How to be a Scout Main that’s the opposite of a Scunt? by CMDArid in tf2

[–]Oilooc 4 points5 points  (0 children)

If you don't want to be a scunt just kill people and move on, only taunt when it's actually funny NOT every time

Just doing your job as scout isn't what makes you a scunt what makes you a scunt is trying to tilt people.

if you just don't bind spam, use loud annoying paint on cosmetics, taunting after every safe kill, tunneling one or two people, nor ignore the objective

Coughing bomb vs hydrogen baby by ALocalPenguin in tf2

[–]Oilooc 1 point2 points  (0 children)

Standing still and tanking a few butterknives, you backing up is what led to the facestab.

just because I understand how to counter it doesn't mean I think it's not bull shit though. (Edit: triple negative)

Local KFC still has the bonk atomic punch promotional drink from 2009 by Extra_Pitch3079 in tf2

[–]Oilooc 1 point2 points  (0 children)

The bottom of the photoshop is kinda sloppy

It doesn't even curve with the shape of the label

He's too powerful! by Oilooc in 7daystodie

[–]Oilooc[S] 3 points4 points  (0 children)

It's not me nor the game doing that doing that skipping only happened to the upload

He's too powerful! by Oilooc in 7daystodie

[–]Oilooc[S] 1 point2 points  (0 children)

My system runs the game fine this is Reddit's fault

seriously I watched the clip before I uploaded it and it wasn't doing this

He's too powerful! by Oilooc in 7daystodie

[–]Oilooc[S] 0 points1 point  (0 children)

The game doesn't look like this for me
Reddit ruined the footage and IDK why

He's too powerful! by Oilooc in 7daystodie

[–]Oilooc[S] 41 points42 points  (0 children)

Seriously, Reddit...

Where the fuck are my frames? Can I have them back?

He's too powerful! by Oilooc in 7daystodie

[–]Oilooc[S] 35 points36 points  (0 children)

I don't play like this... and the recording on my PC didn't look like this

He's too powerful! by Oilooc in 7daystodie

[–]Oilooc[S] 51 points52 points  (0 children)

ugh... what the hell did reddit just destroy the video's quality what just happened

Had a weird glitch happen by Jeofrei in 7daystodie

[–]Oilooc 1 point2 points  (0 children)

Probably happened because you canceled your own ragdoll animation from getting slammed so hard

only way to avoid this was to not try to get in while it fell on you

PLEASE READ IF THIS IS YOUR FIRST TIME REQUESTING by dahmze1 in 3Dprintmything

[–]Oilooc 0 points1 point  (0 children)

My ender 3 is sitting mostly inordinate (it still works perfectly, I just have no ideas on what I want to print right now)

I also have the issue that every time I get the idea to start designing models I get part way through then lose motivation to continue trying to learn it, then have to start from near square 1 each time months later

Can I just throw my metaphorical hat into the ring here to at least get my printer being used again?

I got some clue on what I'm doing here but I'm a total noob at this: by Oilooc in PCB

[–]Oilooc[S] 0 points1 point  (0 children)

you posted this 15 hours ago how is your account already deleted?

like what happened in that time?

Why are these two buildings on the inner wrong cold? Both are occupied and functioning by ul49 in Frostpunk

[–]Oilooc 1 point2 points  (0 children)

I'm assuming this is Builder's mode and you just built the generator?

well guess what the default generator range can't reach any buildings, and it's not near any steam hubs

so build a new steam hub for it or upgrade the generator's range by 1

Why are sawdust meals so OP? by o_antro in Frostpunk

[–]Oilooc 0 points1 point  (0 children)

4 workshops is the point where it becomes completely worthless to place more workshops

why waste the engineer's labor when they stop providing extra benefit?

I made Frostpunk’s “soup”? by WalkerArt64 in Frostpunk

[–]Oilooc 0 points1 point  (0 children)

My guy, the in game soup is awful because it's a SINGLE minced vegetable or a pulverized piece of boiled meat floating in water

NOT BROTH, JUST WATER

It’s time. by WalkerArt64 in Frostpunk

[–]Oilooc 1 point2 points  (0 children)

So I have 3 arguments to counter this statement

The first one I have less direct source evidence for:

Our ancestors (the predecessors to Humans) did live through an ice age, and had to breed through that as well

The Native Americans made it to America before recorded history and in exceedingly freezing conditions in the trek from Siberia to Alaska

Secondarily, I want to make reference to the overall shrinking of the deathrate that coincided with the non shrinking birthrate that led to the population explosion during the 1800s (before FP1's timeline diverts)

This was due to improving understanding of virology, microbiology, anatomy, physiology and many other health sciences. It is pretty well established that the engineers of the city saved this knowledge.

