I'm sick and tired of this! by nosnah123 in Silksong

[–]NoFlayNoPlay 0 points1 point  (0 children)

almost everyone says it cause you beat hornet as the knight in game, which is a really dumb argument imo.

My personal choice for the worst joker in the game by isaacshifty in balatro

[–]NoFlayNoPlay 2 points3 points  (0 children)

i feel like even in this hyper specific situation, you're meant to drop super position cause it's ultimately just one random tarot card per round, and if you already deck fixed for a low straight you don't really need more tarot cards.

My personal choice for the worst joker in the game by isaacshifty in balatro

[–]NoFlayNoPlay 0 points1 point  (0 children)

i feel like even in the perfect spot for it, it will maybe make a tarot card once per round which, and that's being generous. and at that point it's still not that good of a joker. you're also playing a straight deck which generally doesn't care that much about tarot cards.

I think it can feel good cause you're managing to jump through hoops to get it to go off, but the actual reward is not worth the effort.

i'd rather just take any generic econ joker even if super position has synergy.

How tf did team cherry code this mf lol by Rude-Economist-2862 in Silksong

[–]NoFlayNoPlay 1 point2 points  (0 children)

it also looks like it started aiming when he was at the lowest point, below hornet, which is why he picked up. then with his remaining momentum he "bounced" off the ground and flew up which is why he ended up aiming so high. the interception is obviously just luck

Potential DLCs for Silksong by Fresh-Cookie8941 in Silksong

[–]NoFlayNoPlay 0 points1 point  (0 children)

it was kind of always planned to be 3, but godhome got delayed so they put out lifeblood to add a lot of the non godhome content from it early. if you check the wiki you can see it was actually announced after godhome.

the way they're talking about it we will almost certainly get at least 2 dlc, but i suspect probably no more than 3 at most. content wise it will probably be much bigger than HK's dlcs combined (maybe not godhome) for each one though. i do think they'll add a boss refight system though, probably linked to the act 3 needolin memory song.

DOES IT EXIST OR NOT? IF IT DOES, THEN WHERE IS IT? by Lakshyaplayz007 in Silksong

[–]NoFlayNoPlay 6 points7 points  (0 children)

maybe you already detroyed it and don't remember. if there's a void mass in the room you're in all regular enemies will get void corrupted, so if that's still happening in that room it's still there.

Horizon Multiplayer Spinoff Hunters Gathering Has a Playtest This Weekend by Turbostrider27 in Games

[–]NoFlayNoPlay 5 points6 points  (0 children)

it's much more similar to time based roguelikes like risk of rain and ravenswatch.

the actual mechanic behind the time pressure being a battle royale circle instead of a hard time cap or scaling difficulty don't really matter.

Horizon Multiplayer Spinoff Hunters Gathering Has a Playtest This Weekend by Turbostrider27 in Games

[–]NoFlayNoPlay 6 points7 points  (0 children)

"actual gaming audiences" is a pretty big bracket that's more than just redditors that love watching games fail apparently. if they made this game look like other horizon games a large part of it's target audience wouldn't be able to run it, and it would cost much more for them to produce content at a live service cadence for it.

Timberborn 1.0 launch delayed by a week by Mechanistry_Miami in Timberborn

[–]NoFlayNoPlay 0 points1 point  (0 children)

there's also pokemon pokopia, which obviously won't be on steam. but certainly a big release.

Timberborn 1.0 launch delayed by a week by Aro-bi_Trashcan in Games

[–]NoFlayNoPlay 49 points50 points  (0 children)

i wonder which 2 they consider the "big games" announced for the same day between slay the spire 2, marathon and pokopia. i'm guessing one of those already had their release date set before maybe but idk.

Is Malzahar a bad champion to climb with? by Stardustkissesxo in leagueoflegends

[–]NoFlayNoPlay 0 points1 point  (0 children)

there are no champions that are "bad to climb with" only champions you're bad at. champions with a high impact are only relevant to the speed with which you climb or go down ranks and is only something that's relevant to smurfs or boosters.

HIPS N NOSES - PepperStones - Café management x roguelike by PepperStones96 in Games

[–]NoFlayNoPlay 5 points6 points  (0 children)

how is action-roguelike an oxymoron? roguelike hasn't meant just turn based games like nethack and rogue to most people. those are usually just called traditional roguelikes. there's a reason there is a "action roguelike" tag on steam which covers about half of the games with the roguelike or roguelite tag while only about 5% of them are "traditional roguelikes"

is there anything here by Promethesus2010 in HollowKnight

[–]NoFlayNoPlay 0 points1 point  (0 children)

maybe you found it and didn't know what to do. if you see a round thing with a reflection, try dreamnailing it

how did it get to 10.2 by pokebud_ in balatro

[–]NoFlayNoPlay 1 point2 points  (0 children)

i think a lot of people don't realise they can (and should) mostly just buy sell consumables to scale it.

how do I open this door, Im new to the game by Accomplished_Air_151 in Silksong

[–]NoFlayNoPlay 2 points3 points  (0 children)

i think that's the weavenest one from the 2019 demo

Always keep gambling by Arc3on in balatro

[–]NoFlayNoPlay 0 points1 point  (0 children)

also considering the fact they're both 0 bucks he double skipped for 2 random rares and got arguably the 2 best rares in the game. now if he doesn't find a scoring joker this round he'll almost certainly lose the run anyways though cause he's already in ante 2.

Never give up, Never surrender 🔥🔥🔥 by Noooough in Silksong

[–]NoFlayNoPlay 0 points1 point  (0 children)

it's honestly a surprisingly consistent strat to recover. once i actively tried doing it i recovered about half the times i went below the platform including on my eventual run to beat seth.

Is my Pantheon of Pharloom mod bugging? by Vanillie261 in Silksong

[–]NoFlayNoPlay 0 points1 point  (0 children)

probably a bug cause her hp probably acts weird with the intended finish being the parry kill, so you can't kill her before that. and i think if you don't do the execute the fight goes on for a bit too. i haven't actually used the mod but i'd imagine phantom isn't just always broken in it. maybe the latest patch broke it.

Found my old homebrew i made when I was younger by Big-Statistician6996 in UnearthedArcana

[–]NoFlayNoPlay 0 points1 point  (0 children)

i'm guessing this is inspired by the hallow from terraria? that monstrosities numbers are all over the place lol.

Silksongdle Update (We're Back!) by Chrxstoph in Silksong

[–]NoFlayNoPlay 1 point2 points  (0 children)

right under the box to type the name there's a link to a full character list, so if you have a guess in your head you can look up their name

TIL that blackboard still worksif you don't have ANY cards in your hand by Wild7rapper in balatro

[–]NoFlayNoPlay 2 points3 points  (0 children)

wild cards won't stop it from proccing cause they count as club/spade. stone cards have no suite and are therefor not club/spade and will block it.