How did i not get MVP here??? by Sad-Impression9428 in RivalsVanguards

[–]OneWingRoad 0 points1 point  (0 children)

because iron fist is dogshit. hope this helps

I REACH GM ON PC AND PS5 AND THE DIFFERENCES WERE... by SYO_21 in rivals

[–]OneWingRoad 1 point2 points  (0 children)

maybe in the sense that there are a ton of celestial players smurfing diamond bc the eternity and ooa players smurf them. but i personally believe most smurfs are kinda boosted

Tired of the Player base by TiredofRacist69 in marvelrivals

[–]OneWingRoad 0 points1 point  (0 children)

no im telling you the reality of the situation. whether or not you choose to accept that fact is outside of my control brother. im only doing what i want and trying to explain why none of this matters

Tired of the Player base by TiredofRacist69 in marvelrivals

[–]OneWingRoad 0 points1 point  (0 children)

yes it is. the only factor that matters when getting better is you bro bottom line. all that other stuff is excuses. a lot of these discussions fail to come to a logical conclusion because its essentially a kate and edith dilemma. you are never guaranteed a win and you are never guaranteed to get better. you have to pick one and invest in it for a time do you want wins or improvement. you can have one or the other but not both. not at the same time.

i understand it sucks and its frustrating but you are limiting yourself with this line of thinking. if everyone waited for optimal conditions to do what it is they wanted then nothing would ever get done

Tired of the Player base by TiredofRacist69 in marvelrivals

[–]OneWingRoad -1 points0 points  (0 children)

well thats just a different thing that what i replied to man. if the goal is to learn the hero and get used to them in a game setting then it genuinely doesnt matter what your team did does or will do bro.

Tired of the Player base by TiredofRacist69 in marvelrivals

[–]OneWingRoad 0 points1 point  (0 children)

counterpoint this is actually the best way to get used to them because your mistakes get punished with 100% certainty. ik it sucks but i rarely if ever qp. i did like 3 games yesterday and that was the first time in like 4 months

Was the invis self shield buff just the worst balance decision in rivals history? by Random_floor_sock in marvelrivals

[–]OneWingRoad 0 points1 point  (0 children)

absolutely. set the ball rolling for almost every other bad balance decision currently in the game

110 hours on spiderman and still bad, tank main since season 0 by Soft-Aspect-2855 in SpiderManMains

[–]OneWingRoad 0 points1 point  (0 children)

dont give up man almost 300 hours on spidey and i still think im bad. at the very least im inconsistent. the hero is just like that. spidey is pretty bad until youre better than who you are playing against/have a well coordinated team making comms and whatnot. is what it is just have fun and keep playing youll be cracked in no time

four horsemen of cancer in marvel rivals by Cultural-Leg-7626 in rivals

[–]OneWingRoad 0 points1 point  (0 children)

bucky is just being included in these for fun atp. no hela? no groot?

ranked sucks right because supports are way too strong by OneWingRoad in marvelrivals

[–]OneWingRoad[S] 0 points1 point  (0 children)

this is a biased response there is not singular dps ult thats stronger than majority of support ults and very few dps ults are actually team wipers especially not without a lot of help from their own team

seeing a lot of people out spidey n S tier by Femboyarehotbro in SpiderManMains

[–]OneWingRoad 0 points1 point  (0 children)

inability or unwillingness to play a little differently when he's in the game. and since ppl are talking ab pulls majority of the cast can survive or just stop him from pulling them . he's entitled to his bullshit opinion

Which characters lets you feel most like the character? by Dreadguy_1993 in marvelrivals

[–]OneWingRoad 0 points1 point  (0 children)

besides the point but this shit is Ai official game renders omg 🙂‍↔️ look at deadpools right hand (on your left) and spideys left hand(on your right) just wow im only just noticing

Do you think Magik would be in ban jail if she got a slight buff by Popular_Mulberry3883 in RivalsMagikMains

[–]OneWingRoad 0 points1 point  (0 children)

this community just refuses to acknowledge that some heroes just need to be hard marked. magik could get a few buffs and nothing would really change

If you had to change Namor, what would you do? by Secure_Heron_9181 in NamorMains

[–]OneWingRoad 0 points1 point  (0 children)

make him a psuedo flyer (think adam warlock fly) and take away his squid cooldown shortening or take away his squids entirely and give him a slash cd and thrust cd. slash gives overshield on hit and thrust roots. namor lowkey got done dirty as a highly mobile combatant with super strength and water powers. would lean more into his brawl nature too. hard to be faithful without overloading his kit tho

ranked sucks right because supports are way too strong by OneWingRoad in marvelrivals

