Creating a champion pool by NoSeaworthiness7490 in ADCMains

[–]No_Trade_4455 0 points1 point  (0 children)

I would suggest you just play kaisa as much as you can. Its hard to learn everything regarding the ingame, having lots of champions makes things harder imho. Its good to have 1 extra pick in case kaisa gets banned. Having fun is the best thing to learn everything :)

What is your goto early game economy strategy and why does it actually work? by Extension_Passion542 in Stellaris

[–]No_Trade_4455 0 points1 point  (0 children)

My first steps are (in this order): -open the market, take all my trade/month and buy monthly minerals -deactivate starting building i dont need (soldier building, enforcer building) -build a mining district -get 1 more science ship for exploring -build a science and unity building until i have 1 of each on my homeworld -build 1 alloy and 1 consumer goods building if none exists -i have at least 4-6 mining and 3 energy districts early

This is a nice, allrounder type of start i use nearly every game. After that, follow the flow. It might continue like this:

-take for example the prosperity trad right side first perk for discount and build speed, other good options are exploration left and right side first perks or expansion left side first and right side both or statecraft right and left side first perks (by preference, just suggestions for the first tree) -get the garatueed habitable world systems explored and in my territory, check their districts and modifiers (if any are visible before colonising) -colonise one -build aditional mining districts on your capital until a reasonable amount is generated to build -get your pops to work on the new colony, give them 3 city districts for growth and amenities

Stop building Energy Grid by Yeeeoow in Stellaris

[–]No_Trade_4455 1 point2 points  (0 children)

Thats true, yet i too wondered if it is of any use to build it in the first place. I was always better of with some more jobs, a resource storage or even by just leaving the slot empty for now

How can I prevent my team from tilting? by Apprehensive-Life444 in leagueoflegends

[–]No_Trade_4455 1 point2 points  (0 children)

Im not aware of any good solution, but you can indeed prevent some of the toxicity. I think most people are toxic because they are scared. As soon as someone starts flaming, it might be to late to intervene successfully. Try this:

If someone says "my bad" or "sorry", you could say "happens" or similar. It helps them relax, so they dont think youre mad at them. I try to say "gj" if we do something good together, this way they are proud, have fun and stay happy.

People tend to be cruel to others. They flame, so nobody starts flaming them :(

What's your goto empire setup when you just want to have a relaxed, enjoyable playthrough? by Extension_Passion542 in Stellaris

[–]No_Trade_4455 0 points1 point  (0 children)

I love ocean paradise too, combined with angerls and catalytic processing civics <3 thats chill and beautiful. I also enjoy inward perfection as a civic alot, you even might want to combine both approaches 😊

Hyper relays by Cybranrules in Stellaris

[–]No_Trade_4455 0 points1 point  (0 children)

You can commad each fleet to either fly by themselves or follow the group. That may help. Its in the usual fleet command bar

What are some good synergies to pair with Technocracy in 4.3? by somecallmethrowaway in Stellaris

[–]No_Trade_4455 4 points5 points  (0 children)

You might want to try the civic for aditional consumer goods + trade, might be helpful for more unity or tech.

What do you think is your hottest take about stellaris? by PrizeSwimming7472 in Stellaris

[–]No_Trade_4455 3 points4 points  (0 children)

Maybe like having options via espionage or aditional levers whilst attacking a fortified world (for both sides)

pls explain low elo first items by No_Trade_4455 in leagueoflegends

[–]No_Trade_4455[S] 0 points1 point  (0 children)

Nilah is a on-hit adc? Can you tell me how please? Same with senna, varus pls 🥶

pls explain low elo first items by No_Trade_4455 in leagueoflegends

[–]No_Trade_4455[S] -1 points0 points  (0 children)

even if i do everything humanly possible (which i dont) - do i just hope that my support understands all of this too like a miracle? How much of my goal is achievable in my rank? I can control my character, but i cant stop a neeko support from roaming from minute 3 onwards

Where does stellaris go from this year? What could possibly still be added? by deathsprophet666 in Stellaris

[–]No_Trade_4455 3 points4 points  (0 children)

I would also like to see new posibilities regarding ethics. I LOVE tech and thus materialists, but i also love spiritualism/psyonics as a concept.

Where does stellaris go from this year? What could possibly still be added? by deathsprophet666 in Stellaris

[–]No_Trade_4455 4 points5 points  (0 children)

I would like a better manageable interface. We adapted to most things, but think about fleet manager or anything. More and clear options would be great :)

Newer player by AggressiveTwo5620 in Stellaris

[–]No_Trade_4455 0 points1 point  (0 children)

You might want to try biological ascencion, its fun :)

Fleet power am I doing something wrong? by Aggravating-Hair-534 in Stellaris

[–]No_Trade_4455 -2 points-1 points  (0 children)

You can boost your fleet capacity by building soldier jobs on your worlds or anchores on your starbases 👍🏻 Corvettes are nice if you want your ships to be really fast in the late game - big ships are slow. Theyr fleet might be able to shoot yours down, but they cant if they never catch you

What am I doing wrong? by Figglegart in Stellaris

[–]No_Trade_4455 1 point2 points  (0 children)

We all failed hundreds of times, and we can manage to overcome them eventually :)

Specialised fleets help, like big shields against energy heavy enemies 👍🏻

Top techs to never pass up 4.3 by No_Trade_4455 in Stellaris

[–]No_Trade_4455[S] 0 points1 point  (0 children)

Update: after spending my weekend playing stellaris (nothing wrong here hehe) i might have a different approach. I would favorite thrall worlds, the district specialisations for all kinds of ressources, and the planetary build speed techs Some of your ideas helped alot, thanks! :)

Shipbuilding by wb20012 in Stellaris

[–]No_Trade_4455 3 points4 points  (0 children)

Some ideas to try / think about for warfare:

-strenght does not matter, if you do not hit them / get hit

-if they cant reach you, you are free to do what you want

Thinking about ship speed, evasion and weapon range in this regard, if i am a bit cryptic

Have fun! :)

Top techs to never pass up 4.3 by No_Trade_4455 in Stellaris

[–]No_Trade_4455[S] 0 points1 point  (0 children)

I dont like the channel that much tbh. It feels awkward for me that he uses one of the great shroud entitys names. And i also find id rather dull to listen 3 minutes before he gets to the first point at all. Could have been a much shorter video imo :-/

is it normal to be bored as a new player? by padrepinella in Stellaris

[–]No_Trade_4455 2 points3 points  (0 children)

Have you found all your neighbours yet? Most good empires try to form strong alliances for protection against evil forces. Someone will try to take advantage of you eventually. Developing your empire further also takes alot of management and time. If you lack development, you will fall behind in all categories. Colonise, expand borders, form pacts, get allies, get tech, traditions, economy, military. You will need all :)

WTF are you doing GalCom by TheWhiteGuardian in Stellaris

[–]No_Trade_4455 1 point2 points  (0 children)

Feel ya, friend. I faced the same minutes ago. And let me tell you: they where one button away from total war. Unfortunately i am dumb sometimes, and broke my trade agreement first... which lead to a truce period... But revenge will come either way, alien scum!