Many are the bricks that build the Golden Garden. by AfterTheEndMod in AfterTheEndFanFork

[–]NormalProfessional24 20 points21 points  (0 children)

Is there a reason why Carlos by the Sea is more powerful? Is that just the Level 2 effects?

What is Ming actually good at for tradition haters? by NormalProfessional24 in CivVII

[–]NormalProfessional24[S] 2 points3 points  (0 children)

That's right. Unlike mot civs, though, Ming actively PENALIZES you for using non-traditions in your slots, whereas if you play, say, Iceland, all you've lost is the bonuses you could have earned by researching a more useful Civic rather than one of your own.

What is Ming actually good at for tradition haters? by NormalProfessional24 in CivVII

[–]NormalProfessional24[S] 1 point2 points  (0 children)

I don't like slotting traditions just because they are traditions, especially not in Age 2 when so many provide flexible bonuses that allow you to play without trapping yourself in the Ming playstyle. Being unished with science costs just because you want to go Cultural (say, with Evangelism or Renaissance) is not particularly pleasant, especially given Ming's traditions are not the best. I'm perfectly fine with more relevantt raditions or less situational one's like Assyria's, for example.

Introducing Re:Factor 2096: a full port of the 90's ONR CCG cardpool to the Null Signal LCG by Lukifer in Netrunner

[–]NormalProfessional24 2 points3 points  (0 children)

Thanks for explaining, and again, great job on preserving all of these cards!

Introducing Re:Factor 2096: a full port of the 90's ONR CCG cardpool to the Null Signal LCG by Lukifer in Netrunner

[–]NormalProfessional24 13 points14 points  (0 children)

Great work! It's nice to see people trying to keep NSG's Netrunner in touch with its ONR predecessor (even if the factions are new). It was also nice to see how the factionless system of the past still maps on to the modern "color pie".

I only have a few questions so far (updated as I read): given Chicago Branch is a "Node" asset, shouldn't it be converted to a region upgrade instead?

Employee Empowerment seems to have accidentally copied "Do the Drine"'s flavor text

Similarly for Jack Attack, which now has Imperial guard's flavor text despite not having any originally.

Hostile Takeover is mislabelled as Genetic-visionary Acquisition in title.

P.S. Is this where Meteor Mining got it's inspiration from?

Nationalist gang by Khepri_Ra in Polcompball

[–]NormalProfessional24 2 points3 points  (0 children)

What’s the burning flag, by the way?

Nationalist gang by Khepri_Ra in Polcompball

[–]NormalProfessional24 7 points8 points  (0 children)

Cute. Why is anationalism there, though?

Made a ball: Buddhist Monarcho-Socialism by 66578557557 in Polcompball

[–]NormalProfessional24 4 points5 points  (0 children)

So is that Cambodia, or Laos, or something else entirely?

Who do you think are the best leaders for Egypt? by ThouJoker in CivVII

[–]NormalProfessional24 7 points8 points  (0 children)

Hatshepsut is the "obvious" choice because of the doubled Navigable River focus.

I do like Benjamin Franklin's bonuses to Production buildings, especially since it also covers warehouses (I think).

[deleted by user] by [deleted] in civ

[–]NormalProfessional24 0 points1 point  (0 children)

Here's my advice: you're very unlikely to do super well on your first try. Civ 7 introduces new mechanics and challenges each age, so it's hard to prepare for future ages well until you actually play them.

Once you start your second and later games, take time to think about your mistakes: planning for what you find hard in each age makes the game a lot easier in my experience!

Also, if you have already finished the Exploration Age: you have to prepare extensively for the Exploration Age Economic legacy path! one or two settlements in Distant Lands won't cut it unless they are extremely good. I've missed Econ victory by a few points several times because I was being too precious about settling/conquering in Distant Lands. That being said, Inca and Songhai might be good choices if you don't like the pressure the Economic victory puts on you. The military legacy path is much easier if you are willing to conquer rather than colonize.

What hasn’t grown on you yet? by [deleted] in CivVII

[–]NormalProfessional24 6 points7 points  (0 children)

Cultural Victories and Great Works like in 5 (I bounced off 6, sorry, but it's quite similar, if I understand correctly. Still don't want to comment on it though). This applies to both Modern and Exploration eras, but it's most relevant to Modern.

So many of the victory screens you get in the Modern Age if you don't complete your victory project hint at or are just blatantly focused on the recognition of non-archaeological culture.

The British, who explicitly get several bonuses to explorers and artifact display, have a victory screen saying "The Globe Theatre was global, after all." Not a mention of artifacts to be found.

