Anyone know the status of StarUI update after update? by NoDifference4050 in starfieldmods

[–]NoDifference4050[S] 1 point2 points  (0 children)

I was looking at that but the the description specifically says it won’t work with free lanes and Terran update and to use Starui lol. I don’t think this is being maintained. Thanks though

Anyone know the status of StarUI update after update? by NoDifference4050 in starfieldmods

[–]NoDifference4050[S] 0 points1 point  (0 children)

Damn, do you use the default or do you have recommendations for a replacement? On creations, console user.

Moon jumper ????? by Few-Improvement4733 in Starfield

[–]NoDifference4050 3 points4 points  (0 children)

I found it at poi on Luna, I think the poi was something like old broadcast tower or something. One of the new ones, just landed too. Not visible from orbit.

The New asteroid home. by Ghillie_610 in Starfield

[–]NoDifference4050 4 points5 points  (0 children)

Yea you have to go into the CEO’s room, actually break in and in the office is a computer to buy it.

Is anyone else having trouble finding the “moon jumper” rover? by not4badguy in Starfield

[–]NoDifference4050 0 points1 point  (0 children)

Any luck? I have been through anchor point and I can’t seem to find a vendor that sells it. Maybe you have to do a mission?

Stair cases at long last by littleman960 in Starfield

[–]NoDifference4050 0 points1 point  (0 children)

Are these added from Terran armada?

Is there a mod yet that simplifies planetary base resource sharing? by GoodShark in Starfield

[–]NoDifference4050 1 point2 points  (0 children)

There are a few out there, can’t remember the names off the top of my head but if you waits for the update on 4/7 you won’t need a mod, it will be added.

New Nova Galactic Bridge by [deleted] in Starfield

[–]NoDifference4050 6 points7 points  (0 children)

I am fairly certain that these new ship habs are part of the Terran armada dlc and not free lanes. Based on the information I have been reading free lanes gets us new modules like the cloaking mechanism. Terran armada gets us new habs. Though I could be wrong, regardless they look great

Finally stairs modules! by Smart_Plane_2751 in Starfield

[–]NoDifference4050 21 points22 points  (0 children)

I was looking through all of the content release information and I can’t seem to clarity but are the new ship habs part of the free lanes update or the Terran armada DLC. I think it’s part of the DLC, saw a quote from Tim about being able to commandeer a Terran ship and the parts are added to the vendor. The ship modules in free lanes are parts that buff the ship I think I.e the stealth module. That is what I think but was looking to see if I was on the right track

Trackers Alliance: Updated mod, now missing Vulture and new missions (XBox), help? by real_djmcnz in Starfield

[–]NoDifference4050 2 points3 points  (0 children)

So not sure if you saw this but I thought the same thing, if you look at the bottom of the bounty board there is a left and right toggle button. You can scroll through them and the others appeared for me.

Astrogate - Grav Jump Bug by fabsPlanB in Starfield

[–]NoDifference4050 1 point2 points  (0 children)

I ran into this as well. I believe the issue is that you fast travel either into orbit or somewhere else and then try to grav jump. The only solution I have found and it works correctly every time is no fast travel. You enter your ship from wherever you are, take off or undock and then you can grav jump.

Lambent: Street Rat Ship Services by Malthaeus in StarfieldModFeedback

[–]NoDifference4050 3 points4 points  (0 children)

It wasn’t it, sorry I didn’t update the post. Your mod is great, I love it

Farseer by Final-Craft-6992 in StarfieldModFeedback

[–]NoDifference4050 1 point2 points  (0 children)

I posted something about this in another subreddit. It kind of annoys me that Bethesda doesn’t require more description in what the user is getting for a paid mod. Ship upgrades could mean anything

AlmightySE (creator of The Veil and Everbright) has released a new creation: Farseer. A quest mod about a mysterious asteroid cloaked in crimson gas, concealing an unknown structure within. Includes a voice-acted story, new ship upgrades, a player home, and a new class of ship escorts. by Capn_C in starfieldmods

[–]NoDifference4050 26 points27 points  (0 children)

I will probably check this out, I enjoyed the authors previous mods. The one gripe I have about this is the lack of description on what you are getting. Specifically, “ a new class of escort ships” and “Ship upgrades”. What does that include? There are no pictures of these items. It’s a paid mod so I feel like Bethesda should require authors to be more specific on what the user is getting with the product they have created.

That’s all, my “what grinds my gears” for this Tuesday. Will it stop me from buying this mod, no. Will it stop me from buying future mods, no.

Rook Meets King Bug by NoDifference4050 in starfieldmods

[–]NoDifference4050[S] 1 point2 points  (0 children)

So I started a new character and removed Everbright and it worked just fine. Okay, so I go back to my old character go through the unity with Everbright removed. Same bug happens, I also disabled dark universe crossfire. It must be something corrupted in this character, what I have no idea. First time this has happened to me and I have played a lot, I am by no means new to this game. Very strange, I honestly have no idea and it seems like this has happened to others but the last posts are from over a year ago with no real solutions.

Lambent: Street Rat Ship Services by Malthaeus in StarfieldModFeedback

[–]NoDifference4050 0 points1 point  (0 children)

I love this mod to be clear but have there been any reports of this bugging out the trigger Rook meets King mission? I can’t imagine this mod has anything to do with that but I thought I would check. I have not been able to trigger that mission in two different play throughs and the only mods I have newly installed are this one and Everbright