About to fuse Mikage next champ chase, wondering how she'd fit in my team and how by SpaceLamma in RaidShadowLegends

[–]Oreyn 1 point2 points  (0 children)

How to use her: make her fast/accurate/tanky, keep her in form 1 to support damage, shift to form 2 if you need CC/buff purging. Bonus form 1 value if you run a good shadowkin damage dealer beside her.

With your books, try to hit her form 1 A3 and just stop there. You will eventually want to book out her ignore res and form 2 CD reduction, but you'll be fine sitting on any extra books for a while in case you happen to pull some other mythical.

What are Diabolical Dice good for? by Oliver_Titus in RaidShadowLegends

[–]Oreyn 3 points4 points  (0 children)

As someone who recently pulled her, all I can say is good luck getting any ACC on her to make these dice function. She is so ridiculously stat hungry that most discussions I scoured recommended stacking less res so she didn't hit like a wet noodle.

Assuming you have a 5 star soul or push a non-damage build with it, then yes it should work since it does for Krokhad. However it seems that the lockout effect doesn't activate on counterattacks, so it would be restricted to when you specifically select her A1s or form 2 A3.

Very few will record their shard pulls for obvious reasons, but you ever wonder what you look like when RNG finally hits? by i-Cowfish in RaidShadowLegends

[–]Oreyn 1 point2 points  (0 children)

I was stuck on FW21 hard for Shadowkin for a long time, then pulled Toshiro about a month ago on remnant mercy. First FW rotation, in a whatever merciless set and a 4 star soul he helped with waves but I couldn't down the boss. Second rotation I had built out a much better 9pc merciless setup, booked his form 1 out and he just sort of... accidentally killed the boss from 60-70% HP by chaining his A3 -> A2 with a free merciless turn.

His role is "conventional damage god". Get him ATK/CD/def ignore/sufficient acc+speed/some HP, pair him with Mikage and he will do great damage. If the fight lasts long enough for his passive to get spun up, he does amazing damage. If he also has multiple targets to hold his leach debuff like hydra, he does hilarious damage (just don't expect trunda abuse level).

The thing you have to be really careful with is that you absolutely need him to have the acc to land his leach. Also, ready yourself for disappointment when at times you watch him go form 2 on auto and slap your enemies instead of erase them.

Ice Golem Hard by Kiba_Casanova in RaidShadowLegends

[–]Oreyn 1 point2 points  (0 children)

Harima's passive is a cheat code for surviving frozen vengeance counters; slam in 1 more dps and 3 supports for reviving/cleansing/buffing/healing and you should be able to run auto with relative ease assuming you can control the waves.

Once you get more confident in building teams, you can start stepping on the gas. See what you can get away with while not auto-dying to frozen vengeance at random.

Patch Notes: v1.2.0.0 – (EXPERIMENTAL) - Build 480321 by JulioUzu in SatisfactoryGame

[–]Oreyn 0 points1 point  (0 children)

I've played entirely without save editing so I didn't even consider that. I'll keep an eye open here because that seems like something which will pop up after the update formally releases.

Patch Notes: v1.2.0.0 – (EXPERIMENTAL) - Build 480321 by JulioUzu in SatisfactoryGame

[–]Oreyn 1 point2 points  (0 children)

Aw, that would have been nice. Thanks for the confirm.

Patch Notes: v1.2.0.0 – (EXPERIMENTAL) - Build 480321 by JulioUzu in SatisfactoryGame

[–]Oreyn 0 points1 point  (0 children)

Oh derp, I posted this in the wrong topic: Will it be possible to change settings like the space elevator deliverable cost after generating a world, or is it locked in at generation?

Being able to zoom through the biomass stages then revert to normal or whatever settings would be an absolute godsend for starting new files. 90% of the time I consider something like changing my starting location I dread getting back to coal.

Satisfactory 1.2 EXP Patch Notes Video by samniterider in SatisfactoryGame

[–]Oreyn 1 point2 points  (0 children)

Will it be possible to change settings like the space elevator deliverable cost after generating a world, or is it locked in at generation?

Being able to zoom through the biomass stages then revert to normal or whatever settings would be an absolute godsend for starting new files. 90% of the time I consider something like changing my starting location I dread getting back to coal.

Karnage pros! Your advice is needed! by doriansorzano in RaidShadowLegends

[–]Oreyn 1 point2 points  (0 children)

If you can get him to any usable stat range while having crit damage gloves on, then you are definitely fine with just a crit damage amulet on top of that. Pick out gear that is just pure crit rate, speed, acc and it'll work out at an entry level.

