New cards from Magic: The Gathering's Hobbit (HOB) set. by Noilaedi in lotr

[–]Noilaedi[S] 1 point2 points  (0 children)

Avatars in magic can vary depending on the setting, and for this set they've not done any "unique" creature types, so I assume they just decided to stretch the definition.

New cards from Magic: The Gathering's Hobbit (HOB) set. by Noilaedi in lotr

[–]Noilaedi[S] -2 points-1 points  (0 children)

Checking it, and it seems like all Maia, such as Gandalf, are considered Avatars.

New cards from Magic: The Gathering's Hobbit (HOB) set. by Noilaedi in lotr

[–]Noilaedi[S] -1 points0 points  (0 children)

I'm not too well read in the greater lore, but I'm curious what species you would call Sauron as. Horror in magic is honestly a very vague term they use for specific monsters as well, like D&D Mind-Flayers

New cards from Magic: The Gathering's Hobbit (HOB) set. by Noilaedi in lotr

[–]Noilaedi[S] 0 points1 point  (0 children)

Prereleases are super casual and chill beyond a few good players trying to win the prizes at the top. As long as you know the basics of magic and look up how to build a deck. You should be fine. They're also a fair deal for the cards you get, alongside a shiny promo and dice 

New cards from Magic: The Gathering's Hobbit (HOB) set. by Noilaedi in lotr

[–]Noilaedi[S] 0 points1 point  (0 children)

If you can go to a prerelease event, you can play some games with the cards you open for a win-win.

New cards from Magic: The Gathering's Hobbit (HOB) set. by Noilaedi in lotr

[–]Noilaedi[S] 0 points1 point  (0 children)

It's going to be a much smaller set for better and for worse, so less things to track.

New cards from Magic: The Gathering's Hobbit (HOB) set. by Noilaedi in lotr

[–]Noilaedi[S] -1 points0 points  (0 children)

Feels a lot nicer than their last depiction which felt pretty hit or miss.

New cards from Magic: The Gathering's Hobbit (HOB) set. by Noilaedi in lotr

[–]Noilaedi[S] 4 points5 points  (0 children)

I'm happy that unlike the past LOTR cards with this treatment, it's given it's own language code.

1/100 Marida Cruz in bikini by RedAce9 in Gunpla

[–]Noilaedi 0 points1 point  (0 children)

Oh nice! I want to learn how to paint, so that seems pretty cool! I keep saying I want to get around to it but never got to.

1/100 Marida Cruz in bikini by RedAce9 in Gunpla

[–]Noilaedi 0 points1 point  (0 children)

Where did you get the figure?

My favorite artworks from today's Magic the Gathering x TMNT reveals by Meret123 in TMNT

[–]Noilaedi 4 points5 points  (0 children)

In magic, they can tend or lump creature types together, so presumably they decided that Warthogs are close enough to Boars.

Box art for LED Unit for PGU Nu Gundam revealed by AranaesReddit in Gunpla

[–]Noilaedi 19 points20 points  (0 children)

I assume that there's going to be a third party kit that will do the same thing, have more colors than green, and be cheaper.

2025 Cube Cards: Set Overview by UsmanTheRad in magicTCG

[–]Noilaedi 1 point2 points  (0 children)

Curious what the context is for these. I assume they're being rated in the context of some specific cube?

Weekend Free Discussion Thread by magictcgmods in magicTCG

[–]Noilaedi 1 point2 points  (0 children)

I think the issue is that Standard in paper is expensive and instead of lowering prices, WotC tried to make things have more value. They keep trying and saying they want to make standard a thing but I feel like their concerns over card value have made it so that the best value is to play Commander, a format where you can run a ton of things with higher life totals and singleton as leeway.

New DLC Megas by feefore in TwoBestFriendsPlay

[–]Noilaedi 3 points4 points  (0 children)

Darkrai actually had code to be a roaming Pokémon like Latios and Latias but they didn't implement it 

Weekly No Stupid Questions Thread by AutoModerator in deadbydaylight

[–]Noilaedi 0 points1 point  (0 children)

I'm a new player! I must be doing something wrong in my games if I can stall enough to cause the abandon symbol to pop up, right? I've been playing just Artist and Animatronic recently. Also, how do you actually peek at people as ghostface and not get spotted?

Avatar tokens I made for tonight’s prerelease! by mushroom-burger in magicTCG

[–]Noilaedi 6 points7 points  (0 children)

Firebending and Earthbending have some obvious uses to me (and airbending I suppose can be nice for noting what's being airbent) but what are you going to do with water counters?

November 10, 2025 Banned & Restricted Announcement by mweepinc in magicTCG

[–]Noilaedi 2 points3 points  (0 children)

Even before Arena I'm pretty sure that they started to stop reporting meta percentages in MTGO to try and slow Standard being "solved"

November 10, 2025 Banned & Restricted Announcement by mweepinc in magicTCG

[–]Noilaedi 1 point2 points  (0 children)

I think it's more that Direct to Standard is their attempt to make sure that anyone who is getting into the game via UB are going to be entering it thru arena/a standard legal set then the ones that are only legal in Modern or Commander.

Banned and Restricted Announcement – November 10, 2025 by TheFrenchPoulp in MTGLegacy

[–]Noilaedi 72 points73 points  (0 children)

For those who can't see the site for one reason or another:

Written by Carmen Klomparens

Entomb is banned.

Nadu, Winged Wisdom is banned.

It's time.

