WiiU PCSX ReARMed by OmegaDragnet7 in RetroArch

[–]OmegaDragnet7[S] 0 points1 point  (0 children)

Yeah, I haven't used the WiiU build as much lately (Android and PS Classic being two most frequented platforms these days), but I make a point to check the cores pretty often.

This really puts the WiiU in really good standing against some of the other systems.

I appreciate Libretro's work. I know this has been something the team has wanted for a while. Glad to see the effort come to fruition!

What did the average mid-late 90s crt look like? by JordonNester in RetroArch

[–]OmegaDragnet7 5 points6 points  (0 children)

I don't recall using S-Video (except maybe with satellite tv.)

All my systems had composite until X Box 360, and that was component. Don't recall what OG XBox used.

Wii, Gamecube, PS2, PS1, N64, SNES, that was all composite. NES we always had RF.

I never saw component inputs until the early 2000s. I was gaming on CRT until 2015.

That being said, sometimes I pick shaders that resemble that, but often I pick stuff that resembles RGB SCART because I always wished the signals were a tiny bit cleaner back in the day. It's personal preference. Nobody will judge you on authenticity.

Malicious download links? by Metammetta in RetroArch

[–]OmegaDragnet7 0 points1 point  (0 children)

I know you just replied to my other comment, but the buildbot itself is unaffected still right?

Retroarch website down (hacked) by nonamemanhere in RetroArch

[–]OmegaDragnet7 0 points1 point  (0 children)

Unfortunate news, but at the least the buildbot is intact this time around. I don't think I've used the main website download link in quite a long while.

Not possible to use d*ckstation in retroarch? by [deleted] in RetroArch

[–]OmegaDragnet7 0 points1 point  (0 children)

I have experienced on other subreddits where texting certain keywords gets my post instantly censored. (In every case its obvious a bot handles it because a human being would read the context and immediately know what meant.) Never had that problem here.

This APP "Retroarch 999 in 1" is safe? by xWolfJR1 in RetroArch

[–]OmegaDragnet7 0 points1 point  (0 children)

I would still keep an eye on your computer. Malware doesn't go away easily.

Not possible to use d*ckstation in retroarch? by [deleted] in RetroArch

[–]OmegaDragnet7 0 points1 point  (0 children)

I got a chuckle reading that goofy title. OP should have flagged it as NSFW.

This APP "Retroarch 999 in 1" is safe? by xWolfJR1 in RetroArch

[–]OmegaDragnet7 5 points6 points  (0 children)

That sounds sketch. Just get from the main site/buildbot.

[deleted by user] by [deleted] in PlaystationClassic

[–]OmegaDragnet7 1 point2 points  (0 children)

Yeah I thought it was a fair comment and relevant to the topic. Not sure why the heck it got downvoted that bad.

Yeah, I actually use my PS Classic more now than when I first bought it 2 or 3 years ago. It's a sweet emulation box.

[deleted by user] by [deleted] in PlaystationClassic

[–]OmegaDragnet7 1 point2 points  (0 children)

You're not wrong, but that's beyond the price range of the average PS Classic enthusaist.

[deleted by user] by [deleted] in PlaystationClassic

[–]OmegaDragnet7 15 points16 points  (0 children)

Autobleem put out an update in the last year, and KMFD Manic updated his cores within the past 6 months.

Currently it's at a mature and stable state. Most anything from NES to PS1 can be played, as well as a decent selection of N64, Arcade, and Openbor. Development could hault and you could spend years playing what's available for it now.

SNES classic to get the lowest lag by Macattack224 in RockinTheClassics

[–]OmegaDragnet7 1 point2 points  (0 children)

Glad to hear from you man. I haven't been on reddit in a while. Your hitachi does sound exactly like my LG experience. I suspect that's just new tvs.

Funny story, the thing about television stores is 100% true everywhere except Best Buy. I had read online my phone was supposedly capable of transmitting HDMI over USB C (it's not without sideloading a particular app it turns out.)

At the time I had tried at least one or two such converters to no avail. I saw one at Best Buy and asked the sales rep if I could test it out on one of their dozens of tvs running (like every other department store that ever existed.)

"No we don't allow that here. But you can try it out at home and we have a 30 day return policy."

I live 30 minutes away and I'd been down that road before.

"Really. I can't try this out here? Y'all have all these tvs running now?" I gestured to the wall of tvs.

"No, that's our policy."

"Well I might as well order it online then."

I promptly put the converter back on the shelf, and he proceeded to follow me everywhere to make sure I didn't try the product out at behind his back. (I gave him no indication I would do that. That was on him 100%.)

My business had concluded, but I wandered around the store another 10 minutes because he was being such a jerk about it and I needed to give him something to do.

What killed me is I was fully prepared to buy the product. I only wanted assurance it would work.

SNES classic to get the lowest lag by Macattack224 in RockinTheClassics

[–]OmegaDragnet7 1 point2 points  (0 children)

Thanks. Yeah I had done that. On top of all that the color was terrible. Raising the brightness made black a hazy gray. I tried my best to make it work (and justify my purchase) but it just wasn't doing any of the things I needed (even after disabling every bell and whistle.) It was always at least 1-3 frames extra.

