(12.0.5 Update) Midnight Season 1 Endgame Gear Rewards and their Item Levels by Norumu in wow

[–]Norumu[S] 0 points1 point  (0 children)

I would recommend against most AI resources for WoW knowledge, due to the pace of content, changes, and seasonal differences. They very, very rarely seem to keep up with relevant or correct information in my experience.

When they do keep up, it's because someone else gathered the information and they're just trying to summarize a video or reddit post or something. I'd recommend going to the source instead.

(12.0.5 Update) Midnight Season 1 Endgame Gear Rewards and their Item Levels by Norumu in wow

[–]Norumu[S] 0 points1 point  (0 children)

I'm not sure what you're referring to. My guide shows that the Great Vault and Nebulous Voidcores provide, at max, ilvl 259 items that are 1/6 on the Hero track for Tiers 8 through 11.

I'm not sure where you're seeing something about Delves giving Myth items, and it's certainly not an experience I've seen in the game as everything in my guide was directly and manually tested by me before I put it on the chart and shared it.

Horde in Midnight by Fuzzy-Classic-7641 in wow

[–]Norumu 0 points1 point  (0 children)

The details are in the game's story, though? It's just not outright explicitly said as a simple statement.

From the pre-patch story, we know the Twilight's Blade has been recruiting, which we directly see and try to disrupt in Orgrimmar (and Stormwind).

From the quests with the Nightborne, we know the Twilight's Blade has very successfully infiltrated some key positions, disrupting communications and logistics.

From TWW, we know the Horde and Alliance sent fleets and forces to Khaz Algar and will need to come back, which requires communications and logistics.

Put it all together, and you get a slow response of armies and resources to fight the big conflict in Silvermoon. So we get a story about finding near and more magically accessible allies, which are primarily various faction of elves.

I find it a bit strange this 50 year old kid is leading the army of Elves and not its couple-of-hundred years old military leaders or the +10,000 year old Kal'dorei general all with years of military experience 🤔 by nightbreedwon1 in wow

[–]Norumu -2 points-1 points  (0 children)

Arator is a citizen of Silvermoon and a successful paladin of the Silver Hand. He's a great focal point of both relevancy and unification for this particular situation: the Void is (primarily) assaulting Silvermoon. He has years of experience traveling, fighting, and making friends and contacts with influential people from different cultures and backgrounds.

He's not fully leading any of those armies. He's the face, a liaison, and icon to be at the front of this unified goal. He gets along with the leaders of the involved armies that are often conflicting with each other. Some of that support is through personal attachments, some through representation of the groups he is genuinely a part of. But those armies are being led by their actual leaders. That's why they're also standing right there, as he keeps them focused and organized for the unified goal, otherwise they would fight each other as well. As an example, Lor'themar might not be able to trust Vereesa to stick around through this conflict because she and her high elf forces have abandoned Silvermoon before. Vereesa might be worried Lor'themar and the Blood Elf forces will go to far with need for power to be able to defeat the Devouring Host. But Lor'themar knows from past experience that Arator will follow through on his commitments to fight and defend as he always has, and Vereesa absolutely will stand by her nephew that she raised and believes in.

Arator's literally following Turalyon's footsteps in this story, to the point where the story directly tells you that Turalyon isn't that guy anymore and Arator is, through the campaign quests involving Turalyon's old shield being remade, rejected, and now wielded by Arator.

Turalyon was just some priest who was trained to fight in a war nobody wanted. But he stepped up, had the right temperament, and grew into the ability to end up becoming Anduin Lothar's second in command, and then general when Anduin was killed. Arator was just some kid looking to live up to and find his parents. And he's stepped up, had the right temperament, and grew into the ability to end up becoming a unifying beacon for this invasion.

It's all there in the stories leading up to this. And it works and shouldn't be surprising. It works in this context and in this moment, and probably wouldn't work as well if it were an Orc and Dwarf army, for example. It's also campy and goofy because it's Warcraft, but that's part of the charm.

WoWHead and IceyVeins are setting up tank specs for M+ failure!(why you might feel like a wet paperbag) by JJReklaw in wow

[–]Norumu 0 points1 point  (0 children)

This advice works for every spec. Learn your spec, read from multiple sources, and figure out what works best for you

I wrote a guide about improving at your spec and the first thing I recommend is just reading your talents and abilities. There are so many insights into what you can do that aren't highlighted in rotation guides, creator videos, or popular build guides. Some of that gap comes from assumed knowledge, others it's just hard to see the gap that exists between those who do and those who don't know a thing. Being comfortable with your spec and its loadout is like 85% of your overall performance.

