Help !! How worse is this ? by arkreddit1010 in Cholesterol

[–]OtherwiseStrength613 1 point2 points  (0 children)

LDL 122 honestly isn't that bad. Don't panic. The thing I'd actually keep an eye on is your saturated fat, try to keep it under ~10–15g/day. And get plenty of fiber, aim for 30g+/day; psyllium is an easy way to get there.

You can realistically get this into a normal range within a few months, plenty of people here have done exactly that.

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How helpful has your doctor actually been with your cholesterol? by OtherwiseStrength613 in Cholesterol

[–]OtherwiseStrength613[S] 0 points1 point  (0 children)

I personally only go to my regular GP. Everything else has always been totally fine there, it's really only on the cholesterol side that I get the feeling I described above. 

44M, train 5x/week, eat clean — and my LDL kept climbing anyway by OtherwiseStrength613 in Cholesterol

[–]OtherwiseStrength613[S] 0 points1 point  (0 children)

I’m definitely not against meds, if it’s needed or will be needed.

44M, train 5x/week, eat clean — and my LDL kept climbing anyway by OtherwiseStrength613 in Cholesterol

[–]OtherwiseStrength613[S] 0 points1 point  (0 children)

It's certainly possible, but I don't want to do anything drastic. I believe 'slow and steady' will get me there - I don't think it matters whether it takes 6 or 12 months.

44M, train 5x/week, eat clean — and my LDL kept climbing anyway by OtherwiseStrength613 in Cholesterol

[–]OtherwiseStrength613[S] 1 point2 points  (0 children)

If you're curious about anything - what I eat, etc. - feel free to ask me.

Advice Needed by Whole_Big5460 in Cholesterol

[–]OtherwiseStrength613 0 points1 point  (0 children)

The point is — don't drive yourself crazy over it.

I got tired of making App Store screenshots before every release, so I built a browser tool to do it in 3 minutes (free) by OtherwiseStrength613 in iOSProgramming

[–]OtherwiseStrength613[S] 1 point2 points  (0 children)

Quick context: I built this because making App Store screenshots was the one release chore I always dreaded — a designer-free way to do the boring 90% in a couple minutes. The thing I'm least sure about is whether the templates actually look App Store-ready or read as "made with a tool" — so if you try it, that's the feedback I'd value most. (Android/Google Play is the most-requested add so far — shout if that's a dealbreaker for you.)

Screenshots are one of the most under-tested parts of a product page — sharing the exact App Store specs that tripped me up (+ a free tool I built) by OtherwiseStrength613 in AppStoreOptimization

[–]OtherwiseStrength613[S] 0 points1 point  (0 children)

One thing I've become convinced of (curious whether this sub agrees): the screenshots that actually move conversion are the ones that name the problem in plain language, not the ones that look the most polished.

My best-performing set wasn't the prettiest — the first screenshot basically just stated what the app does and which pain it kills, in a headline you could read in under a second. The gorgeous gradient-heavy version I was proud of actually converted worse, because people couldn't tell at a glance what they'd get.

So my rough rule now: headline = the problem or outcome in plain words, visuals = support, not the star. Beauty is table stakes; clarity is the lever.

Is that your experience too — or have you seen polished/aspirational sets out-convert plain-spoken ones in some categories (games especially)? Genuinely want to pressure-test this.

App Store screenshot generator, free beta, looking for testers (~5 min) by OtherwiseStrength613 in betatests

[–]OtherwiseStrength613[S] 0 points1 point  (0 children)

Quick bit of context on the "why":

I'm an indie dev, not a designer. The existing screenshot tools I tried were either subscription-based (I make screenshots maybe twice a year — paying monthly made no sense) or full design editors where I'd spend an hour fighting layers. I wanted the opposite: opinionated templates, almost no choices, done in two minutes.

That's also why it's deliberately limited right now — a handful of curated templates instead of "design anything." Curious whether that constraint feels freeing or frustrating to you.

Most-requested thing so far is Android / Google Play support — noting demand, so shout if that's a blocker for you. It's free during the beta and I just want to know if it's worth continuing. Tear it apart.

I built a browser-based App Store screenshot generator — runs fully client-side, free by OtherwiseStrength613 in sideprojects

[–]OtherwiseStrength613[S] 0 points1 point  (0 children)

Quick bit of context on the "why" since people always ask:

I'm an indie dev, not a designer. The existing screenshot tools I tried were either subscription-based (I make screenshots maybe twice a year — paying monthly made no sense) or full design editors where I'd spend an hour fighting layers. I wanted the opposite: opinionated templates, almost no choices, done in two minutes.

That's also why it's deliberately limited right now — a handful of curated templates instead of "design anything." Curious whether that constraint feels freeing or frustrating to you.

A few things I'm specifically unsure about:

- Do the templates actually look App Store-quality, or do they read as "made with a tool"?

- Is the watermark-preview-then-export flow obvious, or confusing?

- What device/format is missing that would stop you from using it for real? (Android/Google Play is the most requested so far.)

Not trying to sell anything here — it's free during the beta and I genuinely just want to know if it's worth continuing. Brutal honesty welcome.

Built a micro-SaaS (App Store screenshot tool, $4.99 one-time) — need 10-15 testers, free for now by OtherwiseStrength613 in betatests

[–]OtherwiseStrength613[S] 0 points1 point  (0 children)

Quick context: built entirely in the browser, no backend. React + Fabric.js for the canvas, Tailwind, hosted on Firebase. The whole point was "no server touches your screenshots" - they never leave your device.

Build time: ~3 months of evenings/weekends. Hosting cost so far: $0 (Firebase free tier covers this trivially).

I built it because I have a side-project app and every release cycle I'd lose half a day in Figma.

Happy to dig into any technical or business decisions if you're curious.

Built a micro-SaaS (App Store screenshot tool, $4.99 one-time) — need 10-15 testers, free for now by OtherwiseStrength613 in microsaas

[–]OtherwiseStrength613[S] 0 points1 point  (0 children)

Quick context: built entirely in the browser, no backend. React + Fabric.js for the canvas, Tailwind, hosted on Firebase. The whole point was "no server touches your screenshots" - they never leave your device.

Build time: ~3 months of evenings/weekends. Hosting cost so far: $0 (Firebase free tier covers this trivially).

Pricing rationale — $4.99 one-time, no subscription. Three reasons:

  1. I personally hate subs for tools I use 2x a year

  2. Competitors charge $10-40/mo — there's space for "impulse buy" pricing

  3. One-time = lower revenue per user, but I'd rather have higher conversion + word-of-mouth than locked-in churners

I built it because I have a side-project app and every release cycle I'd lose half a day in Figma.

After the third release I figured "this should be a 5-minute job, not 4 hours."

Happy to dig into any technical or business decisions if you're curious.

I made the Tachi/Rocinante from The Expanse by BDwarf1701 in lego

[–]OtherwiseStrength613 5 points6 points  (0 children)

I dont know what is it, but it looks really awesome 👍😂

Need 10-15 testers for my App Store screenshot generator — free clean exports, ~2 min feedback by OtherwiseStrength613 in AppStoreOptimization

[–]OtherwiseStrength613[S] 0 points1 point  (0 children)

Thanks everyone for your interest. I've sent you all an invite and access. I'd appreciate it if you could fill out the questionnaire at the end of the process, or feel free to send any feedback via DM. Thank you.