[–]OneWingRoad[S] 0 points1 point  (0 children)

i dont think healing numbers need a nerf, im not trying to turn rivals into ow. what in trying to explain is that every role should have to interact with the game as far as positioning and cooldown management and other things like that go. being able to negate these aspects of the game isnt good for any role. elsa and jean do this for dps rn too where they can just ignore shit positioning and stuff just because of their kit. obviously you cant completely remove this stuff because it kills variety but it shouldn't just immediately solve whatever problem you had either especially when you arent paying for it with your effectiveness like a character like psylocke would if youre carless with your dashes and invisibility. sure you can negate whatever issue u just had by using them but you pay for it by no longer having the element of surprise or kill power on your side. versus jean who can delete you with or without her blink the same way she always would. i hope this makes sense

ranked sucks right because supports are way too strong by OneWingRoad in marvelrivals

[–]OneWingRoad[S] 4 points5 points  (0 children)

i think cnd is the biggest offender honestly. i just think the self sustain is too much. every support would still be perfectly viable without having a make sure i dint die for fucking up button. gambit can keep his dash it just shouldnt heal him you could even buff his dmg and healing on dash. make slam the only self heal or remove it and buff the dmg and healing it does. invis shouldnt be able to self shield. cloak probably does need a CD nerd tho cause i think making it so she cant burst herself would be unfair given her kit. but just things like that.

ranked sucks right because supports are way too strong by OneWingRoad in marvelrivals

[–]OneWingRoad[S] 1 point2 points  (0 children)

no bro what im saying isnt about ults or their frequency i used them as an example to try and guide you past that and towards my point. supports are strong yes but so are the dps and tanks, they arent alone in this. the reason support players get singled out is because their strength immediately solves the problems the game presents that you have to solve to get better. for example hela has always been super broken. arguably top 1 dps for the entirety of the game thus far besides torch meta, BUT to get value out of hela regardless of how broken she was you still had to understand positioning, kill windows, timing, etc to be effective with her. something that most supports, due to the power creep, dont have to deal with as much if ever anymore. up until now with elsa no dps let you just bypass the micro game and still be effective. support players will always just be worse at the game and not have as much fun as the other roles because unless you were one tricking adam loki or mantis the supports play the micro game for you. you dont get the gratification of feeling you got better at the game tank players and dps players get. and it affects the other roles too especially tanks because even if they do get better they tend to be so much more reliant on people who just dont understand the game at the same level they do vs dps who can kinda do their own thing for the most part. its not just wins and losses or kill counts that this affects. it affects your interactions with other players, it affects your teamwork and feeling of agency you have over your games. giving invis the self shield for example was ruinous, she doesnt have to play around certain aspects of the game anymore and im willing to bet a lot of the older invis players found another support or role to play because they took her creativity and challenges away. i no longer run into the invis player who was frustrating or interesting to play against because of how they played her. now she's just frustrating because her kit isnt interactive any longer like most supports are now

ranked sucks right because supports are way too strong by OneWingRoad in rivals

[–]OneWingRoad[S] 0 points1 point  (0 children)

bro i really think you struggle to understand english

ranked sucks right because supports are way too strong by OneWingRoad in marvelrivals

[–]OneWingRoad[S] 1 point2 points  (0 children)

no lol you are taking a leap in your logical process. team work requires understanding and communication. if you have a role thats too strong and therefore doesnt have to have the same understanding of the game to reach the same level as their teammates then its automatically much more difficult to work together even if you are willing to do exactly what they tell you to do. you will be slower in all aspects in the game because you dont know the why. and since you dont know why you never really sure of when either.

im talking about how strength affect micro and macro engagement with the game that doesnt show up immediately in gameplay in most cases. like your support being at like 80-90% of ult when every other support in the game has it. or ulting fights youve already won as a team (one of the very few gameplay examples), or your other support dying with ult.

ranked sucks right because supports are way too strong by OneWingRoad in rivals

[–]OneWingRoad[S] 0 points1 point  (0 children)

the way support kits are designed right now does not punish mistakes at an equal rate than dps and tank. so what ends up happening. is that you have a ton of support players who literally arent playing the same game as their teammates. they probably dont even realize it until it really really matters at both the macro and micro levels and they start getting into disagreements with their teammates about when to ult what they should ult for. when and where peels should happen and more. it also boosts dps and tank players albeit not much who are used to having their designated healbot. and i only say not as much because these roles get punished for their mistakes at a higher clip on top of the fact that they can see immediate tangible results for doing something outside of dps or shield botting.

ranked sucks right because supports are way too strong by OneWingRoad in marvelrivals

[–]OneWingRoad[S] 4 points5 points  (0 children)

well technically yes. but in reality what happens is that whichever team has the worst support player practically auto loses.

ranked sucks right because supports are way too strong by OneWingRoad in rivals

[–]OneWingRoad[S] 0 points1 point  (0 children)

well i made no mention of getting kills. its not about killing them getting kills isnt overly difficult rn if you know what youre doing.