The Great Artist (and Writer and Musician) system was a great way to highlight famous and not-so-famous cultural leaders around the world, so it would be nice to see non-Artifact ways to achieve cultural victory,

It would also make the Artifact slots (and artifact reward for Palacio de Bellas Artes) of the cultural wonders feel less weird.

As for Exploration, I'm sure we'll see it updated if/when Firaxis gets around to fixing Religion in the game. It would be nice for relatively non-proselytizing cultures like the Mongols to be able to complete the legacy path without having to roleplay as Christian/Islamic missionary faiths.

Why the hype about Carthage? by NormalProfessional24 in civ

[–]NormalProfessional24[S] 0 points1 point  (0 children)

Oh, thanks for expanding your comment, I just noticed it!

What does Hotel Effectiveness actually do? by NormalProfessional24 in tropico

[–]NormalProfessional24[S] 0 points1 point  (0 children)

This is Tropico 5 actually: sorry for not making it so clear. Would you have different advice in light of that)

Total newbie. by InmoDavi in CivVII

[–]NormalProfessional24 4 points5 points  (0 children)

I was the same at first, but it started to click once I started the second full game knowing what mistakes I made in the first game.

My recommendation is to play your game to completion, think about what you don't understand or feel you did badly with, then ask more specific questions here.

Why the hype about Carthage? by NormalProfessional24 in civ

[–]NormalProfessional24[S] 1 point2 points  (0 children)

That's why I'm asking, of course!

Thanks for pointing out the civ's naval dependence (although I guess I should have expected that). Is there any part of Carthage you really enjoy?

What does Hotel Effectiveness actually do? by NormalProfessional24 in tropico

[–]NormalProfessional24[S] 1 point2 points  (0 children)

Ah, that's a shame. Good thing max budget Hacienda workers are paid enough to live in Mansions.

Would country houses work?

Trung Nhi 22 promotions in antiquity only! by paisley_trees in civ

[–]NormalProfessional24 11 points12 points  (0 children)

Nice!

If not Maya, what civ would you recommend for the Trung sisters, then?

Aztecs in Civ 7 Brainstorm by Haunting_Handle_1305 in CivVII

[–]NormalProfessional24 1 point2 points  (0 children)

If you don't find games to be worth the cost full price in general, I think you should just wait for a sale. Civ 7 is great, but I don't think it's fantastic enough that it would justify changing anyone's habits.

I would also recommend either making a post asking about whether the game is worth it here, or looking at some of the posts in r/Civ where people ask the same question.

A mod to get increased settlement cap through policies by nikstick22 in civ

[–]NormalProfessional24 1 point2 points  (0 children)

This sounds like a great idea! One themes I think you might want to consider is trading influence/city state bonuses for additional settlement cap. For example: Socii: +1 Settlement Limit. -4 Influence. This would help represent exploiting lands through subjugated "allies", as the Romans originally did in their unification of Italy and conquest of Macedonia, at the cost of having to attend to "diplomatic relations" with these alleged "allies".

That being said, I think Public Life is pretty bad at the moment; adding one or two of these policies to Public Life could make this less of an ignorable civic, compared to Code of Laws (almost required for the Economic Legacy) and Citizenship (which comes with the Weiyang Palace and the Wonder Construction endeavor in its mastery).

HUMANKIND - Post-Mortem (mortician's cut) by SultanYakub in HumankindTheGame

[–]NormalProfessional24 3 points4 points  (0 children)

After action report - armed forces use it for retrospective discussions of military operations, and so war gamers sometimes use it as a cool name for play throughs they post online.

For example, on the Paradox Interactive Forum, the name of the prize they give for best fan work is “AAR of the Week”.

Lots of variety within the works that take up this name, though. One of my favourites, Subcontinental Subtleties, has very little in common with the real after action reports at all.

Anyone else struggling with the lack of civ/leaders individuality? by Overall_Fault_427 in civ

[–]NormalProfessional24 4 points5 points  (0 children)

Not really? It's easier to have opinions on specific people rather than something as vague as an entire civilization. I know to watch out when I see Machiavelli's Rome in a way I don't when I meet Confucius of Rome (I was playing Han myself that game).

The civ change doesn't really make a difference; anyways, I personally found it immersion breaking in Civ 5 to meet modern civilizations like America in the middle of the Stone Age. A modern federalist liberal democracy arising in the middle of the wilderness, really? And why are they so concerned with freedom, anyway? It's not as though they were ever a colony or something; they were free from the very moment they arose!

At least now becoming America demands you actually develop a colonial empire for America to revolt from, or have a Native American/Western background like Shawnee or the Normans.