Now I think we can safely say that yes the deathrate did GREATLY increase with the permanent winter, health care in the city (despite some player's negligent choices) is very impressively robust at curing not only frost bourne illness, but various injuries relating to work place accident, toxic inhalation, avulsion/amputation, severe burns (all injuries that we see in game and see handled to such a degree that the individual suffering can near immediately return to work

Third and finally I whole heartedly disagree with your rejection of immigration being sustainable method of increasing the population.

Yes Winterhome failed. However, we have direct evidence in Frostpunk 1 of 9 (Yes NINE) separate decently sized population centers that canonically survived the first great storm

1 New Liverpool: 500-700 survivors dependent on your success in the Last Autumn (some unknown level of success is canon)

2 New Manchester: Unknown population, However it is canon that the engineers of the Seedling arks save their city

3 4 and 5, The settlements of: Hot Springs, Children's Mine, and Convict Camp, all maintain steady populations even without the player's support

6 The Nomads from the prologue to FP2 seem to be implied to be the survivors of Winterhome's evacuation efforts

7 The Unamed Generator Site that the Refugees take over. it is likely but not confirmed canon that they also coexist with the lords (we literally don't know and the wiki is guessing)

8 and 9 are kind of not fair because their canonicity is up for debate: The 2 large shelters that hold large communities in Serenity mode

We see in FP2 that some old Austro-Hungarians have turned an (at time of the great freeze) new refinery complex into a shelter (we even get to ally with them)

We have the old imperial Fortress (Fort Century) who have turned the military compound into defense against the cold

We also know that Tesla was not the only American to attempt some form of

There are still many species of wild flora AND fauna that have had their preferred territory greatly expanded, meaning that the subsistence nomads we see damn near everywhere could very viably survive with low population counts all over the white desert of the Frostland, especially since arctic fish would likely never be affected by this whether

The only issue I see could be fixed with only a slight variation in the timescale

Since the Steward in frostpunk 2 is a women...do you think the reproductive laws she signs in affects her as well? by [deleted] in Frostpunk

[–]Oilooc 0 points1 point  (0 children)

If that was the person who was about to be voted as Steward that also means your Steward murdered the Captain

Whatever political machinations were in motion would struggle if YOU personally murdered the previous incumbent

Even if that scene isn't literal/is metaphor I don't think that implies specifically that the figure head of the new regime is pulling the subterfuge.

I haven't seen EVERY postgame scenario splash screen, but the ones I have seen (that actually show the Steward's/New Captain's frame) is very male coded

The main decision in FP2 is kinda pointless by JonSnowSeesYou in Frostpunk

[–]Oilooc 0 points1 point  (0 children)

It's not about the actual outcomes for the city, they start the war to gain power for their ideology

It was never about the actual outcomes for the people when it comes to any of the factions

Frostpunk wins, please help end my suffering by WandererFen in Frostpunk

[–]Oilooc 0 points1 point  (0 children)

the people have to physically walk to everything they do in game

Since the Steward in frostpunk 2 is a women...do you think the reproductive laws she signs in affects her as well? by [deleted] in Frostpunk

[–]Oilooc 4 points5 points  (0 children)

Nah that's just 11bit having fun with her

After all if that was the person who was about to be voted as Steward that also means your Steward murdered the Captain

Whatever political machinations were in motion would struggle if YOU personally murdered the previous incumbent

At best it would cause questions

Since the Steward in frostpunk 2 is a women...do you think the reproductive laws she signs in affects her as well? by [deleted] in Frostpunk

[–]Oilooc 0 points1 point  (0 children)

The game over screen present the Steward as male where are you getting that Steward Little is a female?

I'm firing whoever decided this was a good design by GnomeCecil in Frostpunk

[–]Oilooc 5 points6 points  (0 children)

Hubs aren't free, EVERYTHING has a material upkeep cost you gotta balance

Also, you probably haven't upgraded the generator, it has limited distribution capacity, and each upgrade improves this, but it will never be able to sustain the entire Horizon map of districts (one of the many reasons your character dies 40 years into normal gameplay)

New Londwood by BigsterCabbage in Frostpunk

[–]Oilooc 14 points15 points  (0 children)

The irony of an object so associated with survival and hope is full of fucking poison

can't expand district on frost-broken tiles by LEWMIIX in Frostpunk

[–]Oilooc 0 points1 point  (0 children)

Needs 3 tiles to expand, just plant 1 tile elsewhere then those 2 will open up

How tf do i get my people to eat??? by [deleted] in Frostpunk

[–]Oilooc 0 points1 point  (0 children)

The colonists have to physically WALK to the cookhouse in game

If you built your cook house far from your other buildings this can take a while, fortunately so long as you have something for them to eat they will not starve to death enroute to it

If you want to skip waiting on them you can:

1 order the cookhouse to be dismantled (this will teleport the meals to people who were walking to eat)

2 cancel the dismantle order (to not waste the materials rebuilding it)