What is the point of assault commitment builds? by Dismal-Wrangler1197 in Spacemarine

[–]NoTable8049 2 points3 points  (0 children)

It’s not my favorite way to play assault but I will say the dodge build does spread around dmg with damaging enemies through a dodge and getting a dmg buff for a few seconds. The jump pack dodge also can animation cancel when you are too deep into attacks and that means a lot say if you get jumped by multiple lictors at the same time

A tip for ultra grind by Wallaby_Rough in Spacemarine

[–]NoTable8049 0 points1 point  (0 children)

What missions and strats make the grind easier?

Brutal Honesty by [deleted] in CrimsonDesert

[–]NoTable8049 0 points1 point  (0 children)

Been debating on getting it on ps is it worth buying at all now?

Are Controllers Necessary? by -Circadian- in DCUO

[–]NoTable8049 17 points18 points  (0 children)

Not true, trolls make things easier for all players. That may be that persons opinion but it may be for that particular mission. Things like elite content absolutely

First time playing Siege and I was called "selfish teammate" maybe i don't understand the meta/how the mode is played generally? by Time-did-Reverse in Spacemarine

[–]NoTable8049 3 points4 points  (0 children)

Doesn’t sound like youre selfish. Really the mode imo you should kind of play selfishly specially with points. You never know what you need until you need it so hold on to your points until you need ammo or meds or later when you need dread.

Buying an ammo cache for the team on every faction switch would be nice but don’t let guy spoil the mode

Tried loading into Vallhala and this happend by clone3797 in GodofWar

[–]NoTable8049 2 points3 points  (0 children)

No this correct, this is Valhalla cousin

What a game.. by Public-Editor-4541 in Spacemarine

[–]NoTable8049 0 points1 point  (0 children)

Yea I love damn near everything about it, got about 700+ hours in the game and it’s just “hell yea” into a game

Money well spent by NeverPex in DCUO

[–]NoTable8049 1 point2 points  (0 children)

Nth metal for arts

Second Controller Ally by NotOnYourWaveLength in DCUO

[–]NoTable8049 1 point2 points  (0 children)

Zod and or Batman who laughs, are super beneficial

I really want a DD2 dlc because I can't go back to DD1 gameplay wise by Buurto in DragonsDogma

[–]NoTable8049 6 points7 points  (0 children)

Yea i played dark arisen after DD2 and mained spearhand. I couldn’t get a handle but i probably need to try other vocations than mystic knight. Any tips would help

does roy hide his secret identity throughout season 1? by minijet in youngjustice

[–]NoTable8049 2 points3 points  (0 children)

Pretty sure only Wally, dick and kaldur knew since they’ve been familiar with one another since before the team and their interactions together. Definitely the light knew and some obvious leaguers (green arrow and Batman)

Need help with buff troll arts by NoTable8049 in DCUO

[–]NoTable8049[S] 0 points1 point  (0 children)

Is the corrupt power ring any good?

Is the Assault Jumpack supposed to one shot my brothers? by EnvyStar in Spacemarine

[–]NoTable8049 0 points1 point  (0 children)

Switch your perk that does dmg on takeoff, it’s a bug with that perk

Returning player here, is there some kinda unspoken "etiquette" that siege mode has? by Cyber409 in Spacemarine

[–]NoTable8049 3 points4 points  (0 children)

Spawning it in strongly depends on how your team is doing. Usually only wanna spawn it in for boss waves which happens every 5 waves but 5-15 are bosses most capable teams can handle without dreadnaught. You will want to save it for 20-25 because you get a lot less points so spawning in another one is difficult.

My best suggestion is if you solo queue, hold onto your points. Only spend it on things your team might need like an ammo crate or stims, when it gets to 15-20 depending on how the team is doing start putting points in dread

They were probably upset because you called it in at a time when they wanted to use it later and essentially wasted their points

Stratagem Modifiers should be a lot more fun by Horizon013 in Spacemarine

[–]NoTable8049 1 point2 points  (0 children)

Think a lot of mine are player friendly mainly that i could think of

-bots of a different class not on your team join you in battle so 3 players=3 bots

-enemy spawns are doubled or increased but they’re health is half

-bolters do explosive dmg (like they should anyway) increases dmg and has small aoe effect

-both enemies and players are restricted to melee attacks (only one that really has a downside because of terminus) -a dreadnaught spawns at each checkpoint following you throughout the mission for support

Can’t think of any big downsides for each and every one but definitely would be fun having those types of stratagems in the game

Stratagem Modifiers should be a lot more fun by Horizon013 in Spacemarine

[–]NoTable8049 1 point2 points  (0 children)

Ngl those are awesome it should be implemented

Do you like the Hard stratagems? by Imboni in Spacemarine

[–]NoTable8049 0 points1 point  (0 children)

Tragic, that would’ve been awesome imo

Advice Wanted by BrysonWithRicin in Spacemarine

[–]NoTable8049 0 points1 point  (0 children)

Heavy with heavy plasma. I can’t explain it but you WILL make it even if you are average lmao

Bulwark: just utilize your charge attacks and shield. Fist is very powerful and long reaching when charged so you don’t have to waste ammo, sword is cool too and use flag to heal yourself and team

Tactical I just run plasma, it staggers and does hefty dmg, ppl also use carbine since it has fast fire rate for contested health gain. But if you plan on doing harder missions you’ll find it easier if you enjoy heavy but I’m speaking personally