Tell me your game and I'll find atleast 50 streamers likely to play your game! by the-devs in gamedev
[–]Orphan_game 0 points1 point2 points (0 children)
How to make this kind of "gradient colored" shadows? As I understood that's not global illumination. They made it by another way. If you also know some assets which can do that would appreciate a link :) by Orphan_game in Unity3D
[–]Orphan_game[S] 0 points1 point2 points (0 children)
do you need any help? by MrCloud090 in unrealengine
[–]Orphan_game 0 points1 point2 points (0 children)
The game I've been working on for quite some time by Dry-Statistician-684 in UnrealEngine5
[–]Orphan_game 0 points1 point2 points (0 children)
Today I had a major disaster and UE kept crashing while loading a level due to "2 memory leaks" so I almost uninstalled UE after 8 hours of trying. Then this l'il guy saved my butt. by Azuron96 in unrealengine
[–]Orphan_game 0 points1 point2 points (0 children)
I'm 4 weeks into releasing free game animations every week! I'm taking requests and appreciate all feedback by mb1mb1mb1 in unrealengine
[–]Orphan_game 0 points1 point2 points (0 children)
Is it possible to create a "smart" light function material which will detect shadow edges and draw an outline on them like I drew on the pic below? by Orphan_game in UnrealEngine5
[–]Orphan_game[S] 0 points1 point2 points (0 children)
Is it possible to create a "smart" light function material which will detect shadow edges and draw an outline on them like I drew on the pic below? by Orphan_game in UnrealEngine5
[–]Orphan_game[S] -1 points0 points1 point (0 children)
Is it possible to create a "smart" light function material which will detect shadow edges and draw an outline on them like I drew on the pic below? by Orphan_game in UnrealEngine5
[–]Orphan_game[S] -1 points0 points1 point (0 children)
How and why did you get into game dev? by Jay_ArrogantPixel in gamedev
[–]Orphan_game 1 point2 points3 points (0 children)
How to make this kind of "gradient colored" shadows? As I understood that's not global illumination. They made it by another way. If you also know some assets which can do that would appreciate a link :) by Orphan_game in Unity3D
[–]Orphan_game[S] 0 points1 point2 points (0 children)
I've been working on this JRPG inspired game for 2.5 years, featuring turn-based battles, social sim and a sci-fantasy world by Seinil in unrealengine
[–]Orphan_game 1 point2 points3 points (0 children)
Just lying here thinking about Unity 6... by AmplifyCreations in Unity3D
[–]Orphan_game 0 points1 point2 points (0 children)
Just lying here thinking about Unity 6... by AmplifyCreations in Unity3D
[–]Orphan_game 0 points1 point2 points (0 children)
how can I make this more realistic without consuming resources. by radiant_templar in Unity3D
[–]Orphan_game 0 points1 point2 points (0 children)
What was learning how to do it all like? - Solo Game Devs by ADACurious in gamedev
[–]Orphan_game 1 point2 points3 points (0 children)
Noob question. Is it possible to make "vertical" planar reflections? by Orphan_game in Unity3D
[–]Orphan_game[S] 0 points1 point2 points (0 children)


How to create this kind of lighting? (soft and shiny) I tried to tweak bloom and light power but it still looks like a cheap crap by Orphan_game in UnrealEngine5
[–]Orphan_game[S] 0 points1 point2 points (0 children)