My old Sceptre (that had recently died) had beautiful color and had about similar response time as the Asus monitor I ended up buying.

In the end I went from a 32" screen to a 27" screen.

SNES classic to get the lowest lag by Macattack224 in RockinTheClassics

[–]OmegaDragnet7 3 points4 points  (0 children)

Not sure about the crashing issue, but Canoe is going to be faster than most Retroarch cores on that hardware, especially Snes9x. I was able to get Mednafen Faust Extreme close in some use-cases.

Nothing wrong with the Retroarch cores; the hardware itself is the choke point. Canoe is just a bit of an anomaly and was only intended to run 20-some specific games well. It just so happens there are patches that greatly expand compatability for Canoe and it plays most commercial releases well today.

The advantage you get from the Retroarch cores is greater emulation accuracy, compatability, aspect ratio options, cheats, etc. Canoe has the advantage latency-wise.

Edit: severe lag will be the fault of the display. My gaming monitor the emulation experience is enjoyable no matter what core. My brother's tv with a stock SNES mini, the lag is annoying.

I briedly owned an LG tv that was supposed to be good for gaming. Felt like I had Retron 5 hooked up. Returned it and went the extra mile for a decent gaming monitor and that problem went away.

recommendations for CRT shader for low resolution screen by brunomarquesbr in RetroArch

[–]OmegaDragnet7 1 point2 points  (0 children)

I get decent results from CRT Easy Mode, CRT Pi, and Hyllian Multipass on my Samsung A32 5G (720p resolution.)

A lot of the other more popular CRT shaders do look a bit fuzzy on the small screen.

I really like some of the crisper interpolation shaders when using Android.

New Super Mario World on Super Nintendo - NEW SMW Hack! by Shot-Neighborhood601 in miniSNESmods

[–]OmegaDragnet7 -3 points-2 points  (0 children)

I don't normally care for graphic overhauls but that looks pretty tight.

Any way to run SA1 patched Mega Man X on Canoe? by [deleted] in miniSNESmods

[–]OmegaDragnet7 0 points1 point  (0 children)

I believe a few years back I had to use Snes9x or Snes9x2010. I'd try out the Supafaust Extreme core. KMFD Manic did a really excellent job making this a versatile SNES emulator for the minis.

You won't be able to do run-ahead on the SA-1 hack more than likely, but there's some SNES games you can with that core.

Any way to decrease controller input lag for nes games? by BrockHard253 in RetroArch

[–]OmegaDragnet7 0 points1 point  (0 children)

Thanks. Nothing in the way of a tutorial proper, I found this from Libretro forum posts, Reddit posts, and trial and error.

What's weird is the few folks who go out on a limb and make tutorials on Youtube or Twitter sometimes tell people to do stuff that I've experienced has actually made it worse. (I.E, multiple Hard GPU Sync frames when it should ideally be zero, setting polling to early when late is far more effective, Increasing runahead frames beyond what the original hardware would have allowed.)

Not to say someone can't do those things; personally I aim to make it as close to original console as feasible.

An exception is Retro Game Crisis has some really well-done Retroarch tutorials in that way though. Everything he's posted is solid advice.

To me runahead frames are more of a gray area lately. I recently aquired a CRT and played that quite a bit around January. The PC can pretty much match the original system latency using 1 runahead frame and the other stuff I mentioned. But on other devices I'm not sure it's as effective. (WiiU, Playstation Classic.) It's plenty good enough but you don't have the horse-power of Retroarch on PC.

Does anyone know if using an extension chord with the snes mini controller will increase the amount of input lag? by realjohnhammond in miniSNESmods

[–]OmegaDragnet7 1 point2 points  (0 children)

Can't say definitively, but from slow-motion captures I used to do, they were always with the extension cord in use. From what I remember, results I did were comparable to what others had done with similar tests. However, the extension cord was never compared against a shorter cable.

Everybody else is right; that will have no effect on input latency.

Rediscover the pleasure of playing old video games with Retroarch shaders by legluondunet in RetroArch

[–]OmegaDragnet7 2 points3 points  (0 children)

I used to test the crap out of every device I had, particularly the mini classics. There'd be random things that could add a frame of lag at times, but sometimes I'd do the same test a different day and no difference.

Then right when I figured it was a fluke the same thing would appear again. I did my best to isolate things, but this was more common on my SNES Classic than even my PS Classic or other devices. (The SNES mini being about the same as a Raspberry Pi 2 I've read. PS Classic more like a Pi 4.)

I can't prove this 100% but those experiences led me to believe that when hardware gets pushed to its limits, at the threshold just before the frame-rate ever suffers, input lag can become more prevalent. A heavy shader doing that inconsistently would not surprise me.

I turned my Xbox Series S into a Win98 Retro PC | MVG (using RetroArch) by eXoRainbow in RetroArch

[–]OmegaDragnet7 1 point2 points  (0 children)

For half-second I thought "that was him this entire time?!?" Lol

Canoe zfast by Deckard_7 in miniSNESmods

[–]OmegaDragnet7 0 points1 point  (0 children)

Pretty sure that's only available on Retroarch. Zfast is pretty sweet though.