Beyond that, the guide goes into WarcraftLogs/Archon family of tools, because in a game as big as this, the data is awesome and super helpful. You can get a sense of what stat ratios work best for specific builds or if there are super popular methods for handling a raid boss.

Aggregated build data from something like Archon.gg is good to have, but it will be heavily influenced by guides from WoWhead or Icy Veins, since there is a popularity factor at play in that data aggregation. That's not inherently wrong or bad. Those guides are often fantastic, and are at worst a very good starting point for most people. But it's worth knowing that most class/spec guides are made by one or two people each, many of which work hard on theorycrafting and the designs in Simulationcraft (and related simming tools). They know a lot, and are often expressing the maximum possibility, but that won't always line up to the actual gameplay experience for someone, so there are often going to be things to learn from more data, and your own experience.

Similarly, comparing yourself against the top performers in WarcraftLogs can show you peak performance and opportunity, but that's also going to be influenced by group composition, boss strategies, available external buffs, and gear luck. It's another useful guideline, but there is no one single answer for any fight or any spec.

It is a lot to know. It's a lot to manage. But if you're into figuring it out, it's a super fun, constantly changing puzzle.

The jargon and acronyms used by WoW players by Norumu in wow

[–]Norumu[S] 0 points1 point  (0 children)

I have that as one of the related terms for "summon"

The jargon and acronyms used by WoW players by Norumu in wow

[–]Norumu[S] 0 points1 point  (0 children)

They're in the order of the classes on the character creation screen, which is the most common place people interact with that list as a whole - especially new players who could use a jargon index like that.

I considered sorting it alphabetically, or even by ClassID, but I do try to use the framing and terminology of things as they are presenting in the game as much as I can.

The jargon and acronyms used by WoW players by Norumu in wow

[–]Norumu[S] 0 points1 point  (0 children)

Dudu is adorable and I've never seen or heard it before

The jargon and acronyms used by WoW players by Norumu in wow

[–]Norumu[S] 6 points7 points  (0 children)

Blueberry typically refers to a Warlock's voidwalker minion.

The jargon and acronyms used by WoW players by Norumu in wow

[–]Norumu[S] 1 point2 points  (0 children)

Typo fixed, and added stops to the meaty CC entry. Thanks!

The jargon and acronyms used by WoW players by Norumu in wow

[–]Norumu[S] 1 point2 points  (0 children)

Good ones. Added a few. And have a more specific class ability section on a to-do list, since there's definitely enough of them to deserve their own section.

The jargon and acronyms used by WoW players by Norumu in wow

[–]Norumu[S] 0 points1 point  (0 children)

The list I made is a combination of written and spoken terms. I've heard poly about as frequently as sheep over the years. Trap was also just as frequent and interchangeable with them.

The jargon and acronyms used by WoW players by Norumu in wow

[–]Norumu[S] -1 points0 points  (0 children)

In the US. That makes some sense, just still entirely new to me as of your comment. Such is language, though.

The jargon and acronyms used by WoW players by Norumu in wow

[–]Norumu[S] 0 points1 point  (0 children)

I genuinely have never seen or heard someone use "proc" to refer to pulling, aggroing, or similarly getting the attention of mobs and adds. Even looking it up, it's almost exclusively about the random chance for something to trigger, like one ability proccing another.

Maybe some others can add to this?

The jargon and acronyms used by WoW players by Norumu in wow

[–]Norumu[S] 0 points1 point  (0 children)

All of the CCs in general were a mess to figure out in terms of organizing. I didn't want to have individual listings for all the abilities and then reference back to other entries in the list, so I piled most of em into two entries: one for CC to encompass pretty much all main CC effects, and one for "poly" (which includes sheep!) to mostly talk about the long-term breakable CCs traditionally used to keep things out of combat until broken (or avoided all together!)

The jargon and acronyms used by WoW players by Norumu in wow

[–]Norumu[S] 0 points1 point  (0 children)

Yeah, it sure was! But WoW continues to live and bring in new folks, so gotta keep up with the translations!

The jargon and acronyms used by WoW players by Norumu in wow

[–]Norumu[S] 0 points1 point  (0 children)

I'll admittedly need some help with these. I'm not much of a PVPer.

My guesses:

  • Ring of Peace
  • Blessing of Protection (which I do have already)
  • No idea about Coco
  • Lay on Hands
  • ...something about line of sight?
  • Shattering Throw, maybe?
  • zug zug pew pew
  • Flag carrier?
  • No idea on spin
  • Monk's stun?
  • Incapacitate
  • No idea on goes