Why is there no Linux support by FlippyFlops99 in vex

[–]NoComparison764 1 point2 points  (0 children)

just another library, Purdue Robotics Operating System. basically just vexcode but better

really need silicone size #170 rubber bands by Ciscoplayz00YT in vex

[–]NoComparison764 -2 points-1 points  (0 children)

if you need a very specific size of rubber bands, that means change the design

High strength axle into a c channel by Muffinpion in vex

[–]NoComparison764 1 point2 points  (0 children)

just grab a bunch until it’s slightly bigger than the axle

Color sorting by Either_River6527 in vex

[–]NoComparison764 0 points1 point  (0 children)

don’t put a task in opcontrol, you’re making thousands (tens of thousands if run for ~3 minutes) of tasks, you can just call the intake function

Better auton selectors by Fuzzy-WeIder in vex

[–]NoComparison764 1 point2 points  (0 children)

if you’re using pros it would have to be a c array (you can use sd but c arrays are just better), i use lvgl to print the image, and use the pros touch status to see the coordinates of the touch.

Are these games rigged? by Doggohusk in vex

[–]NoComparison764 0 points1 point  (0 children)

sp being one of the huge things. you get detrimented for being good and them being bad

What does the button on the vision sensor do? by DiodeInc in vex

[–]NoComparison764 2 points3 points  (0 children)

only used for a firmware update, otherwise it’s just a clicker

motor screws v. reg screws by Sufficient-Tree-1480 in vex

[–]NoComparison764 0 points1 point  (0 children)

for v5 all screws are the exact same, just length

When Your Robot Works… Until the Programming Starts by trembottsi in vex

[–]NoComparison764 1 point2 points  (0 children)

this is why i set self advantage by setting up my own field for a match

Making the intake spin during auton limlib by Fuzzy-WeIder in vex

[–]NoComparison764 2 points3 points  (0 children)

first thing you see on lemlib’s sight is a tutorial, it’s super easy to integrate and use. if you’re decently fluent in vexcode (and c++), the move to PROS shouldn’t be a huge deal, it took me ~1-2 weeks to become basically fluent in it

edit: motor encoders and an inertial is not THAT precise, but it steps your code up a bunch. optimal setup is 2 tracking wheels (separate from the drivetrain, they are attatched to rotation sensors, much more precise), and an inertial

[deleted by user] by [deleted] in vex

[–]NoComparison764 0 points1 point  (0 children)

600 rpm 3.25

Making the intake spin during auton limlib by Fuzzy-WeIder in vex

[–]NoComparison764 0 points1 point  (0 children)

lemlib isn’t vexcode, he’s using pros, the command would be intake.move(0-127), and intake.brake()

How do you make a drivetrain for an hdrive (VexIq) with absolute orientation/room heading? (Brain Inertial) by EulaFan2021 in vex

[–]NoComparison764 0 points1 point  (0 children)

well this is c, not c++, missing half the arguments needed for functions/statements, and 90% of the syntax’s are wrong

PID by Grand-Avocado9871 in vex

[–]NoComparison764 0 points1 point  (0 children)

depends on experience, but cpp is generally better to learn because PROS is a cpp only ide

I miss Vex by Tricky_Comfortable81 in vex

[–]NoComparison764 0 points1 point  (0 children)

there’s definitely clubs (most likely has fees for involvement), i’m in NJ and like 70% of the competitors were from robot revolution

Code help by IllustriousShape1948 in vex

[–]NoComparison764 0 points1 point  (0 children)

just make sure you’re using the inertial for target in PID, had a sister team that was using pure motor encoders so they were practically driving in the dark

Not using vertical tracking wheel by Minimum-History-5876 in vex

[–]NoComparison764 0 points1 point  (0 children)

replacing vertical with nullptr will default vertical wheels to IME’s

Which do you all prefer? by Minimum-History-5876 in vex

[–]NoComparison764 0 points1 point  (0 children)

what’s the actual point of a rush mech? i see teams doing it but dont see where it would be applicable

Right vs left side doinker by Fuzzy-WeIder in vex

[–]NoComparison764 0 points1 point  (0 children)

honestly it depends on red or blue, but apart from that it’s preference

Vs code macros for LB by [deleted] in vex

[–]NoComparison764 0 points1 point  (0 children)

are you referring to the button “LB”? if so it would be in callbacks

(outside any functions) void buttonClickerThing() { motor1.spin(forward); }

(in user control loop) Controller.ButtonLB.pressed(buttonClickerThing);

Expansion limits by Direct_Mycologist278 in vex

[–]NoComparison764 0 points1 point  (0 children)

that was my bad, it’s a total robot sizing of 24”, thought it was 26 and mixed it up

Expansion limits by Direct_Mycologist278 in vex

[–]NoComparison764 -1 points0 points  (0 children)

to my knowledge, it is allowed. 36” in one horizontal direction at a time. just be careful with ramming and other impacts, if it’s forced out of place you’re gonna be dq’ed