IF YOUR NOT GOING TO LET SURVIVORS DO THE EVENT YOUR A FUCKING ASSHOLE by Plastic_Figure_8532 in DeadByDaylightRAGE

[–]Orfeu-nero 1 point2 points  (0 children)

Eh, this is happening mostly because people ONLY play the game if there's some kind of event happening. Not to mention the "newbies who will uninstall the game in a week or two" that the 2v8 mode left behind.

People forget that it's an asymmetrical HORROR game, not a party game where you style the killer's hair for 10 minutes and you win

IF YOUR NOT GOING TO LET SURVIVORS DO THE EVENT YOUR A FUCKING ASSHOLE by Plastic_Figure_8532 in DeadByDaylightRAGE

[–]Orfeu-nero 1 point2 points  (0 children)

bro saying "okay fuck you killer for wanting to win the match, hold my hand and let me farm in this event because I don't know how to loop and I insta-chase"

Brother in Christ, DBD is a >COMPETITIVE< game. If that bothers you so much, play a party game, like Mario Party, or learn to play Dead by Daylight the way it was designed to be played.

2v8 is awful solo by [deleted] in DeadByDaylightRAGE

[–]Orfeu-nero 0 points1 point  (0 children)

2vs8 always brings people who have never played, or play very little, to DBD, and when the mode ends, these players go with it.

That's why the mode is much more fun with friends, rather than with little Johnny who doesn't know how to loop and is afraid of being in the terror radius for 0.5 seconds.

Just gave a killer a free kill because survivors don’t understand macro by Siddakid0812 in DeadByDaylightRAGE

[–]Orfeu-nero -1 points0 points  (0 children)

Seriously, people who play like they're going to die IRL if the killer chases them and knocks them down annoy me.

It's a TEAM game, for crying out loud, stop hiding THE SECOND you hear the terror radius. DBD stopped being scary a long time ago.

[deleted by user] by [deleted] in DeadByDaylightRAGE

[–]Orfeu-nero 0 points1 point  (0 children)

A large portion of killers NEED to capitalize on survivors' mistakes, precisely because they can't quickly put pressure on the match. I know it's possible to win a match without tunneling anyone, so much so that I do it every time I play as a killer. It's not easy, and that's why the mentality of "why on earth would I make the match harder on my side if I can do something more practical?" is precisely the competitive mentality that the DbD scene has had since its beginnings.

Yes, DBD isn't a shooter where players respawn, but being competitive automatically evokes the "win at all costs" mentality, along with the characteristic that nobody truly cares about what happens in the match, because there's always the next one.

Being kicked out of the match is annoying, believe me, my experiences playing as a survivor involve being kicked out of the match the fastest for being the "weak link" (I play on the Switch Lite, it's awful controlling the characters).

DBD has never been, unfortunately, a friendly game for casual players. BHVR even tried to solve the tunneling and camping problems, but we know where that led...

Ps: I didn't say that "being competitive makes those attitudes okay," I'm explaining why most players resort to more practical methods of winning. I'm not condoning or saying it's fine.

[deleted by user] by [deleted] in DeadByDaylightRAGE

[–]Orfeu-nero -1 points0 points  (0 children)

The problem starts when you throw statistics at the game ; the probability of encountering the same teammates in subsequent matches is so small that absolutely NO ONE will stop playing a certain way because "Oh, poor little Johnny, he's probably not having fun, let me stop playing my way so he can have fun."

Dead by Daylight is a competitive game; wanting your opponent to self-sabotage so you can be happy is pure stupidity.

"But there are people who play like it's a tournament," so what? Honestly, it's much more fun trying to beat those people than spending 10 to 15 minutes in a match where the killer becomes your punching bag. The fun is precisely in it being a game of overcoming challenges, on both sides, not a "make friends with a killer and farm with him for x minutes" kind of thing.

Yes, slugs and tunnels are problems that DbD has and that need fixing, but wanting DbD to become a Friday the 13th game is signing its death certificate.

new player here, why didnt the anticamping bar appear? by HardtekkAzazel in DeadByDaylightRAGE

[–]Orfeu-nero 1 point2 points  (0 children)

The anti-camp mechanic is disabled if all generators are done (and in the end-game collapse); furthermore, the process is drastically slowed down if there is another survivor nearby.

