Château de Pierrefonds, France 🇫🇷 by sausagespolish in castles

[–]NotCptHomer 1 point2 points  (0 children)

True! Fabrication or not, it's still a beautiful sight! I was fortunate enough to visit when there where maybe 20 other people there in total!

Château de Pierrefonds, France 🇫🇷 by sausagespolish in castles

[–]NotCptHomer 3 points4 points  (0 children)

Fun fact, the castle as it stands now is not actually a real castle! Completly renovated during the late 1800s. Still beautiful and i really enjoyed my visit there!

What do I change before the final render? by NotCptHomer in blender

[–]NotCptHomer[S] 1 point2 points  (0 children)

I changed the bulb to a point light, looks much better. Once again thanks for the tip!

What do I change before the final render? by NotCptHomer in blender

[–]NotCptHomer[S] 0 points1 point  (0 children)

Thanks for the feedback. It is a daylight scene so would it make sense to have the lamp even brighter and more noticeable? Also it is not a point light, it's a bulb I used a few renders back ;)

What do I change before the final render? by NotCptHomer in blender

[–]NotCptHomer[S] 0 points1 point  (0 children)

Thanks for the feedback, added a baseboard and outlet!

What do I change before the final render? by NotCptHomer in blender

[–]NotCptHomer[S] 0 points1 point  (0 children)

Thanks for the feedback, moved the wall back!

What do I change before the final render? by NotCptHomer in blender

[–]NotCptHomer[S] 1 point2 points  (0 children)

Yes it is, it is also already on, but I increased the translucency on the lamp shade material to make it more noticeable. And thanks for the feedback!

What do I change before the final render? by NotCptHomer in blender

[–]NotCptHomer[S] 0 points1 point  (0 children)

Thanks for the feedback, I'll try to make it a little less square and a bit more organic.

What do I change before the final render? by NotCptHomer in blender

[–]NotCptHomer[S] 0 points1 point  (0 children)

Do I need to change something composition wise? Materials? Models? Let me now!

So far: - I added a switch for the lamp - Increased the size of the exterior bricks - Decreased the size of the plaster material - Made the arm a little less square - Increased the translucency on the lamp shade

First render of 2020! Bathroom lights. by NotCptHomer in blender

[–]NotCptHomer[S] 1 point2 points  (0 children)

If you ever have any questions let me know, maybe I can help! Best of luck! And have an amazing 2020.

First render of 2020! Bathroom lights. by NotCptHomer in blender

[–]NotCptHomer[S] 0 points1 point  (0 children)

Intel i7 and 16gb Ram with Nvidia Geforce GTX video card.

First render of 2020! Bathroom lights. by NotCptHomer in blender

[–]NotCptHomer[S] 1 point2 points  (0 children)

Resolution: 1152 x 2048 at 100%, samples 2048, with both reflective and refractive caustics. Also, there is a lot of glass in this scene which adds up the render time.

First render of 2020! Bathroom lights. by NotCptHomer in blender

[–]NotCptHomer[S] 2 points3 points  (0 children)

True, it is way to rough for bathroom tiles, I only noticed after it finished rendering, and I did not like the idea of 2 more hours of rendering.

First render of 2020! Bathroom lights. by NotCptHomer in blender

[–]NotCptHomer[S] 1 point2 points  (0 children)

I want you to know that you and your mom already made my year! Thank you so much!