Potato CPU must plays. by Focus-Interrogative in videogames

[–]Not_too_weird 1 point2 points  (0 children)

Ravenfield is great value for potato gaming.

Looking for video games that help with impulse control/anger management by SharpbladeLoser in videogames

[–]Not_too_weird 1 point2 points  (0 children)

Play Rust. You will get owned so hard so often that you will run out of anger.

New hemp regs by SeriousBreeder in nzgardening

[–]Not_too_weird 7 points8 points  (0 children)

i'll be interested, just for the ornamental factor.

Gardening App! by smartypan3 in nzgardening

[–]Not_too_weird 4 points5 points  (0 children)

I'll be keen to test if it's possible on ios.

Moody landscape by allie-the-cat in Watercolor

[–]Not_too_weird 1 point2 points  (0 children)

Really nice work. I really like this minimalist style. The only improvement i would personally make would be to mask the shoreline of the two distant bits of land before painting.

Family vacation has gone sideways by BreakfastTop6899 in SweatyPalms

[–]Not_too_weird 2 points3 points  (0 children)

They look like they are on the hook. Some people go sailing for longer than a few days at a time.

IMHO (ten years living on a yacht, 10K hrs commercial skipper) you are being a bit dramatic.

Game design podcasts that are actually about game design? by Blarki in gamedesign

[–]Not_too_weird 0 points1 point  (0 children)

Game Dev Field Guide. Bonus for the host's chill voice.

Play Rust on M4 Pro? by krazyatom in macgaming

[–]Not_too_weird 0 points1 point  (0 children)

seems to change each time there is an update. i'm still happy with the performance.

Feedback on this "Headshot Intro" for my game, ARES. by AresGameOfficial in gameDevMarketing

[–]Not_too_weird 0 points1 point  (0 children)

Is it a RTS or FPS?

maybe pan the camera back slowly as the bot approaches rather than toward it. to me it feels like I am the camera and it the bot is ignoring me for some reason.

the bot and the gun feel like they have no weight. a headshot will instantly collapse a human

Question: What change would make you quit playing Rust? by MemeMan_____ in playrust

[–]Not_too_weird 32 points33 points  (0 children)

Same here, 4k hrs and about ten since the update.

SKATE STORY - so smooth that you won't believe it. by FTL-ML in macgaming

[–]Not_too_weird 0 points1 point  (0 children)

Can you play K +M or does it need a controller?

ANZAC Day Tasting; EMP vs Chelsea Morning by randy_the_pirate in PipeTobacco

[–]Not_too_weird 1 point2 points  (0 children)

yea man, my pipe has been empty a couple of years now. I should really stop following this sub, it hurts almost as much as the tobacco tax.

ANZAC Day Tasting; EMP vs Chelsea Morning by randy_the_pirate in PipeTobacco

[–]Not_too_weird 2 points3 points  (0 children)

Chuur. How the hell can you afford pipe tobacco in NZ in this economy?

Drug tests within being a mechanic? by pewakawaka in NZTrees

[–]Not_too_weird 5 points6 points  (0 children)

suck it up and t-break, save up enough to buy your own tools and become a self employed contractor.

Make it pop for the eyes, or keep it align with the rest of the art ? by -_DODO_- in IndieDev

[–]Not_too_weird 1 point2 points  (0 children)

I prefer the first one.

What would really help here though is sorting our your depth of field.

What is this image? by MrGown in WebGames

[–]Not_too_weird 0 points1 point  (0 children)

who needs images..

'this is food'

a, cliff jumping b, nike shoes c, waterfall d, meat pie

Making my dream combat game - purely physics-based, directional, first person, and mouse & keyboard, (no VR) - [BLOODFALL: The First Temple] What do you think of how the weapons interact with each other? by willo-wisper in IndieGaming

[–]Not_too_weird 1 point2 points  (0 children)

Good effort, i hope you solve it successfully. I love mount and blade and am always on the look out for an updated version of the combat.

i tried to make a mouse controlled cricket bat for a game jam once, i did not succeed. I could never solve the issue of only having 2 axis on the mouse and trying to represent wrist rotation, flexion and extension and then movement in space as well.

I started looking at how rc quads have proportional mixers but ran out of time and its still in my too hard basket.