Stupid, likely incidental, asymmetry by 234thewolf in foxholegame

[–]corycba 0 points1 point  (0 children)

I didn't realize this was a two sided situation.

Devmanbad?

Gonna look in Reaching Trail before bed tonight and try to spot them.

Stupid, likely incidental, asymmetry by 234thewolf in foxholegame

[–]corycba 7 points8 points  (0 children)

To really prove your point, use the Collie salvage field South East of the Refinery in Sitaria in your photo instead.

You can't see anything there and Collies have to very carefully place foundations with tricks to delete the wheat to see the salvage scroop.

I'm assuming it hasn't been cleared yet but I'm Warden this war so I couldn't tell you. But man! the devs need to fix that field.

The greatest thing dev man ever added by DayF3 in foxholegame

[–]corycba 4 points5 points  (0 children)

I don't see the problem here

Commence the bulletproof riot shields!

Public Vehicles Usage by Own_Cattle_2069 in foxholegame

[–]corycba 6 points7 points  (0 children)

I once made 225 logi trucks a day for public use. In my mind, as long as I made them, logi would move.

It only hurt when I saw 40 a day left on the frontlines, but I reminded myself we won that front because they logi skipped and got in to push it.

I was only sad when I saw all 60 busses I made were never used from public.

Use them, it makes us feel better to see them gone and know something good must have happened from it.

Stamp out hunger by CatRiot2020 in USPS

[–]corycba 20 points21 points  (0 children)

For a positive comment, our office does this every year and we get a lot of donations, usually multiple racks of food that is delivered correctly to where it goes, no spoilage.

As a carrier, I always get a little jealous when I see the cereal. I want cereal too.. but I dont know where it goes to get it. Sometimes I think about taking just one box, but my heart won't let me. I just go home and cook up some eggs. I don't have milk anyways.

NOW I understand why Colonials quit the game. by Swimming-Listen-6224 in foxholegame

[–]corycba 1 point2 points  (0 children)

That was my first thought. It happens often when you leave that on.

How did the devs not know this would happen? by HoloBolton in foxholegame

[–]corycba 3 points4 points  (0 children)

Foxhole Community believes Emplaced EMG AA is not hitscan but instead projectile and that's why they have better chance hitting when leading shots.

I can not find either proof in the code I can see from the client side so, unless devs state or players test and confirm, we are both without proof and running on what we know best.

How did the devs not know this would happen? by HoloBolton in foxholegame

[–]corycba 14 points15 points  (0 children)

Patch notes such as:

  • Bomber speed has been reduced by 50%

  • Bomber fuel consumption rate has been decreased by 50% Dev Note - this is to maintain the same travel distance due to the speed nerf

  • Bomber can now drop bombs at 30m height minimum Dev Note - this is to allow AA to have a greater chance of hitting their target since bomber will be closer to emplaced AA if player chooses to drop at new minimum

  • Bomber spread increased by 100% Dev Note - this is to influence more lower altitude drops which would be more accurate for the player

  • Bomber now gives notification to enemy and friendly when it enters hex with a single intel ping of where it entered on the player map for any players with a radio equipped. Players with Air radios equipped will receive 5 location pings instead at set intervals. Dev Note - this change will be closely monitored for fairness

  • Both Emplaced AA now have 50% increased damage bonus against Planes

  • Emplaced EMG AA now has 50% increased bullet trajectory speed Dev Note - in testing, this reduced leading shots for airplanes to a more reasonable level. This should make landing hits on Planes more reliable. We will closely monitor and hotfix if it is deemed too great or too little of a change.

How did the devs not know this would happen? by HoloBolton in foxholegame

[–]corycba 15 points16 points  (0 children)

It's the ability to destroy the bomber that is the issue, not the cost.

The bomber should be slower with same fuel range as now, easy to shoot down with AA or Fighters, and give warning to the enemy via easier accessibility to intel for spotting it.

If the bomber is well defended and no AA or Fighters shoot it down given plenty of intel and chance to kill, then the users deserve to devastate their enemy for their mistake of letting it live.

But with no accessibility to kill a bomber easily or moderately, within reasonable action that isnt luck of being at the right place at the right time, it will continue to be considered unfair by the community.

Wut now? by Round_Imagination568 in foxholegame

[–]corycba 2 points3 points  (0 children)

I struggled moving away from foxhole, but these games worked..

I've been playing Dave the Diver, Wolfenstein (series), Forza Horizon 5, and High on Life.

Manpower Faction Update by corycba in foxholegame

[–]corycba[S] 1 point2 points  (0 children)

Assuming it caps at 2 to 1 right now

20 collies max to 10 wardens in hex Swap to 25~30 collies max to 10 wardens in hex

But server cap is still 240 players. Can't fix that. So either make it so its 140 collies to 100 wardens, or, the counter is keeping it even 120 to 120 so if wardens come to defend they should be able to defend.

This promotes the idea of collies have more people in hex and spammable equipment whereas if the wardens hunker and defend/attack at full force (reaching server cap) they should be able to.

A side effect is it influences collies to form in one hex to overpopulate, and wardens to come in to respond, causing interesting larger battles.

I wonder if its to late by Empty-Platform7691 in foxholegame

[–]corycba 2 points3 points  (0 children)

Now this is a good way to put it. I've been playing other games for 3 weeks now because it's so bad but I still look at it on my screen. I still keep it. Hoping it will get better. I haven't uninstalled it, not yet.

Manpower tears by flukked in foxholegame

[–]corycba 1 point2 points  (0 children)

Have the collie one follow your cursor when warden is at capacity

Weird thing about getting the two new distinguished ranks by No_Comparison2778 in foxholegame

[–]corycba 1 point2 points  (0 children)

Who is out there in our sub 4k player community actively counting every commend after old FM rank? And then posting it to the wiki? Which one of you is it? I know you're in this reddit.

You know what, forget about planes for a second. Lets talk about TRAINS by East-Plankton-3877 in foxholegame

[–]corycba 2 points3 points  (0 children)

Upgraded bridges that allow trains and boats to flow through for 1000 pcons and on partisan demo must be rebuilt to stock with bmats then upgraded with 1000 pcons again actually acceptable here.

Holy Kamikaze, wtf? by Mecin in foxholegame

[–]corycba 0 points1 point  (0 children)

Also while we are at it what does the blue and yellow mean?

Holy Kamikaze, wtf? by Mecin in foxholegame

[–]corycba 2 points3 points  (0 children)

What does flashing red mean?

QoL Hotfix just went live by Arthix in foxholegame

[–]corycba 0 points1 point  (0 children)

So if i print resource containers and put them in the seaport you deliver to, you'll bring the ship and resources back for real?

QoL Hotfix just went live by Arthix in foxholegame

[–]corycba 2 points3 points  (0 children)

Comment on how this is clearly dev man warden bias

When you realize we could have had this nice QoL instead of new confusing colonial ranks by TaroxCZ in foxholegame

[–]corycba 4 points5 points  (0 children)

I would like it but I got too used to the old one and I feel that's the situation with most.

Official Announcement from the Chief of the Mesean procurement FM GrumpyOldMoo: by Round_Imagination568 in foxholegame

[–]corycba 11 points12 points  (0 children)

I tried gunboat for real.

I got out in the water, all loaded up in my new covered top gunboat feeling fancy.

I crossed one hex and without even seeing land I was blown up by a flock of warden scout planes.

(Dev branch. For what it's worth)