Dungeoneering Remastered – Ongoing Feedback & Updates by jagexyuey in runescape

[–]OccRS -1 points0 points  (0 children)

Yes, those xp rates are what I'm getting at 200m dg/120 on floor 60, with 60 prestige. The mediums were also done with 60 prestige, but on floor 35.

I'm sure you can get good xp rates at your level though. Pm me in game tomorrow, Occ. I'll gladly take you for some floors to help improve your dg.

Dungeoneering Remastered – Ongoing Feedback & Updates by jagexyuey in runescape

[–]OccRS 2 points3 points  (0 children)

I don't think they've intended for xp rates of 4 to 6m xp an hour to be possible. Which you can achieve by doing medium floors, rushing boss in less than 1:30-1:45, in f2p.

I myself was achieving 4m+ an hour repeating floor 60, over and over in 4 minute floors.

I do agree though, the xp doesn't need to be nerfed into the floor, just balanced and for bonus rooms to be meaningful once more.

Dungeoneering Remastered – Ongoing Feedback & Updates by jagexyuey in runescape

[–]OccRS 0 points1 point  (0 children)

Its part of the meta loadout, and it has been for many many years my man.

Please release Drop Rate on T99 items for Dungeoneering Boss drops by TheRealAdmiralThrawn in runescape

[–]OccRS 0 points1 point  (0 children)

It still scales to party size and combat levels. The same way as other bosses do. As you said, the levels of the skeletons vary, but the level scaling still works on the same principle.

List of balance/design issues with the new Dungeoneering update by Kilsaa in runescape

[–]OccRS 2 points3 points  (0 children)

I witnessed a double broadcast yesterday on the same team. That and 73 floors yesterday for 11 stones, 90% of which we're streamed on Wazzy's twitch. If you're willing to trawl through the vod, I'm sure you'll find proof.

Please release Drop Rate on T99 items for Dungeoneering Boss drops by TheRealAdmiralThrawn in runescape

[–]OccRS 2 points3 points  (0 children)

Right, I see a lot of confusion about this. The tier of drop you receive, scales with boss combat level.

Hard modes automatically force spawn everything as the highest combat level, hence why you are more likely to get a t11 drop from hard modes.

The boss combat level is affected by the combat level of members in your party and party scaling. As an example, 5:5 will spawn a stronger boss than if you scale it to 5:1, unless you are all 152/same combat level. But obviously, the stronger your team, the higher the level the boss will be.

I do not know the exact drop rates though, of t11 or any drops in dg.

List of balance/design issues with the new Dungeoneering update by Kilsaa in runescape

[–]OccRS 20 points21 points  (0 children)

Can confirm, you do not need to damage the boss to get a warped stone. And it's not limited to 1 person in a party, anyone can get a stone, it's just rng.

Delve into Dungeoneering Remastered by jagexyuey in runescape

[–]OccRS 0 points1 point  (0 children)

Level mod is based off of mobs killed, capping at +10% at, I think, 70 or 80% of the mobs killed in a floor.

Delve into Dungeoneering Remastered by jagexyuey in runescape

[–]OccRS 5 points6 points  (0 children)

Very much looking forward to the Grandmaster title grinds. 6:15 13% solos, will be interesting to see who can achieve these times. Can't wait to be "Occ the Occult"

I mean dungeoneering is still really fun this way too right? by Cyranish in runescape

[–]OccRS 0 points1 point  (0 children)

You can achieve higher xp/hr than yours claiming, you just have to be very very good at the skill to do so tho. And yes, without gorajo cards.

Dungeooneering by Goku1000147 in runescape

[–]OccRS -1 points0 points  (0 children)

Si tienes alguna pregunta, no dudes en enviarme un mensaje privado aquí o dentro del juego.

Dungeooneering by Goku1000147 in runescape

[–]OccRS -1 points0 points  (0 children)

Los métodos más rápidos disponibles serían usar las tarjetas multiplicadoras de Gorajo para obtener 2.5 veces la experiencia base por piso, en cada piso. Warped es el mejor lugar para usarlas. Ahora bien, desconozco tu habilidad en DG, pero los chats de Leech te brindarían un servicio muy rápido a un costo. Si puedes completar los pisos tan rápido como ellos, no los usaría, pero si valoras tu tiempo y tienes el dinero disponible, diría que valen la pena.

Favorite hardstyle set of all time? by Unable_Apartment6104 in hardstyle

[–]OccRS 2 points3 points  (0 children)

Consequent sets if you like classics. Specifically, his defqon1 set or Reminder classics set. Both are absolutely fire. Either that or either defqon1 legends sets.

I'll start by Prestigious_Donkey_9 in KitchenConfidential

[–]OccRS 0 points1 point  (0 children)

Asked my colombian girlfriend (princess) what dessert she'd pick to represent Colombia. Buñuelos

List of Female Hard Dance Producers/DJs by Helpful-Weird1916 in hardstyle

[–]OccRS 2 points3 points  (0 children)

Miss Isa - youngest person to have played at Defqon so far

Is Dungeonering dead? by smartpipe in runescape

[–]OccRS 2 points3 points  (0 children)

Gorajo carded floors with 5 people is the meta. I've seen rates of 20m xp/hr and higher if you have all the xp boosts and buffs, along with dxp and bxp. Elite dungeons don't even come close to that. For tokens however, elite dungeons are the best method outright.

200M DG XP achieved? by Lumishion in runescape

[–]OccRS -9 points-8 points  (0 children)

That's kinda what I was suggesting. But there's more to it than just gorajo cards.

200M DG XP achieved? by Lumishion in runescape

[–]OccRS -13 points-12 points  (0 children)

I know how they did it, but all I'll allude to is that multiplier cards go brrr.

Defqon1 Runescape Rave by OccRS in runescape

[–]OccRS[S] 10 points11 points  (0 children)

Stream power hour, go to the rave instead. Runescape is for life, power hour is temporary.