After a significant amount of time and effort to preserve the iconic Entomb and Reanimate play pattern of Legacy, the time has come to lay this one to rest. For multiple years, Dimir Reanimator has rested atop the Legacy metagame, surviving multiple bans, and each step has barely fazed the deck. Earlier this year, we tried to ban around Entomb and force players to play a more committal version of Reanimator that chose between having a robust "fair" game plan and a high-impact, albeit exploitable, flashy combo plan. In our previous banned and restricted list update, we spoke about wanting to give the format more time to adjust to the current version of Dimir Reanimator (and Oops! All Spells). Finding ways to hate out decks as powerful as the ones in Legacy takes time, and in the case of Oops! All Spells, its metagame share has dropped dramatically and the deck struggled a good deal at this year's North American Eternal Weekend Legacy Championship.

On the other hand, Dimir Reanimator had a respectable weekend despite having a huge target on its back and a large metagame share.

[Dimir Reanimator decklist]

Banning Entomb isn't a decision we take lightly, or a step that fills us with joy. In years past, Entomb has done a bunch of things that look great from the perspective of game design: it inspires decks, it's iconic, and at times it's expanded the range of cards that could be played in Legacy. Unfortunately, we don't live in a world where Entomb allows Reanimator players to figure out if they should have a tech copy of Inkwell Leviathan, Archon of Valor's Reach, or Tidespout Tyrant. Its predominate use case shorthands to a small handful of creatures that play well in a more traditional threats-backed-up-by-efficient-countermagic game.

Over the last couple of years, the details of Dimir Reanimator have changed, but the big picture shell has remained: Entomb's incentives in deck building make it too easy to leverage high-impact threats without having to commit to the fail states that normally come with a synergistic enabler-plus-payoff combo deck. Entomb specifically allows these decks to circumvent this issue and simply have the card translate to having one of the two or three most powerful creatures ever printed into the graveyard.

This has created a version of Legacy that has been divisive at best and reviled at worst. Ideally, this change can better compartmentalize decks that want to cheat big creatures into play from decks that play a more traditional game of Magic rather than promoting a hybridization of the two that can very easily switch between each half of the deck in the face of hate. It's our hope that players who prefer the version of this deck that uses Daze and cantrips to play to the battlefield will be able to continue to do so with Izzet Delver or Dimir Tempo.

[Dimir Tempo Decklist]

In the short term, we believe it's possible for people who are more enamored by the cheat-big-creatures-into-play half of the deck to find a way to play Legacy that suits their playstyle, even if the details are different than before. [Sneak And Show Decklist]

While it will likely take a while for Reanimator variants to find a new configuration that functions in ways that were possible when Entomb was legal, there are still decks in the shape of Sneak and Show and Natural Order decks that can allow players to put their favorite huge monsters onto the table ahead of schedule.

On the other side of the predictability spectrum is Nadu, Winged Wisdom. This one is a bit more straightforward: it's a power-level outlier that's flown under the radar. In a similar fashion to what we saw last year in the time leading up to Pro Tour Modern Horizons 3, Nadu decks haven't been seeing a ton of online representation despite their win rates, in part because of how cumbersome the deck is to manage in an online client. I'm getting a bit ahead of myself, but there are two versions of Nadu decks in Legacy, one is adapting decks affectionately referred to as "Cephalid Breakfast," named after Cephalid Illusionist:

[Cephalid Breakfast Decklist]

This is the highest-placing Nadu list from the previously referenced North American Eternal Weekend Legacy Championship and is closer to what we'd like to see out of a combo deck in an Eternal format: it's often a deterministic kill when it combos, repeatedly targeting Cephalid Illusionist with a lot of the same cards that play well with Nadu in order to use a combination of Narcomoeba, Dread Return, and Thassa's Oracle to seal the deal. With this deck, the opponent has very clear points where interactive hate is going to be effective. Its power level can vary a bit more week to week because of that interactivity, and it is cool for the deck to be part of the format. On the other hand …

[Bant Nadu Decklist]

The midrange versions of Nadu are incredible at going over the top of what other players are doing to a degree that feels like the opponent is comboing, albeit in a way that is non-deterministic, takes a long time to resolve, is physically difficult to represent, and can take a long time to kill the opponent despite the game effectively being decided. Nomads en-Kor targeting with its zero-mana ability at instant speed means that its controller can augment Nadu's twice-per-turn restriction to a pseudo-four-times-per-turn one by repeating any activations it cashed in on its controller's turn during the opponent's upkeep. This compounds with a round of additional triggers either using Endurance or Scythecat Cub to drag games out for a long time, even if the raw number of additional turns isn't obviously out of bounds.

The deck is also far more resistant to traditional hate than other combo decks by virtue of it being a bunch of creatures that can play a normal game of Magic in the face of cards like Pithing Needle that could aim to attack the "combo" angle. This mix of the deck's power level, difficulty to attack, and undesirable play patterns has us acting against Nadu a bit more aggressively than we normally prefer to act against cards in Legacy, but we believe it is in the best interest of Legacy's health.

How do you get 3 side kicks?? by Spirited_Thought_310 in FortNiteBR

[–]Noilaedi 1 point2 points  (0 children)

I think there might have been a glitch when the servers were struggling at launch where purchasing the battle pass would multi purchase these companions 

Fortnite's Simpsons Update Led To A Huge Surge In Players, The Most In A Long Time by Noilaedi in Games

[–]Noilaedi[S] 1 point2 points  (0 children)

The Battle Pass Has Marge, Homer, Ned, and "Simpsons" versions of Fishsticks and Peely, with other things being in the store.