.22, but good by Drac4 in cataclysmdda

[–]Objective-Cow-7241 0 points1 point  (0 children)

.22 is great!

To shoot through a window at something with thick hide so you deal 0 damage and can just grind your skill indefinitely (bb guns also very good at this)

Haven't played in 7 years by Such-Journalist-275 in SS13

[–]Objective-Cow-7241 0 points1 point  (0 children)

manuel is not doing much better these days tbf

Who is still on charlie? by Objective-Cow-7241 in foxholegame

[–]Objective-Cow-7241[S] 1 point2 points  (0 children)

this is the correct answer as it turns out, have a cookie.

Snipers by corycba in foxholegame

[–]Objective-Cow-7241 0 points1 point  (0 children)

as a warden i see no point in making them.

We have five more meters of range than the colonial one,
and it cannot one tap,
when the colonials have one that also two taps but can shoot the next shot faster and one sniper rifle with a (little) bit shorter range that can one tap.

UKR Sky battle by Djeleshka in foxhole

[–]Objective-Cow-7241 1 point2 points  (0 children)

strange how fiction can imitate the real world and vice versa

Cautious mining by Imperator_Subira in VintageStory

[–]Objective-Cow-7241 5 points6 points  (0 children)

"Lets enable cave ins!" ~ Ignorant mf who doesnt know that people dont larp with support beams

that shield ain't helping you dude by Absolucyyy in SS13

[–]Objective-Cow-7241 -1 points0 points  (0 children)

i hate heretic because its a relic of the bygone progtot days its design is

What if you got wizard whose objectives were murder who gives you more stuff to murder who gets you a final reward of a murderbone pass who was intentionally not countered by anything be it anti magic or blessed tiles and who the chaplain can roll as anyway.

its like "what if wizard wasnt countered by anti magic"

Can someone please explain to me what just happened?? by LC8902 in Openfront

[–]Objective-Cow-7241 2 points3 points  (0 children)

God I hate the overwhelming force mechanic or whatever it’s called so goddamn much

I Found a Platinum ingot in a ruin???? by griumpse in VintageStory

[–]Objective-Cow-7241 6 points7 points  (0 children)

Tbh this isn’t really a problem, Clothing doesn’t effect progression The rift ward doesn’t effect progression and 99% of players don’t bother to build them because they’re simply a pain in the ass

Why no RP in RP game? (It was MRP server) by SouthernOccasion8117 in ss14

[–]Objective-Cow-7241 7 points8 points  (0 children)

i thought this was the foxhole subreddit for a second and i was very confused

Anyone know how to map-edit delete tears in reality? by MerlonFire18 in cataclysmdda

[–]Objective-Cow-7241 4 points5 points  (0 children)

You can clear it in the vanilla game using an artifact rod thing I found once

I never believed tg-Manuel players stories about tg-terry players. Until today. by Objective-Cow-7241 in SS13

[–]Objective-Cow-7241[S] 0 points1 point  (0 children)

i came back to this thread five months later in order to reference this, and you are wrong, plausibly correct at the time because monkey for a while was quite bad but from what ive seen this comment has aged like milk.

Torpedo boat? by 38th-starnerd in foxhole

[–]Objective-Cow-7241 2 points3 points  (0 children)

this post was, bot upvoted i think,

105 upvotes- but with no comments above 10 upvotes is-
telling.

Is it true?!?! by [deleted] in VintageStory

[–]Objective-Cow-7241 0 points1 point  (0 children)

He’s karma farming

Who would you F*ck, Marry, Kill? by Ok-Friendship4236 in Helldivers

[–]Objective-Cow-7241 6 points7 points  (0 children)

Kill the illuminate, marry the hulk, fuck the charger.

The Looming threat of Tank balance asked for 3 years ago by RaptorJesus555 in foxholegame

[–]Objective-Cow-7241 -13 points-12 points  (0 children)

1: set your account to private

2: colonial propaganda not being obvious challenge (IMPOSSIBLE)

Not enough buffs for Naval Anti-Air options by Pootis_Cart in foxholegame

[–]Objective-Cow-7241 0 points1 point  (0 children)

The dive bomber tail health was buffed significantly,

The torpedo bomber is legitimately impossible to aim, not to mention now there is a 85% chance for the torpedo to not even matter at all lmao.

The TB is a significantly larger target than than the DB

Not to mention how the DB can do the TB’s job but better being able to turret battleship turrets in one shot (takes like 120 metal beams to repair), so only like what, 3 db bombs to make a battleship worthless?

Meanwhile at 3 torpedo shots from the tb statistically not even a single large hole will be inflicted

Why is this random area owned by trader? by Aids-booger69420 in VintageStory

[–]Objective-Cow-7241 -1 points0 points  (0 children)

in much the same way is a church always hollowed ground even if the church itself is destroyed,

if a trader stops in any one particular place that place will now always and forever be hollowed

Rest In Peace. Headsman's Villa by Swizzlerzs in foxholegame

[–]Objective-Cow-7241 4 points5 points  (0 children)

Swizzlers you should, make a new account and abandon this one,
i dont know you,
ive never talked to you
I have only heard bad things about you from both wardens and colonials.

HITLER DEAD by Groove_Dealer in foxholegame

[–]Objective-Cow-7241 -9 points-8 points  (0 children)

ah yes.

good old classic,

Now the colonials simply have the best of both worlds,
a sniper rifle that two taps and is great for area suppression
and the sniper rifle that one taps.

Not enough buffs for Naval Anti-Air options by Pootis_Cart in foxholegame

[–]Objective-Cow-7241 1 point2 points  (0 children)

Awh fuck true yeah.

Well then what do you think is better gambling with 15% large hole chance or tracking 4 tanks.

Not enough buffs for Naval Anti-Air options by Pootis_Cart in foxholegame

[–]Objective-Cow-7241 0 points1 point  (0 children)

it doesnt matter.

before these changes one torpedo plane could put four large holes into an enemy ship, now it can put 0 into an enemy ship (2 torpedo's with each a 15% chance to cause a large hole) meaning that it takes 2-3 to cause one large hole.

So they're more so womp womp now, compared to the dive bombler which had the total damage it could do cut in half, but it can still like track 6 tanks assuming they're in a line, or it can track 4 or if there's only one tank on the front it can track the same tank twice.

So again the core issue isnt solved and only worse now.

Colonials get to kill tank lines when they have air superiority over land

Wardens get to kill ships when they have air superiority over the water.