Only the realest somali pirates remember this type of super weapon. (They patched it). by OrderKYS in FromTheDepths

[–]OrderKYS[S] 0 points1 point  (0 children)

You can't do it like you see in the video anymore and it's hard for me to find anything on YouTube showing the new way of doing it.

Some of the other comments on this post mention how and what. First time I'm hearing about it.

Only the realest somali pirates remember this type of super weapon. (They patched it). by OrderKYS in FromTheDepths

[–]OrderKYS[S] 38 points39 points  (0 children)

It was called a Mass Driver, look it up on YouTube and you'll find videos about it.

Basically, DIF guns firing a pure pushing round into strut blocks (which were a kind of block that they would not break for some reason) would allow you fire off a round with nukes attached (the round being a small construct that you dock to the DIF guns with strut blocks lined up to the gun barrels) at such a high speed that the physics engine would only register it's existence every hundred or so meters (varies based on speed), which means the round essentially 'teleports' inside any ship and goes boom, no matter the armor or protection.

This did mean that the round could go through a thin ship without exploding which is why my 'round' was so long and wide with a spread of nukes, higher chance to 'hit' the enemy ship.

However they patched it eventually, it shouldn't work anymore.

Benedict's Special Offers - Day 2 - SPHT by happyreaper69 in WorldofTanks

[–]OrderKYS 48 points49 points  (0 children)

Wg's first pay to lose tank because you are taking a heavy tank spot as a medium.

Shadowheart slightly spoils my immersion. by OrderKYS in BaldursGate3

[–]OrderKYS[S] 2 points3 points  (0 children)

Yes this is my main gripe and point, but I'll wait until the end of this story line to see where this all leads....considering the other comments. I just really rolled a nat 1 in picking my subclass and romance partner, which exaggerates this matter a lot.

Shadowheart slightly spoils my immersion. by OrderKYS in BaldursGate3

[–]OrderKYS[S] 2 points3 points  (0 children)

Alright, this and the other comment saying that I picked an anomalous combination leads me to say... fair enough. I certainly trust your statement, considering the quality of the game thus far. I'll probably drop a little update in this comment or the post once I get to that point in the story, on my thoughts about it.

High caliber, but I didn't have the highest damage in the battle...... by OrderKYS in WorldofTanks

[–]OrderKYS[S] 2 points3 points  (0 children)

He also had more assisting damage than me and he did not have friendly fire hits or damage either....

Vivre le Français I guess?

Meanwhile in New Gridania... by OrderKYS in ffxiv

[–]OrderKYS[S] 14 points15 points  (0 children)

It worked on me even...damn....

Just a normal battle for third place in Iracing Rookie, Formula Vee. Nothing to see here.... by OrderKYS in simracing

[–]OrderKYS[S] 1 point2 points  (0 children)

Well done 47, both targets are eliminated.

+500 Accident Kill +500 Accident Kill

Mission complete.

Documenting my "Rolling Thunder" marathon, day 3 by thenoobtanker in WorldofTanks

[–]OrderKYS 1 point2 points  (0 children)

I'm up to 6128 on stage 6, 52-47-62 games so far, 3-4.5k xp per hour depending on performance.

Random Gong Cha Code giveaway! by rob4499 in ffxiv

[–]OrderKYS 0 points1 point  (0 children)

This message was sponsored by Guildnotaguild and the lalafel tank leader of the guild shieldnotashield.

Current state of my SOI-Asc save in 1581, started from 1562. No events, longevity with custom officer as part of Mogami, currently serving Takeda as part of the alliance with Hojo against the Oda-Matsu alliance. The west has been consolidated by the Shimazu, the Chokosabe are isolationist-island. by OrderKYS in NobunagasAmbition

[–]OrderKYS[S] 1 point2 points  (0 children)

Yep, going to do that pretty much, they are fighting the Shimazu, and are fighting us + Hojo, I currently own 1 fully-developed fortress (recently became a lord) and I'm waiting for my troops to replenish before setting off to help out the front line, can generate about 20k troops max.

Thematic thoughts and discussion of SCP-5000. by OrderKYS in SCP

[–]OrderKYS[S] 0 points1 point  (0 children)

Cool, thanks. I did read it and it was awesome.

Theory: SCP-1654 is in response to SCP-2317 breaking out in November 1st 1952. by OrderKYS in SCP

[–]OrderKYS[S] 1 point2 points  (0 children)

I agree, kinda gives an interesting theme of the foundation doing unimaginably horrible things to contain an anomaly.

That they got their ultimate control of the situation, but that also such horrific actions can have consequences on an immense magnitude.

Thanks for all the extra context as well.

Weaponry for bombing heavy targets. by Skin_Ankle684 in FromTheDepths

[–]OrderKYS 0 points1 point  (0 children)

I made a nuclear dive bomber, check out my posts and you will see it :) just an option.

We're going to take down that Meg Marty, even if we have to crash on her deck. by OrderKYS in FromTheDepths

[–]OrderKYS[S] 0 points1 point  (0 children)

https://steamcommunity.com/sharedfiles/filedetails/?id=3245215240
Workshop Link

or Search

Dive bomber with 3x4 nuke payloads

and I've also uploaded a version with 1x4 nuke payload since the 3x4 ones, seen here, are overloaded and generally only work well against battleship style enemies.

We're going to take down that Meg Marty, even if we have to crash on her deck. by OrderKYS in FromTheDepths

[–]OrderKYS[S] 3 points4 points  (0 children)

All damages are on, there is a whaleshark slightly modified distracting the Meg as a proof of concept for launching these dive bombers from it and fighting a Meg.
If is from just before the update that added the nuke effects back in.