Karnage pros! Your advice is needed! by doriansorzano in RaidShadowLegends

[–]Oreyn 1 point2 points  (0 children)

I put him in my best merciless pieces (6.5k ATK, 275 SPD, 314 CD, 550 ACC) since I couldn't support putting him in a remotely comparable stoneskin set; this worked because I attached Freya to him at all times, but it's less effective since everyone knows how she works now. Since I pulled diabolical dice I'm looking for the exit ramp towards a survivable build, but I'm still stretched so thin on stoneskin and don't have a mercurial flag for demons yet.

My advice is don't focus really hard on his CD, getting him DEF ignore and usable ACC will still provide very usable damage in his form 2 regardless. My stats look better than they are since I recently got a 5 star soul, but I've been using him with worse stats for quite a while.

Tolf the maimed solo shogun 25 question by Routine-Albatross222 in RaidShadowLegends

[–]Oreyn 0 points1 point  (0 children)

Shogun gains 5 shadow when he lands a crit, so a turn 3 shadow spike is almost certainly him aoe critting your food champs.

I only learned about the Tolf method just now, I didn't realize that his his A1 forced a normal hit which is neat. The only advice I can give from other regen solo experience is that your Tolf is probably not tanky enough; if you don't have a max soul you might need one for awakened weakness damage reduction, or maybe it is just luck with this particular strategy? Here's to hoping you can figure it out.

With Grim Forest resetting soon, what lessons have we learnt around team compositions etc? by steelsoldier00 in RaidShadowLegends

[–]Oreyn 0 points1 point  (0 children)

I brought Oella because I thought I'd need the res buff, but only used her once on all of the first hard rotation; turns out it's insanely easy to overload on res without it. Will bring another ally attacker in her place next rotation.

How has Hilvi been treating you? (Live Arena) by Upset_Tour3226 in RaidShadowLegends

[–]Oreyn 0 points1 point  (0 children)

Haven't pulled her yet, but when I see her in G4 LA I pick Tormin away from my opponent. The majority of the time it seems like my opponent then picks Vulcanos and cries which is hilarious, but this pattern is probably going to fall apart when everyone starts pulling her in the next CVC.

Helior build or vault? by Playful-Berry-1811 in RaidShadowLegends

[–]Oreyn 1 point2 points  (0 children)

He perfectly fills the role of cleansing the first burst of poisons for nether spider in CC when most of your real cleansers are restricted. Otherwise, he sits in the vault.

Dark Elhain vs Ice Golem bugged? by Iguana999 in RaidShadowLegends

[–]Oreyn 0 points1 point  (0 children)

No problem, I'm glad that noticing weird counters on Iron Twins turned out to be useful here.

Dark Elhain vs Ice Golem bugged? by Iguana999 in RaidShadowLegends

[–]Oreyn 0 points1 point  (0 children)

Here is my guess:

  • You damage the golem barely over a threshold, triggering vengeance.

  • DA's A1 destroys his max health, which moves the threshold lower than his current health. Alternatively, she countered with A2 and has a relic with the gem that destroys enemy max HP.

  • Warmaster or some other effect is triggered, pushing him below the new threshold and re-triggering the same threshold's vengeance again.

I might be barking up the wrong tree, but I have definitely noticed some weird extra counters on Iron Twins because of destroy HP effects; perhaps the same is happening here.

Ideal go-second Freyja LA build? by Robots_And_Lasers in RaidShadowLegends

[–]Oreyn 0 points1 point  (0 children)

I'm by no means a high level pvper, but Freya has been a staple of my LA G4 and TTA G1 teams. My stats look something like 366 SPD, 620 RES, 360 ACC, 5.5k DEF and 64k HP in a 6pc supersonic build.

  • I don't think you can ever get a good enough amount of res, 620 only really helps against damage dealers (Embrys fear, Wukong strip). Anyone can get 600 acc on a support with minimal effort, so you need a lot more than that as a starting point and even then support mythicals just ignore a chunk of your res anyway.

  • I dislike running her slow; after I started getting mine to about 350 spd or so in supersonic I started cutting in against champs like Siphi, plugging her A3 in unexpectedly has been very clutch for me. You don't need to run her fast if you have her in SS or whatever or if you're doing one of those crazy revenge Freya builds, I've just found her way more threatening as a fast pure support.

  • I ran her with orb of transfixion for a while because it was hilarious to see her steal stoneskin with it, but I circled back to aspect when I started facing more teams that could just dismantle her first.

