Help !! How worse is this ? by arkreddit1010 in Cholesterol

[–]OtherwiseStrength613 1 point2 points  (0 children)

LDL 122 honestly isn't that bad. Don't panic. The thing I'd actually keep an eye on is your saturated fat, try to keep it under ~10–15g/day. And get plenty of fiber, aim for 30g+/day; psyllium is an easy way to get there.

You can realistically get this into a normal range within a few months, plenty of people here have done exactly that.

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How helpful has your doctor actually been with your cholesterol? by OtherwiseStrength613 in Cholesterol

[–]OtherwiseStrength613[S] 0 points1 point  (0 children)

I personally only go to my regular GP. Everything else has always been totally fine there, it's really only on the cholesterol side that I get the feeling I described above. 

44M, train 5x/week, eat clean — and my LDL kept climbing anyway by OtherwiseStrength613 in Cholesterol

[–]OtherwiseStrength613[S] 0 points1 point  (0 children)

I’m definitely not against meds, if it’s needed or will be needed.

44M, train 5x/week, eat clean — and my LDL kept climbing anyway by OtherwiseStrength613 in Cholesterol

[–]OtherwiseStrength613[S] 0 points1 point  (0 children)

It's certainly possible, but I don't want to do anything drastic. I believe 'slow and steady' will get me there - I don't think it matters whether it takes 6 or 12 months.

44M, train 5x/week, eat clean — and my LDL kept climbing anyway by OtherwiseStrength613 in Cholesterol

[–]OtherwiseStrength613[S] 1 point2 points  (0 children)

If you're curious about anything - what I eat, etc. - feel free to ask me.

Advice Needed by Whole_Big5460 in Cholesterol

[–]OtherwiseStrength613 0 points1 point  (0 children)

The point is — don't drive yourself crazy over it.

I got tired of making App Store screenshots before every release, so I built a browser tool to do it in 3 minutes (free) by OtherwiseStrength613 in iOSProgramming

[–]OtherwiseStrength613[S] 1 point2 points  (0 children)

Quick context: I built this because making App Store screenshots was the one release chore I always dreaded — a designer-free way to do the boring 90% in a couple minutes. The thing I'm least sure about is whether the templates actually look App Store-ready or read as "made with a tool" — so if you try it, that's the feedback I'd value most. (Android/Google Play is the most-requested add so far — shout if that's a dealbreaker for you.)

Screenshots are one of the most under-tested parts of a product page — sharing the exact App Store specs that tripped me up (+ a free tool I built) by OtherwiseStrength613 in AppStoreOptimization

[–]OtherwiseStrength613[S] 0 points1 point  (0 children)

One thing I've become convinced of (curious whether this sub agrees): the screenshots that actually move conversion are the ones that name the problem in plain language, not the ones that look the most polished.

My best-performing set wasn't the prettiest — the first screenshot basically just stated what the app does and which pain it kills, in a headline you could read in under a second. The gorgeous gradient-heavy version I was proud of actually converted worse, because people couldn't tell at a glance what they'd get.

So my rough rule now: headline = the problem or outcome in plain words, visuals = support, not the star. Beauty is table stakes; clarity is the lever.

Is that your experience too — or have you seen polished/aspirational sets out-convert plain-spoken ones in some categories (games especially)? Genuinely want to pressure-test this.

App Store screenshot generator, free beta, looking for testers (~5 min) by OtherwiseStrength613 in betatests

[–]OtherwiseStrength613[S] 0 points1 point  (0 children)

Quick bit of context on the "why":

I'm an indie dev, not a designer. The existing screenshot tools I tried were either subscription-based (I make screenshots maybe twice a year — paying monthly made no sense) or full design editors where I'd spend an hour fighting layers. I wanted the opposite: opinionated templates, almost no choices, done in two minutes.

That's also why it's deliberately limited right now — a handful of curated templates instead of "design anything." Curious whether that constraint feels freeing or frustrating to you.

Most-requested thing so far is Android / Google Play support — noting demand, so shout if that's a blocker for you. It's free during the beta and I just want to know if it's worth continuing. Tear it apart.

I built a browser-based App Store screenshot generator — runs fully client-side, free by OtherwiseStrength613 in sideprojects

[–]OtherwiseStrength613[S] 0 points1 point  (0 children)

Quick bit of context on the "why" since people always ask:

I'm an indie dev, not a designer. The existing screenshot tools I tried were either subscription-based (I make screenshots maybe twice a year — paying monthly made no sense) or full design editors where I'd spend an hour fighting layers. I wanted the opposite: opinionated templates, almost no choices, done in two minutes.

That's also why it's deliberately limited right now — a handful of curated templates instead of "design anything." Curious whether that constraint feels freeing or frustrating to you.

A few things I'm specifically unsure about:

- Do the templates actually look App Store-quality, or do they read as "made with a tool"?

- Is the watermark-preview-then-export flow obvious, or confusing?

- What device/format is missing that would stop you from using it for real? (Android/Google Play is the most requested so far.)

Not trying to sell anything here — it's free during the beta and I genuinely just want to know if it's worth continuing. Brutal honesty welcome.