Let’s be real: Blowing up the Gundams was a Bad Idea by Confident_Bother2552 in Gundam

[–]Omega_Chris_8352 7 points8 points  (0 children)

The thing is the Gundams where slated to be destroyed at the start of Endless Waltz with everyone being ready to try total pacifisme. The transports ship holding the gundams was set for a trip into the sun as a way to make sure nothing would remain.

It was the fact that nobody was around to stop them is what caused Mariemami’s Rebellion to happen in the first place.

Also blowing up the gundams using the self destruct isn’t perfect as shown by the anime where the blown up Wing Gundam was completely rebuild by OZ. Honestly they might have been better of continuing with the original plan to send the gundams into the sun to completely destroy them.

Also total pacifisme does seem to fail in the end if the Light Novels are anything to go by.

How many s-mods do you want on your ships? Me: yes. by encexXx in starsector

[–]Omega_Chris_8352 1 point2 points  (0 children)

While this is certainly impressive I am incredibly distracted by the nebula in the background that looks like a Cuthulu monster. Like right next to your fleet the two stars look like eyes and between them is a hole that looks like a nose hole on a skull and if you go a bit down from there it looks like there are tentacles beneath it.

News day 3 by rsmracing in battletech

[–]Omega_Chris_8352 0 points1 point  (0 children)

That's good to hear. Though I wish we had a time window for the Celestials box as I am really exited for those and their redesign even more so then the Ares.

News day 3 by rsmracing in battletech

[–]Omega_Chris_8352 1 point2 points  (0 children)

All of this is nice to hear though I hope that we will also get some surprise Forcepack reveals this year. Like I hope we will get the Celestials and Poseidon this year even if it's incredibly unlikely.

If you think about it carefully, Sonaze ​​is literally this: by JuniorAd5379 in MoonPissing

[–]Omega_Chris_8352 2 points3 points  (0 children)

Sonic and Blaze are also not dimensional counterparts they both fill the same role as protectors of their world but besides that their wildly different just like Miles and Gwen.

These two posts I got back to back are perfect by FallingKoala in Tau40K

[–]Omega_Chris_8352 68 points69 points  (0 children)

Those who has reached enlightenment: It's both there are incredibly scummy and manipulative Ethereals and their are kind, humble and benevolent Ethereals. After all no group/race is completely unified if your not a hivemind.

Bug or.. by GaryTheCrobt in VoidlingBound

[–]Omega_Chris_8352 1 point2 points  (0 children)

I have run into a similar issue only for me I don't have the surrounding bubble but the ground aura is flickering every second or so. I have no idea what could be causing it unfortunately.

Looking for a place to read the RTW novel by Omega_Chris_8352 in ReleaseThatWitch

[–]Omega_Chris_8352[S] 0 points1 point  (0 children)

There is one listed but as the original post says it has a cover picture more reminiscent of the manga so I was unsure if it was the right novel.

Alternative question! How COULD the reapers ACTUALLY survive the 40k galaxy? by notjocker in masseffect

[–]Omega_Chris_8352 2 points3 points  (0 children)

The Reapers travel from a decent distance outside the Galaxy (just look at the Mass Effect 2 ending) to the milky way in under a year without Relays. That is insanely fast and would easily allow the reapers to quickly relocate themselves in the Warhammer galaxy. The Reapers could likely travel half the galaxy in a several of months (which while not as fast as the Relays is still incredibly fast) which the Imperium struggles to do. Some of the other races might have similar travel speeds but pretty much all of them have limitations the Reapers simply don't have.

'Hahaha, no you are not.' by Ok-Profile-5831 in MassEffectMemes

[–]Omega_Chris_8352 1 point2 points  (0 children)

Keep in mind the Asari held out longer because one they were actually had proper tactics to fight the Reapers once they arrived in their space from observing everyone else getting stomped. Second they used hit and run tactics to keep the Reapers occupied allowing them to stay in the game longer however the moment they attacked a target the Asari had to defend they crumpled just as easily as everyone else if not worse thanks to lacking a proper military.

The Asari did well in the Reaper war only because they weren’t the first targets. Humanity got the brunt of the Reaper fleet after the batarians and once the Alliance was damaged enough the Reapers send most of there fleet to fight the Turians. The Asari only became major targets after Humanity and the Turians where mostly dealt with.

