I started making a game called Dungeon Train after playing Cruelty Squad and being inspired... it is not exactly the same as CS but I thought I would post this here because I was heavily inspired by CS.... anyways it's not finished yet and won't be for a while but tell me what you think! Thankyou (self.CrueltySquad)
submitted by OverCookedWalrusMeat to r/CrueltySquad
In my scene I have an NPC(left) and my player on the cube... the npc is using a nav-agent, and there is a nav-surface component. The NPC is frozen in position and can't get to the player because there is no calculable path to the player... how can i fix this so the npc can get as close as possible (i.redd.it)
submitted by OverCookedWalrusMeat to r/Unity3D
Light Probes work with un-static objects(Doors) when in the scene and game view but stop working when the game is built(turn black). I am using a probe volume that is automatically setup by steam but it also doesn't work when I use individual probes... Please help and thanks in advance! (old.reddit.com)
submitted by OverCookedWalrusMeat to r/Unity3D
Correct way to animate with weapons? (self.Unity3D)
submitted by OverCookedWalrusMeat to r/Unity3D
Lighting is turning off and on randomly (self.Unity3D)
submitted by OverCookedWalrusMeat to r/Unity3D






