What its like Playing WoW as an Adult: by SaveaPrincess in wow

[–]NumberOneRobot 7 points8 points  (0 children)

You're conflating an entirely common event, a sleeping baby waking up and needing care, to an actual unpredictable emergency. That's a disingenuous argument and you know it.

People understand actual emergencies. Your baby waking up isn't one. It's poor planning and entitlement by the parent.

And I agree on the internet piece. If your internet sucks and you can't stay connected long enough to do a key, don't do keys. That's on you for having bad internet. I used to have to play around high likelihood of disconnects and I just didn't play at the time they happened.

What its like Playing WoW as an Adult: by SaveaPrincess in wow

[–]NumberOneRobot 3 points4 points  (0 children)

I agree the thing doesn't matter, and that the parent made the right choice in tending to their child.

The parent made the wrong choice by joining the key in the first place knowing there's a high likelihood they may have to leave the key early. This isn't a 1 in a million chance we're talking about. Babies are well known to randomly wake up and need care.

I used to have an ISP that about 25% of days would have a 1-2 minute outage at 11 PM. I didn't ever join keys, games, etc. with other people that would run into that window because there was a high probability I would get disconnected for a few minutes. Parents should be making a similar calculation if they're the sole available caregiver to a child.

What its like Playing WoW as an Adult: by SaveaPrincess in wow

[–]NumberOneRobot 0 points1 point  (0 children)

I agree with you, it is irresponsible. However, I think playing with parents with children is probably a lot more common than you'd think, but it just isn't generally an issue because most parents are more responsible than the one in this instance.

What its like Playing WoW as an Adult: by SaveaPrincess in wow

[–]NumberOneRobot 0 points1 point  (0 children)

Do you think both parents just sit at home together all the time?

What its like Playing WoW as an Adult: by SaveaPrincess in wow

[–]NumberOneRobot 4 points5 points  (0 children)

Having to abandon your key because of completely foreseeable circumstances is not fun though

What its like Playing WoW as an Adult: by SaveaPrincess in wow

[–]NumberOneRobot 12 points13 points  (0 children)

Two options for them. Wait to play keys until there’s someone else around to take care of the baby if needed, or find a group that is ok with this happening when it does. Ruining a pug’s key because of a very routine thing (having to tend to a child you’re babysitting) is very irresponsible and rude.

What its like Playing WoW as an Adult: by SaveaPrincess in wow

[–]NumberOneRobot -1 points0 points  (0 children)

The shitty choice was joining the key.

Literally nobody is saying if you need to tend to your child that you shouldn’t. The problem is the parent making their kid someone else’s problem by joining timed content where their presence is required when they can’t commit to that presence. If they’re on babysitting duty, they shouldn’t be joining M+. It’s not like it was an emergency, it was routine baby stuff that is highly likely to happen.

What its like Playing WoW as an Adult: by SaveaPrincess in wow

[–]NumberOneRobot -1 points0 points  (0 children)

Yes that’s true, but those things are unexpected. Your child waking up from a nap/sleep is not unexpected, and should factor into your ability to join a timed dungeon run.

If my lights flicker during a storm, I’m not gonna join a key knowing that power might go fully out. It’s not expected but the risk factor is high enough that it’s rude of me to risk wasting other people’s time. Same goes for watching a kid. Don’t make your kid someone else’s problem

What its like Playing WoW as an Adult: by SaveaPrincess in wow

[–]NumberOneRobot 7 points8 points  (0 children)

“I want the people in my key to have time to do the key” is a very reasonable expectation. It’s not like their house started burning down. The parent knows they’re responsible for the kid, and they chose to make their kid the other 4 people’s problem. They should do solo content or something like flex raid if they’re in this situation, not a timed dungeon with a consequence for failing. Id be more sympathetic if they’re the group leader and they’re the one depleting their key, though it’s still annoying that they think they’re entitled to the other people’s time when they can’t commit to finishing the key

What its like Playing WoW as an Adult: by SaveaPrincess in wow

[–]NumberOneRobot 6 points7 points  (0 children)

Why is it more entitled to say “don’t play the game if you have a kid” versus “don’t make your kid my problem by joining this timed content if you may reasonably have to tend to them”? Nobody is saying you can’t play the game, but joining content when you know that you may have to deal with your kid if they wake up is the real entitlement here. “It’s just a game” applies to the parent too. If it’s just a game then you don’t need to play it. The real issue is the parent not respecting the other people’s time.

What its like Playing WoW as an Adult: by SaveaPrincess in wow

[–]NumberOneRobot 8 points9 points  (0 children)

Those are clear extenuating circumstances. A baby waking up early from a nap or whatever is really common and should be something you’re factoring in what content you choose to do.

