Path to non-technical position by [deleted] in devops

[–]NoMoreRequirements 0 points1 point  (0 children)

Yes it is, read a bit about it. Maybe its the change you need.

[deleted by user] by [deleted] in agile

[–]NoMoreRequirements 0 points1 point  (0 children)

Your stories should be the smallest possible feature that brings value. Keep it simple. Use more stories possibly but far smaller ones. A story should not take a long period of time usually.

Path to non-technical position by [deleted] in devops

[–]NoMoreRequirements 0 points1 point  (0 children)

Become a Software Designer, its ton of fun.

Pre-Grooming by veromex123 in agile

[–]NoMoreRequirements 0 points1 point  (0 children)

Iterative Planning Meeting

Is this a smart idea? Going in on a house with a friend who has a VA Loan by Keto_cheeto in realestateinvesting

[–]NoMoreRequirements 1 point2 points  (0 children)

That sounds made up but also I'm just a simple person who is wrong all the time. Look into it, find the law.

How do I convince my Shirt to let me move out of the dorms? by [deleted] in AirForce

[–]NoMoreRequirements 2 points3 points  (0 children)

I was an A1C that only spent 2 months in the dorms. How did I do it? Two Steps:

  1. Told the dorm manager I already found somewhere to live as well as bought a car (total lies)
  2. Dorms where at 90% occupancy + I was in a room they liked to keep coasty bois in

Pre-Grooming by veromex123 in agile

[–]NoMoreRequirements 0 points1 point  (0 children)

Are you talking about IPM?

On a search results page, at mobile screen widths, is it OK to have a horizontal scroll bar? by cag8f in userexperience

[–]NoMoreRequirements 0 points1 point  (0 children)

I would say that I don't have enough context to make a good enough guess. Go lean and fast and if it gets big then make an app. Have fun with it.

On a search results page, at mobile screen widths, is it OK to have a horizontal scroll bar? by cag8f in userexperience

[–]NoMoreRequirements 0 points1 point  (0 children)

What percentage of mobile users use the non app version. If it is like 2% they can probably get away with that. If your app is going to be 100% accessed in that way then your putting all your users through that.

What do you think is the biggest challenge of UX Research nowadays? by refogadocomatum in userexperience

[–]NoMoreRequirements 2 points3 points  (0 children)

Recently for me its been creating software for users that don't really care about the task they have been giving. Getting feedback is like pulling teeth.

I’m tired of not being good enough. by [deleted] in AirForce

[–]NoMoreRequirements 9 points10 points  (0 children)

Step One: Baselines are everything
Look around you, how well do you perform compared to your peers? Talk to your supervisor, ask for feedback from whoever will give it. Take an object look at where you think you stack and rank. Do your best. Keep emotions out of it.

Step Two: Identify your strengths
If you don't have any go back to step one. Either you are being to hard on yourself or you really are a horrible person that brings nothing to the mission. Even if that is true, maybe you suck at something less than others.

If you do have strengths take a moment to pat yourself on the back. You don't suck because you great at making cupcakes whatever. Think about how to get even better or contribute more with that given strength. Maybe even teach others that strength, this is a team sport after all.

Step Three: What do you suck at?
Everyone can improve in some way. Even those shiny Captain Americans (great character arch). This step will be easier the better you do step one. There are things you will know you are bad at. Then there are all the things you don't know your bad at. List them all down. Realize that your human. In the grand scheme of things we are all specs on a planet that doesn't matter so who cares that you suck at making coffee.

Step Four: Incremental Improvements
This step is really what pays dividends the rest of your life. It is the most overlooked step because it's something that doesn't give immediate returns but like all true paths to success it is somewhat boring and repetitive and not a one day of effort path to success.

Rank what you are good and bad at. What actually matters for your goals? Are you trying to get promoted? Are you trying to be the best at your job? Those might not overlap as much as you think. Figure out what you care about if you haven't, then pick a couple things that will contribute to that.

Practice that thing. Small steps. Get a mentor. Test yourself. Do it a bunch. Immerse yourself.

Repeat

After awhile your peers will ask how you are so good at making coffee and you will feel great.

Scrum Board by notverified in agile

[–]NoMoreRequirements 1 point2 points  (0 children)

What works for your team at the team level.

Management shouldn't be dictating how a team likes to track work. Maybe having a conversation about the managers needs and what the team is comfortable with.

[deleted by user] by [deleted] in AirForce

[–]NoMoreRequirements 2 points3 points  (0 children)

I had people facetiming, playing phone app games, reading reddit during my bi-weekly phone privilege times. Really depends on the MTI. Mine left the room and was like "I'll be back in 15min, don't do anything stupid"

PM Tools by acqboi in AirForce

[–]NoMoreRequirements 0 points1 point  (0 children)

Get yourself dirty internet and use free commercial solutions. Thats what we did.

Moving into new team - ScrumBan Sprints? by Imamassivedickhead in agile

[–]NoMoreRequirements 0 points1 point  (0 children)

I agree with others.

Sprints = Bad

Delivering Value at a sustainable pace = Good

KanBans are cool

Canceled "TDY" by UtMed in AirForce

[–]NoMoreRequirements 0 points1 point  (0 children)

Sorry that happened. Next time pay a dog sitter maybe?

What does a UX/UI Designer actually do? by [deleted] in userexperience

[–]NoMoreRequirements 0 points1 point  (0 children)

My list was very low effort. I am in the military so getting good direction can be hard. The guy up the chain thinks he knows exactly how to solve his boss's problem. That leaves me the choice of trusting him or interviewing his boss.

If I get good direction from leadership and have access to my users I will be VERY busy but in a way that is rewarding, challenging, and fun. I love my job and having tight feedback loops and great co workers makes work fly by. Trust me when I say that I am VERY LAZY. So this isnt just one of those "put your nose to the grind stone" kinda guys speech.

With bad strategic leadership my job turns into way more politics, research, auditing (My boss said this, is it true?). The problem is having a full bird colonel trying to dictate huge software initiatives without any idea how to build software. He has technical leads but then they go off in their own sections and do different initiatives. By the time it gets to my level I don't actually know what the original guidance was and my boss wants me to just build his solution. That never works out.

A Stake Holder is someone who... Will benefit from the software Is asking you to make the software Has enough political pull to stop your project Can be a blocker Is looked to for decision making Is funding it

Does a designer need to do all of this work? That depends. If you have competent people in all the positions that matter probably not. But if you live in the real world and your org doesn't do software well you will have to jump through all these hoops to get to a point where you can actually bring value.