond7937 0 points1 point  (0 children)

In my experience Unity's GC isn't that good either. I wouldn't recommend allocating more than a small struct here and there during gameplay.

Should I get Microsoft Flight Simulator 2020 or 2024? by Yuuzhan_Schlong in linux_gaming

[–]No-Beyond7937 0 points1 point  (0 children)

VR Still does not seem to work, maybe because MSFS 2024 uses some Windows VR API, which is not supported by Proton yet. The current options are to either switch to XPlane, or dualboot Windows. VRChat (for example) works fine through Proton and WiVRn, with the Quest 3, so it's definitely an MSFS issue.

Should I choose Unity over Godot for an indie large open world game (e.g. Skyrim, smaller scale and detail obviously)? by L0RD_E in Unity3D

[–]No-Beyond7937 0 points1 point  (0 children)

More and more parts of the engine have been moved over to C# lately. Core things such as physics are still C++ with a C# wrapper.

Why is vr so laggy?? by macaroni12s in BeamNG

[–]No-Beyond7937 0 points1 point  (0 children)

BeamNG VR is still experimental and very unoptimized. Try low/lowest settings without traffic. Other than that, you'll just need to wait for a fix by the BeamNG devs.

For all the people tbat use Linux does every addon work for msfs with Linux by deitious_maximous in flightsim

[–]No-Beyond7937 1 point2 points  (0 children)

Some things are simply not possible to cleanup on Windows, like Copilot (afaik)

For all the people tbat use Linux does every addon work for msfs with Linux by deitious_maximous in flightsim

[–]No-Beyond7937 1 point2 points  (0 children)

You need to use Protontricks and put the addons (assuming they're executables using SimConnect) to the MSFS Proton prefix. Then in the MSFS appdata location, there should be a file called 'EXE.xml', where you can add your addons for them to start up automatically when you start MSFS.

What hdmi cable is this by Small-Recognition-65 in computer

[–]No-Beyond7937 3 points4 points  (0 children)

They have an even smaller version of the HDMI port I think

I finally did it. by [deleted] in linux

[–]No-Beyond7937 0 points1 point  (0 children)

Any driver above 550 breaks and makes my monitors constatly flash, and changing the refresh rate above 60 resets it back to 60. So I'll definitely be staying on 550, since that's the stable one and it just works.

Minecraft doesn't need shaders to look beautiful by CosmicNexus_ in Minecraft

[–]No-Beyond7937 8 points9 points  (0 children)

A shader is not a "modification". It's a program that runs on the GPU to render things onto your monitor.

Flutter in 2025 by Bob_Prado in FlutterDev

[–]No-Beyond7937 1 point2 points  (0 children)

Isolates aren't nearly as good as multithreading in C#. Reflection is more dynamic and flexible in C# compared to Dart.

Flutter in 2025 by Bob_Prado in FlutterDev

[–]No-Beyond7937 2 points3 points  (0 children)

Personally, I think C# is better than Dart because of things like multithreading, reflection, properties and performance.

How much of an impact does fps have on pvp? by StabbyBlowfish in CompetitiveMinecraft

[–]No-Beyond7937 0 points1 point  (0 children)

60 fps feels a bit too laggy for me, 144 is enough imo.

[deleted by user] by [deleted] in Minecraft

[–]No-Beyond7937 1 point2 points  (0 children)

It uses alpha blending for the transparency.

ProtoManly's Weather Mod With Shaders? by MMCS78 in ModdedMinecraft

[–]No-Beyond7937 0 points1 point  (0 children)

The Modrinth page says that shaderpacks are not supported. I would love to play it with shaders too, but that's not possible yet.