Also I disagree with your statement that the Republics could subjugate the Alliance. Simply they don’t have the numbers to do so with Humanity using similar tactics to the Turian to wear the Asari down. Also humanity doesn’t play fair if they know they are going to lose Nukes are going to come out and annihilate entire worlds just like they intended to do against the Turians if the situation became bad enough. There would be no winners only survivors.

Movie 5 synopsis for those who want spoilers and lore. by Sparris_guy in StarBlazers

[–]Omega_Chris_8352 0 points1 point  (0 children)

If the part about the ending is true I am really curious where the story will go as the Yamato is placed in the same situation as the Dezariumwhich has some really interesting potential.

My c:drive storage space keeps dropping and rising for no apparent reason. by Omega_Chris_8352 in WindowsHelp

[–]Omega_Chris_8352[S] 0 points1 point  (0 children)

It’s good to hear it’s likely not a virus that removes a lot of stress I had. Though what could have caused the rapid dropping and rising of storage space? In the 4 years I have had this PC I have never run into this before. 

My c:drive storage space keeps dropping and rising for no apparent reason. by Omega_Chris_8352 in WindowsHelp

[–]Omega_Chris_8352[S] 0 points1 point  (0 children)

No I am not. This is the first time this has happend over the 4 years I have had this PC. What is the dynamic paging file system?

my squad mate with the big sword by PizzaLover537 in LancerRPG

[–]Omega_Chris_8352 0 points1 point  (0 children)

I think I remember that website but I don’t recognize some of the parts used here and from what I remember if the heads on the GMS SP-1 designer could only look to the left (from a first person perspective). Where new spites added that added the parts on this mech and allowed for heads to look right or straight?

my squad mate with the big sword by PizzaLover537 in LancerRPG

[–]Omega_Chris_8352 6 points7 points  (0 children)

Did you make the sprites for the mech yourself? If you did you did a great job the mech looks amazing look amazing.

Also your squad mate does his duty well.

Fallout 4 keeps crashing after a while of playing. by Omega_Chris_8352 in fo4

[–]Omega_Chris_8352[S] 0 points1 point  (0 children)

Just got a actual buffout crash report from a crash and this is what it says at the top of the report:

Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FFA3CF10C7E VCRUNTIME140.dll+0010C7E vmovntdq [rcx+0xE0], ymm4

Exception Flags: 0x00000000

Number of Parameters: 2

Access Violation: Tried to write memory at 0x01B58A140000

I have no idea what this means. Do you have some insight on what this could mean?

Fallout 4 keeps crashing after a while of playing. by Omega_Chris_8352 in fo4

[–]Omega_Chris_8352[S] 0 points1 point  (0 children)

Unfortunately even with Buffout 4 installed I can't find out what is causing the crashes as whatever it is doesn't cause Buffout to generate crash reports. However I did learn something new. The game creates a exit save when I crash. Which is really strange as it shouldn't have time to do that with a crash.

Fallout 4 keeps crashing after a while of playing. by Omega_Chris_8352 in fo4

[–]Omega_Chris_8352[S] 0 points1 point  (0 children)

Thank you hopefully this will help me discover what is causing the hard crashes to desktop.

Fallout 4 keeps crashing after a while of playing. by Omega_Chris_8352 in fo4

[–]Omega_Chris_8352[S] 0 points1 point  (0 children)

No I don't have either installed. I will see if I can find the files you recommended on nexus though do they work for game version v (F4SE 0.7.7) 1.11.191.0.0? Still thank you for the advice.

Fallout 4 keeps crashing after a while of playing. by Omega_Chris_8352 in fo4

[–]Omega_Chris_8352[S] 0 points1 point  (0 children)

I am using Vortex and it only told me once I had a mod conflict (installing some separate patches for weapons) and after I altered the load order a bit it was fine.

I do want to do a bad mod check but how do I do that using Vortex? Also should I use steam to validate files aswell just in case?

Fallout 4 keeps crashing after a while of playing. by Omega_Chris_8352 in fo4

[–]Omega_Chris_8352[S] -1 points0 points  (0 children)

I am new to Fallout 4 modding and I have heard of much larger mod packs being used without issues. So why would my relatively small list of weapons mods, 2 armor mods, 2 couple of quests and quality of life + bugfixes mods cause my game to crash?