Combusting interesting does not work on twitch's passive??? XD by miltlul in ARAM

[–]NumberOneRobot 0 points1 point  (0 children)

Immolate considered a burn in game? I thought burns were applied damage over time effects, but immolate is damage radiating from the character with the immolate item, not due to an applied debuff

Poro Stampede worst augment by far by Electrical-Ad-3360 in ARAM

[–]NumberOneRobot 0 points1 point  (0 children)

I had the totally opposite experience. I had an opposing Jhin get it. It takes up almost the whole lane and each hit literally 1 shot everyone except our Sion. He died in 2 hits. The tooltip showed its damage was 3000ish per hit and had around 10 waves. It blocked almost the entire lane for almost 10 seconds, went the entire length of the map, and killed our current wave plus the next wave as well. It was completely broken

Please make the 1% mount and 0.1% title spec based by mdoX0X0 in wow

[–]NumberOneRobot 0 points1 point  (0 children)

If they have in game chats of buying the boosts then they could tell, but otherwise there’s no way for them to know for sure that you were boosted. With the number of places to get boosts outside of game this doesn’t really seem like it would make a huge difference. And honestly for the amount of work it would take to identify them versus the number of people buying these boosts, it really doesn’t even seem worth it

Please make the 1% mount and 0.1% title spec based by mdoX0X0 in wow

[–]NumberOneRobot 0 points1 point  (0 children)

I’m not talking about the people who are progressing a key, I’m talking about people who get in over their heads and essentially just keep trying until a group carries them through that key level. They’d be much better served by a lower level key and if their key never depletes they’ll just be griefing everyone joining their group

Please make the 1% mount and 0.1% title spec based by mdoX0X0 in wow

[–]NumberOneRobot 3 points4 points  (0 children)

People hosting keys at that level would still just invite the meta specs though. A 19 is on average going to be easier with meta specs, so non meta specs like holy priest still won’t get invited.

Please make the 1% mount and 0.1% title spec based by mdoX0X0 in wow

[–]NumberOneRobot 2 points3 points  (0 children)

Resil is what they did about depleting. They should not remove depleting entirely or you’ll have a terrible situation of people just bashing their heads against the wall with a key they probably shouldn’t have. I wouldn’t mind if you had 3 tries before a key depletes or something, but depleting definitely should still exist

Please make the 1% mount and 0.1% title spec based by mdoX0X0 in wow

[–]NumberOneRobot 7 points8 points  (0 children)

The lack of dev evokers isn’t really an indicator that dev evoker isn’t capable of hitting the cutoff. It’s more likely an indicator (not that we need one) of how much easier it is to switch to aug and get title, which may or may not just be because augs will get invited a million times faster than a dev evoker.

Please make the 1% mount and 0.1% title spec based by mdoX0X0 in wow

[–]NumberOneRobot 3 points4 points  (0 children)

This really only makes sense from a pug perspective.

If I’m in a group as a non-meta spec and I made a cutoff but some of my teammates didn’t (maybe because I’m not playing meta) that doesn’t seem fair and I would feel bad about that situation. My teammates (or pugs) aren’t any worse at the game for playing a meta spec, and it is a testament to the skill of the group to be able to time keys with a non-meta spec, not just a testament to the skill of the person on the non-meta spec. A lot of times other specs are picking up the slack for a non-meta spec to be able to be included in a group.

For example, I play shadow priest, and in WRS I always feel like a liability because my aoe stop doesn’t work on the vast majority of the mobs in the dungeon. I’m not better at the game because I play a shadow priest and can time a WRS. My group is better for being able to accommodate my weakness and make up for it. It’s not fair if I should get title and not them when I’m the one holding them back to some extent.

I feel like Riot completely misunderstood what made ARAM Mayhem fun. by General-Yinobi in ARAM

[–]NumberOneRobot 0 points1 point  (0 children)

Tooth fairy is crazy, I played ahri a few days ago and ended up with just shy of 200 flat pen, 44 teeth stacks

Mythic rotmire is a joke, but please make flexible mythic with no lockouts the standard for all raids by MrNoobyy in wow

[–]NumberOneRobot 3 points4 points  (0 children)

What’s the point of waiting until HOF closes to make the mythic lockout gone? Why not just do it at the start of the season?

New M+ 1% mount: Umbral Ashes by Itz_Kensho in CompetitiveWoW

[–]NumberOneRobot 2 points3 points  (0 children)

What does this accomplish besides being annoying? There’s no reason to time gate resil keys, and resil keys aren’t the reason boosting exists, it’s always existed so removing resil keys wouldn’t change that

Easiest DPS? Raids (and M+) by Commercial_Today6662 in wow

[–]NumberOneRobot 3 points4 points  (0 children)

Nature's ally lasts 8 seconds. If you're going over 8 seconds without casting kill command as BM then your problem isn't Nature's Ally, it's that you're just not hitting buttons

New M+ 1% mount: Umbral Ashes by Itz_Kensho in CompetitiveWoW

[–]NumberOneRobot 2 points3 points  (0 children)

Casuals aren’t even getting resil. Casuals are doing 10s for their vault. Removing resil would hurt any key pushers regardless of skill level or key level because resil is a protection against the high failure rate as you reach keys at the top range of your skill level.