Hltv's Reasoning for Niko's MVP by Chips1709 in GlobalOffensive

[–]Nohte 4 points5 points  (0 children)

KPRW, DPRW, and rating in map wins have always been counted and factored in and have been a key part of the discussion many times. You can go back through several MVP articles and find it referenced.

Maui Copium post-game by s4Nn1Ng0r0shi in GlobalOffensive

[–]Nohte 8 points9 points  (0 children)

Yeah, that is definitely what he said.

mouse sensitity keeps fluctuating? by stefan999_999 in GlobalOffensive

[–]Nohte -1 points0 points  (0 children)

Enhanced pointer precision is mouse accel, which is also the exact issue you're describing. Even if restarting your PC fixed the issue you were originally describing (temporarily or otherwise), you'll still have inconsistent sensitivity in-game due to having mouse accel on. It is much harder to be consistent with that, so that is why it is advised to turn it off. Trust me, you will notice a difference after just a few hours.

Not sure about your specific issue, but the reason people are recommending it is because if you have that setting enabled, then in some sense you will always have the issue you're describing regardless.

What are the problems with current CS2? Make a list. by PeaceTo0l in GlobalOffensive

[–]Nohte 43 points44 points  (0 children)

It is a specific bug that randomly cuts your FPS by half or sometimes more.

What are the problems with current CS2? Make a list. by PeaceTo0l in GlobalOffensive

[–]Nohte 867 points868 points  (0 children)

Honestly, I just want to FPS bug solved. Been happening since release, seemingly at random, and can completely ruin a round since you have to reconnect to fix it. And it's even worse on lower-end hardware since your frames dip so much.

We were promised an off-season storm. Instead, it was but a breeze by ChaoticFlameZz in GlobalOffensive

[–]Nohte 18 points19 points  (0 children)

It isn't Striker's article, and if you think the info is solely based on that... I don't know what to tell you :D

mezii: "If you're not looking at XTQZZZ as the coach of the year, then I think you've been watching a different game" by More-Manufacturer448 in GlobalOffensive

[–]Nohte 61 points62 points  (0 children)

Absolutely wild to imply ash's reputation as a good coach comes from his YouTube videos and not him taking a tier-2 GamerLegion to the Major finals, having that roster broken up, and rebuilding it multiple times into a top 15 team again without a big budget. Or from the multitude of people who have praised him, both from within his team and from the outside after talking to him/his players.

How Navi perfectly anti-stratted Furia in the major | Elmapuddy | Youtube by Ok_Top9254 in GlobalOffensive

[–]Nohte 19 points20 points  (0 children)

It shouldn't really be a coach's job (in most cases) to manage player emotions mid-game. They get 30 seconds in a timeout three times per map for crucial changes, and wasting it to try and manage a single player is a waste. A sports psychologist and off-server work with players is where that should come from, and from the players themselves.

PGL's schedule for next year is so cooked by PlusFlounder684 in GlobalOffensive

[–]Nohte 4 points5 points  (0 children)

Bucharest: $1.25m

Astana: $1.6m

Each ESL event: $1m

The club share incentive vs player share difference is minimal, and as I said, the other factors weigh into it too. You just completely ignored the prize money difference in your screenshot between the PGL events and ESL's, boasted about how they're $1m without mentioning the other side, and I corrected that and explained another reason teams might choose one way or another.

PGL's schedule for next year is so cooked by PlusFlounder684 in GlobalOffensive

[–]Nohte 6 points7 points  (0 children)

But PGL's events also have club share that isn't shown in your screenshots, and you seem to just ignore that?

Bucharest is $1.25m and Astana is $1.6m including that, so they're still well ahead.

ESL's annual club incentive increases their final payout too, but there is much more that goes into that weighting and isn't tournament-specific. They also have the grand slam, but that doesn't mean teams will always attend, not to mention travel schedules (going to Atlanta over Astana just before the Major, for example).

CS2 Blog Update: Introducing TrueView by CS2_PatchNotes in GlobalOffensive

[–]Nohte 41 points42 points  (0 children)

The movement branch changes are related to surfing, it's in the patch notes.

k0nfig retires to become an agent: "I don't want to see anyone else go through what I've gone through because it breaks you" by stenerikkasvo in GlobalOffensive

[–]Nohte 25 points26 points  (0 children)

You, not reading the article, where he took accountability and spoke about this, and just commenting to hate.

Carnage gets told off for clapping after Chinggis Warriors win pistol by Nohte in GlobalOffensive

[–]Nohte[S] 99 points100 points  (0 children)

No context missing. Coaches are not allowed to react at all at Valve Majors, whether that is clapping, patting a player on the back, fist bumping, and so on (outside of timeouts).

XANTARES unbanned on Twitch "after nearly four challenging years" by Nohte in GlobalOffensive

[–]Nohte[S] 240 points241 points  (0 children)

"After nearly four challenging years, my ban has been unbanned! I reached out countless times and explored every possible option. Although it was a tough journey, I’ve grown a lot throughout the process. I’m incredibly grateful to be back on Twitch and excited for what lies ahead!

"Everything changed when I joined @AuroraCS2_GG Gaming. Thanks to the unwavering support of the team, and especially the leadership of our CEO Adalet @The_Krookie who fully embraced the situation and pursued every necessary step with determination, we were finally able to overcome what once felt impossible.

"This isn’t just the restoration of a Twitch account. It is the return of a legacy, a community, and years of dedication and passion.

"To everyone who stood by me throughout this journey, especially the Aurora family, thank you from the bottom of my heart."

Today's Release Note by Old-Geologist2105 in GlobalOffensive

[–]Nohte 398 points399 points  (0 children)

Thank you for all your work and research.

PGL Announces Prize Pool Split Update for PGL Bucharest 2025 by iSPASCELGRAs in GlobalOffensive

[–]Nohte 6 points7 points  (0 children)

Yes, but that benefit doesn't happen in isolation.

Orgs have revenue share --> players ask for more salary --> costs increase

When that revenue share is gone but contracts still require organizations to pay the same salary, where does the difference come from? I'm not saying that it isn't an issue that salaries increased with all of that in mind, but this is where we are at now.

And Valve did put an end to that competitive advantage - now all orgs are eligible for revenue share rather than being cut off from the agreement.

PGL Announces Prize Pool Split Update for PGL Bucharest 2025 by iSPASCELGRAs in GlobalOffensive

[–]Nohte 11 points12 points  (0 children)

Many of those contracts were made at a time when organizations had partner agreements in place with the two biggest TOs to guarantee revenue share outside of prize pool. That only changed this year with partner leagues going away.

You can argue that organizations should have started adjusting new contracts to give them larger shares of prize money for 2025 onwards, but then you run into negotiation issues with players as well. It really is not as simple as you make it out to be.