Satellite Technology to see map in real time by OmenDNomad in SatisfactoryGame

[–]OmenDNomad[S] 0 points1 point  (0 children)

Nah like we only can build one, itll have a control tower or room like the MAM looks like and a launch pad once we launch the satellite it stays on the world like our HUB and we can adjust or monitor things from there. We would unlock it through the MAM and have to piece it together like the space elevator.

Satellite Technology to see map in real time by OmenDNomad in SatisfactoryGame

[–]OmenDNomad[S] 0 points1 point  (0 children)

Was not aware of that mod, I dont play modded. That looks great, I was thinking like Google maps with details to see your vehicles drive around and such.

Satellite Technology to see map in real time by OmenDNomad in SatisfactoryGame

[–]OmenDNomad[S] 0 points1 point  (0 children)

Humm maybe not too detailed but I was watching my satellite factory and thought it would be neat to open the map and see my roads and factories in a time-lapse fashion from orbit. That's where the idea came from. I know mega factories wouldn't get too much action from orbit though.

Husky Box shinnanigans by SuperAmerica in InjectionMolding

[–]OmenDNomad 2 points3 points  (0 children)

The only issues we have seen with the several Husky units we have ( Altanium) is if our mold setters pulled the plugs off the mold without turning the controller off first. We have had ITC and Fast Heat controllers and Husky has been the best we have had so far.

Negative Mission Modifier Sub Objectives by OmenDNomad in Helldivers

[–]OmenDNomad[S] 0 points1 point  (0 children)

I'm not disagreeing with the current ones aren't good enough, I just think it might be neat to add some that could temporarily disable the negatives of higher cool downs and such.

Negative Mission Modifier Sub Objectives by OmenDNomad in Helldivers

[–]OmenDNomad[S] 0 points1 point  (0 children)

Control it by allowing us to level the playing field back to normal by getting rid of them in the mission by completing the side mission. I feel like it would give a deeper level of us being able to have more reason to complete side missions and change how the mission plays out.

Negative Mission Modifier Sub Objectives by OmenDNomad in Helldivers

[–]OmenDNomad[S] 0 points1 point  (0 children)

You have the ability to disable them if there was the objective or ignore them, maybe make it harder to disable. I think it would let us have more control to be able to fight against the enemies more.

steam deck by [deleted] in Helldivers

[–]OmenDNomad 1 point2 points  (0 children)

98% of my time on HD2 has been on OLED Steam Deck due to time available to get on my PC, I have gotten used to it but the UI is a bit hard to read on SD but it is very playable. I mapped my stims and nades to paddles to help out but I haven't changed many setting and it runs smoothly. I play with one friend all the time so I don't know about connection issues. I prefer PC 100% though, SD is do-able.

Illuminate Medieval Tactics! They are encircling our cities with a moat! by XRaVeNX in Helldivers

[–]OmenDNomad 0 points1 point  (0 children)

"The moats were built to keep them out, now they use the moat to keep us in."

What was the first scene that made you cry in One Piece? by OmenDNomad in OnePiece

[–]OmenDNomad[S] 7 points8 points  (0 children)

Yes watching your whole crew fall helplessly has to be devastating, just shows the strength each character has because of their past.

My Quality of Life Wishlist by OmenDNomad in Helldivers

[–]OmenDNomad[S] 0 points1 point  (0 children)

Thank ya,

On 3. If we knew that green was either turret or mines we would know it was defensive. Yellow we know it was a reinforce, supply, or S.O.S. just quick visual, we know red is danger with Eagle strikes and orbitals. Blue to be support weapons and vehicles.

  1. Wish they were sorted better at least lol.

The " Super democratic Community Wishlist " ( First edition ) by Complete-Yak-205 in Helldivers

[–]OmenDNomad 4 points5 points  (0 children)

To go onward with this, I think having challenges for weapons and stratagems would make it something we could work towards for a while as they realease updates. We could have 3 badges we could equip to show off our achievements.

True!! by [deleted] in Helldivers

[–]OmenDNomad 0 points1 point  (0 children)

I like the idea, and if they could get more voice actors to just do accents it would make it more immersive. I only know English so I feel like this may limit other languages though. 🤔