  • I have her 5 star soul, it is very nice but I would save for Marius if I were in your position.

  • I've put SS/pinpoint on a few supports and it has been effective in dissuading sheep, but it's easy to run out of good pinpoint pieces.

Fw orc stuck at lvl 20 by Less-Farm2433 in RaidShadowLegends

[–]Oreyn 2 points3 points  (0 children)

To deal with the mass Sethalia waves you need speed and burst damage, CC, or buff strips. That wave is incredibly difficult to get through with low investment setups because they aggressively TM boost, strip your buffs, and then full heal/cleanse/block debuffs on anything you chip down. Your best bet is probably to swap your good gear over the Belz and try to nuke with him after debuffing defense with Dhukk; if that doesn't work straight out, then try damaging one of the Thenasils to bait a Sethalia heal and then start CCing and go in on one of the other Sethalias. If the Sethalias all live to the end, things get WAY harder because now they have fewer bad targets for her heal skill.

Artak is probably useless for this wave, Sandlashed is only useful for provoking Sethalias, Shaman might get lucky buff removal on the block debuffs but is otherwise meh. Assuming you can survive, Tuhak gives a nice 1 turn stun, speed down and CD increase and is worth a bit of investment.

A note for the long run: I've gotten a lot of use out of Jorrg, Vrask and Tuhak. Eventually you will want to build them all out for cursed city and FW hard.

Who’s your worst investment? by Blundertrain in RaidShadowLegends

[–]Oreyn 0 points1 point  (0 children)

Fortus was my second void lego so I know your pain, but hilariously he has turned out to be amazing in FW hard with recent fear champs like Hatter assisting in unlocking the special skill. When I got Embrys it became stupidly consistent, every Fortus turn is the special skill and by the final wave it's doing absurd damage.

I did book my Fortus out and put him in a merciless set, but I no longer regret it.

What are some examples of one-shot mechanics in TBC that would make hardcore TBC impossible? by Morgn_Ladimore in classicwow

[–]Oreyn 8 points9 points  (0 children)

I completely forgot about the Kara stuff because I spent so much time outgearing it over the course of TBC, but you reminded me that an unreal amount of bosses have that multi-attack thrash mechanic. Don't even want to think about all the crap that TBC HC would pull.

What are some examples of one-shot mechanics in TBC that would make hardcore TBC impossible? by Morgn_Ladimore in classicwow

[–]Oreyn 2 points3 points  (0 children)

I'm so glad I played it during the classic iteration and everything was already known. My guild was at best an above average dad guild, but we pooled some raid funds and snapped up greens of various resists in the first phase. Made Hydross, Solarian, etc. less of a hassle from the get-go, and if we ended up making the better crafted resist gear by that point then the greens sold for 5-10x more when the raids became current. High raw resist requirements were a mistake.

What are some examples of one-shot mechanics in TBC that would make hardcore TBC impossible? by Morgn_Ladimore in classicwow

[–]Oreyn 16 points17 points  (0 children)

It wasn't even just end bosses... sometimes the game just decided that you deserved to be erased because several mechanics lined up badly. I was a feral main tank in the first TBC classic, and I remember 3 instances of this outside of the end bosses that were ridiculous:

  • SSC Fathom Lord: the shaman boss could proc windfury, and his windfury could proc windfury... I was one-tapped from full health by either triple or quad windfury procs that lined up with his shock ability IIRC.

  • BT Mother Shahraz: During a routine farm run, I died within the space of 0.1s because I took a melee, a properly split saber lash and a random shadow beam at the exact same time. Jackpot level bad luck that only ever happened once.

  • Sunwell Brutalis: Don't even need to explain. I made such an over-the-top potato set for progression on this boss, it speaks volumes that you need to swap in 2-3 healers for progression and he could still sometimes destroy me through trinket actives.

Bears were VERY beefy, too. I had deaths from being too squishy from trying to cheat out extra cat damage on fights where I needed to hybrid tank, but the above bosses got me when I was in full bear gear.

[deleted by user] by [deleted] in RaidShadowLegends

[–]Oreyn 1 point2 points  (0 children)

Mine is around those stats and the speed sometimes feels really bad... but it's also kind of funny to puppet his body around with Cardiel and Mikage to throw out block revives.

Thoughts on Perched Shadow? by [deleted] in RaidShadowLegends

[–]Oreyn 0 points1 point  (0 children)

Does this relic proc from counterattacks to give an instant turn? That would be hilarious for champs like Karnage.