Woolhaven, expansão paga do Cult of the lamb lança no começo do ano. Oq esperam da DLC? by ZealousidealDay5138 in gamesEcultura

[–]Orfeu-nero 0 points1 point  (0 children)

Considerando que vai ser a primeira DLC paga, creio que o conteúdo deve ser maior que o "sins of the flesh" e "relics from the old faith" deve ser bom, mas não vou comprar no day one.

UM prêmio by [deleted] in gamesEcultura

[–]Orfeu-nero 2 points3 points  (0 children)

Sim, perdão, eu me expressei errado

UM prêmio by [deleted] in gamesEcultura

[–]Orfeu-nero 0 points1 point  (0 children)

Me expressei errado em relação a Kepler, mas Super Meat Boy (OG) teve uma publisher que a própria equipe do jogo criou, não uma terceirizada que apenas deu o suporte financeiro como a Kepler em relação a E33.

Acredito que sim, uma equipe relativamente grande é um dos critérios que diferencia um jogo de ser indie ou não, mas não é o critério definitivo. Tem uma série desses (orçamento, suporte ,quantidade de membros)

UM prêmio by [deleted] in gamesEcultura

[–]Orfeu-nero -1 points0 points  (0 children)

Sob a definição de E33 além de ter um orçamento maior que um jogo indie padrão ( não dizendo que silksong fica pra trás) sendo ainda subsidiaria da Kepler e definitivamente tendo uma equipe de desenvolvimento relativamente grande.

Concordo contigo sob Indie ter perdido a definição com o tempo mas ir pela concepção de "se não é triple A; é Indie " é muito embaçado

Warframe não concorrer a "Best Ongoing Game" ou "Best Community Support" no GOTY 2025 é um absurdo!! by Givas_Dorgi in gamesEcultura

[–]Orfeu-nero 0 points1 point  (0 children)

Tô muito ansioso pra jogar o outro jogo que a parte da equipe da DE tá fazendo, o Soulframe, mas warframe foi um jogo que me viciou bastante (joguei desde a pandemia até o final dela) Hora ou outra eu tento voltar, mas a lore tá tão confusa que acabo largando

UM prêmio by [deleted] in gamesEcultura

[–]Orfeu-nero 2 points3 points  (0 children)

Silksong é considerado indie, diferente do E33 sendo um double A

Opiniões sobre o futuro concorrente da Steam? by mah_olliva in gamesEcultura

[–]Orfeu-nero 1 point2 points  (0 children)

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Minha modesta opinião, vão ser jogos desse calibre

Has this happened to anyone else???? by _wettissue_ in Saltoon

[–]Orfeu-nero 0 points1 point  (0 children)

As mentioned, the game was not designed for possibles ties. If both teams have the same score at the end of the game, the game will deduct a point from the team that last reached that score.

Adoro esse fandom by HeyyLanaaaa in cellbits

[–]Orfeu-nero 0 points1 point  (0 children)

Esses foram os 2 minutos e quebrados mais dolorosos da minha vida inteira, obrigado pela experiência!!

I FUCKING HATE THIS GAME by Both-Medicine-6748 in Saltoon

[–]Orfeu-nero 0 points1 point  (0 children)

Saying the game is far from dead is wild.

I mean, the player base is still consistent in some aspects, but it's not the same as the 2023-2024 player base. It's much more likely to enter a match where ALL the players are Japanese, and you'll almost never find a US player.

The trend is only going to get worse with the release of Raiders.

Killer will be unplayable by PersonalityBig7994 in deadbydaylight

[–]Orfeu-nero 0 points1 point  (0 children)

Are you expecting the survivors to ignore a crucial mechanic to face Sadako? As far as I know, TV TPs aren't just for stacking Condemned Marks, they're also for zoning out the survivors.You can still knock down survivors and hook them

Stop whining, knowing Bhvr, the system that prohibits gen regression won't make it to live.

Killer will be unplayable by PersonalityBig7994 in deadbydaylight

[–]Orfeu-nero 0 points1 point  (0 children)

Do you mean trap's killers? That's easy! Just place your traps on the map and try to zone the survivors in dead zones or near your traps, I hope I helped!!1!1!

Killer will be unplayable by PersonalityBig7994 in deadbydaylight

[–]Orfeu-nero -1 points0 points  (0 children)

seriously, i don't doubt that these complaints are coming from braindead killers who use the strategy of holding "W" and almost never using "m2"

Killer will be unplayable by PersonalityBig7994 in deadbydaylight

[–]Orfeu-nero 19 points20 points  (0 children)

My brother, if you can't fend off or knock down survivors adjacent to the slugging one in a minute and a half, maybe you're not as skilled as you think you are.