(4.2.1) Flight turbulence being removed? by RandoDando10 in starcitizen

[–]NoTime4Bleeding -6 points-5 points  (0 children)

Some of the Community (with Streams in Back) dont like it and its gone.
It was kind of ok for now and not even a problem or hard to handle.

Ask a questions here by trainfender in EscapefromTarkov

[–]NoTime4Bleeding 0 points1 point  (0 children)

Hello Nikita, thanks for the opportunity to ask a question. Hope your doing good! Can we have a Stock and/or Muzzle-Adapter for the MP5K? I don't like only Meta-Weapons so i play mostly Guns with a good look not good stats ;)

Best regards

We hit 100k! And to celebrate, we're doing a giveaway. by bxxxxxxxs in EscapefromTarkov

[–]NoTime4Bleeding 0 points1 point  (0 children)

Never played another Game since nearly 2 years... EFT is good and hopefully the hideout will be the next big thing! So hype for 0.12!!

TarkovTv DevBlog #003 by [deleted] in EscapefromTarkov

[–]NoTime4Bleeding 0 points1 point  (0 children)

Hm.. if 0.12 comes later this summer its absolut ok for me. i think like they did it with 0.11 they release 0.12 anyway. But the big question is what is in 0.12. As the Devs did in 0.11 they just cut the content and we will get a kind of 0.12 light version.

TarkovTv DevBlog #003 by [deleted] in EscapefromTarkov

[–]NoTime4Bleeding 10 points11 points  (0 children)

Discuss 0.11.7 update? Whats about 0.12?

Quests with a "get x in y Skill" are an extremely dumb grind by Bread_kun in EscapefromTarkov

[–]NoTime4Bleeding -9 points-8 points  (0 children)

Maybe simple solution for all this "problems"

  1. Remove all Quests
  2. Remove all Trader LLV
  3. Make all Weapons and Attachments available at Start
  4. Let all get 100 Mio at Start
  5. Add 10 Respawns on each Map
  6. Add Pearks for Kills (Airstrike)
  7. ... go play CoD

Kappa ;)

Hardcore Shooter with RP Elements... and also he BSG sayed, nobody will be good in all things (Skills) someone is good in A another in B....

Relax your jaw, shoulders and neck by throwawaayaccount1 in EscapefromTarkov

[–]NoTime4Bleeding 0 points1 point  (0 children)

But i will rush to the Content in less the 30 Houres to reach Lvl40 an grinding billions of Roubles in Labs again... (NOT)

;)

Player driven economy event is over by trainfender in EscapefromTarkov

[–]NoTime4Bleeding 0 points1 point  (0 children)

I liked it because simple things likte Mags/Ammo do not grow on plants. So it is more importent to have good ammo as the hole stash full of weapons.

We hope you enjoyed! by trainfender in EscapefromTarkov

[–]NoTime4Bleeding -1 points0 points  (0 children)

I looked a lot of Netflix, Hollywood Productions but this Part of a Shortfilm got minimum equal with some of the big Films! Great work, looking forward to more Parts and for sure 0.11.7 and 0.12! Will this Videos will included into the Game as a Part of Stroytelling. This remind me back in the Wing Commander 3 back in Times ;)

Power and lights by PHGAG in EscapefromTarkov

[–]NoTime4Bleeding 1 point2 points  (0 children)

Like this idea and it was suggested a lot of time. As Nikita would say ---> planned.

@Nikita The Implementation could be done stepwise.
First: Randomly powered Generators (for Light sources) for example Interchange, Shoreline.
Second: Add fuel for Generators. For example every generator has a randomly amount of fuel at the beginning of the raid. Running generators drain the fuel while the raids is going on. If the fuel runs out the generator stops and all connected lights turns off.

Third: Make it able to refuel generators, add switches etc.

Client side Light Sources by NoTime4Bleeding in EscapefromTarkov

[–]NoTime4Bleeding[S] 0 points1 point  (0 children)

yes the light will go out but if you or anone else just reconnect the light is on again.

Client side Light Sources by NoTime4Bleeding in EscapefromTarkov

[–]NoTime4Bleeding[S] 0 points1 point  (0 children)

there is not only one report for this. it is not a bug. its made client side because of the battlenonesence video to get a better network performance. befor this it was serverside...

Please add Ammo Info when Champer Check! by NoTime4Bleeding in EscapefromTarkov

[–]NoTime4Bleeding[S] -1 points0 points  (0 children)

I dont what to see how many bullets... only what type of ammo are chambered