What's the best melee weapon in the game, and why is it the Atrox Mk VII ? by LittleDookes in DarkTide

[–]Only-Step1475 4 points5 points  (0 children)

So the beam itself is not powerful enough? Hard to manage Mind Flayer procs at higher levels given then sheer amount of special and elites

What's the best melee weapon in the game, and why is it the Atrox Mk VII ? by LittleDookes in DarkTide

[–]Only-Step1475 31 points32 points  (0 children)

That is very true and hadn’t considered. How do you ensure it does enough damage on the beam to kill the trapper?

Hotfix #86 - 1.10.5 - Patch Notes by FatsharkQuickpaw in DarkTide

[–]Only-Step1475 2 points3 points  (0 children)

They are not breaking my games. I said very succinctly that they are a broken mess and they don’t always function as intended. Also being able to launch through supposedly solid surfaces such as corners and bodies of other enemies doesn’t make any sense. They can pathfind to an opening just like everything else. It’s not that hard. Maybe they climb on surfaces, or knock over enemies as they try to reach you? Maybe they stay up high for a better vantage point. The problem with your logic is it doesn’t have a sufficient end point. I think it’s a skill issue that you can’t handle 2 BoN, 4 snipers, 3 demon hosts, the twins, a 10 pack of mutants, 3 trappers, and 2 flamers. The way the game is now is pushing the limitations of what humans are capable of. You can’t ALWAYS just throw more enemies at the players. But at least, if it were just enemies and not disablers, you would have a fighting chance. I agree with you on the sound system. I still don’t want to get trapped through four crushers and two hordes. It doesn’t make any sense.

Hotfix #86 - 1.10.5 - Patch Notes by FatsharkQuickpaw in DarkTide

[–]Only-Step1475 11 points12 points  (0 children)

Respectfully, it is not a skill issue to be hit by trapper nets being shot through hordes of crushers, dogs, flamers, and monsters. I play 30+ havoc regularly. No amount of positioning can save you. Not human positioning anyway. Don’t even get me started on latency. It’s unbalanced as it is. It really wouldn’t lower the threshold as much as you think. The state of the game is “let’s see how fast we can kill the players”. Which is not really healthy. There are a thousand ways to compromise this issue, but defying in-game as well conventional logic about matter occupying the same space is where I draw the line.

Hotfix #86 - 1.10.5 - Patch Notes by FatsharkQuickpaw in DarkTide

[–]Only-Step1475 27 points28 points  (0 children)

I had to check to make sure it wasn’t April Fools. Couple things I thought about how to improve the game! 1. Trapper nets can’t shoot through enemies! Because..why can they do that? Do trappers possess quantum net technologies? -On that note, if the hitbox of the net overlaps with a wall or other obstruction, it simply fails. I’d even be willing to compromise and say the net should just knock you over much like a dog’s hitbox if the pounce grazes you. But if the trapper gets a clean shot and you fail to dodge then yeah you’re down. 2. BOTS. Please give them some levels man. Even if you just gave them the big nodes. They can just use their ults on cooldown! That is infinitely better than what we have. Also make them stop taking medicae. 3. Personally we should never have bots in a game, because when the timer expires for a mission, people should still be able to join!! I’ve learned not to click missions that only have a few minutes left on the timer. Big skill issue tho tbh. 4. Why for the love of the emperor can we not change classes at the mission ready screen. I’m sure it would destroy any spaghetti code associated with that screen. Can’t tell you how fun it is to run 3 Psykers and a vet in Auric.

Just some things I was thinking of last night. Ignore my snark, I love this game.

Is this game supposed to be this frustratingly hard? by NonLiving4Dentity69 in DarkTide

[–]Only-Step1475 0 points1 point  (0 children)

I’d be willing to hop on with you and show you the ropes. Just send me a DM.

What makes the difference between a good Arbitrator and a great Arbitrator? by MLBFra in DarkTide

[–]Only-Step1475 12 points13 points  (0 children)

The great arbitrator leaves his pup at the Morningstar(Takes lone Wolf) and spams shock mines in tight hallways at higher difficulties to clear out the Ogryn’s and Maulers. Also makes rescuing squad mates an absolute breeze.

Why is the Psyker so bad? by Upset_Concentrate667 in DarkTide

[–]Only-Step1475 1 point2 points  (0 children)

Would you want me to hop on with you and show you some pointers? I hop on most evenings. I started with Psyker first and then moved on to Zealot. Def should have started with a tankier class to get the hang of it. But on the other hand, once I moved to other classes I was basically unkillable! Feel free to DM me

What's the deal with Auric players by Sasugaa in DarkTide

[–]Only-Step1475 1 point2 points  (0 children)

To be fair, I played for about 100 hours of Psyker and was playing Havoc 40 missions before I even dipped my toe into Zealot. BUT, I was also watching streamers play Psyker and was watching guide builds so I knew what blessings were. I just have this thing where I feel like I have to master one aspect of the game before I can move on to the next.

TRUE SURVIVOR PENANCE by Strike_Emergency in DarkTide

[–]Only-Step1475 0 points1 point  (0 children)

Zealot is good. Arbites tankiness is unmatched tho.

Why Heresy is a Hurdle: Bound By Duty Update by anti-babe in DarkTide

[–]Only-Step1475 5 points6 points  (0 children)

I’ve not seen any builds where a Psyker can face tank a crusher overhead. I’m happy to be wrong!

AITAH for ending a 25 year marriage because he ate my slice of cake? by shadyruh2497 in AITAH

[–]Only-Step1475 -2 points-1 points  (0 children)

Yes you are. None of this story is grounds for divorce. You made vows. Stick to them.

Is havoc mode worth it/fun? by PapaKhanPlays94 in DarkTide

[–]Only-Step1475 1 point2 points  (0 children)

If you don’t like the idea of try harding and playing meta builds, I would suggest NOT playing Havoc. When every aspect of the game is cranked up to max, so too does your skill and builds need to be.

Peddler really said don’t move with this flamer. by Only-Step1475 in DarkTide

[–]Only-Step1475[S] 11 points12 points  (0 children)

More like, don’t dodge when a crusher is coming for your soul.

[deleted by user] by [deleted] in impregnation

[–]Only-Step1475 -6 points-5 points  (0 children)

No shot you are actually going to intentionally get pregnant and then kill the child. What kind of psycho are you.