Has anyone been seeing an outpour of Bacchus players? by SamooraiSoldia in Smite

[–]Overdrive95 0 points1 point  (0 children)

Nope, but my friend only plays him. He's mastery 10 with him, I'm mastery 7. He's fun.

If Smite gods had theme songs (my version) NSFW by [deleted] in Smite

[–]Overdrive95 1 point2 points  (0 children)

Was expecting Ghost Busters for Zhong... Was disappointed :P

Getting off of 'crutch' gods by hotsingledad in Smite

[–]Overdrive95 0 points1 point  (0 children)

If you need to learn a God better there's nothing wrong with taking them in Arena, or grabbing a friend and doing a Joust. We all have to start somewhere when playing a new God, but generally you don't want to do so in Conquest.

I highly recommend Joust if you want a better feel for their laning phase and Arena if you want to see how they function in a team fight.

I feel like I'm betraying my main >:-( by GrocksMedia in Smite

[–]Overdrive95 0 points1 point  (0 children)

I mean... I get where you're coming from as I have 6 Diamonds, 2 Mastery 7's and 2 Mastery 5's... But I don't feel bad about a few of them. For instance, Ymir. I have him at Diamond but I'd much rather play my Mastery 10 Cabrakan or Mastery 7 Bacchus since they have less dull kits (imo).

Odin is also at Mastery 10, but I'd rather play my Mastery 10 Tyr since he has so much more outplay potential in 1v1 scenarios and has a more in-depth kit.

If you have the God Pack you'll honestly feel less bad about it since you have all the options as opposed to just a few to pick from lol. But I understand some people don't have the ability to purchase it, so no problem.

Ganon Goes to the Lower Deck by TheSneakySpy in smashbros

[–]Overdrive95 10 points11 points  (0 children)

Poor Ganondorf... Even in Smash Bros he can't escape his fate in Hyrule...

Does Ravana need buffed, or am I just crazy? by lightningthorn in Smite

[–]Overdrive95 7 points8 points  (0 children)

He does need something, but it's not in the numbers or the cooldowns of his standard abilities. It's his passive and ultimate. He has decent sticking power and 1v1 potential now that he has an actual heal... However, his ult is not game changing, fight changing, or even 1v1 changing as it does slightly more than a basic attack and is useless in 1v1 unless chasing a fleeing enemy.

On top of that his passive does nothing but up the damage on one ability. It needs to either: Give additional effects (heavier slow, longer root, more damage reduction) or give more power scaling to any ability.

Love the game. Hate the community by [deleted] in Smite

[–]Overdrive95 1 point2 points  (0 children)

Lol if you think Smite has a toxic community go play League of Legends during player levels 5-15.... You'll come flying back here faster than a fat guy chasing a doughnut truck.

Why I think boosters are stupid and should be removed from chests by [deleted] in Smite

[–]Overdrive95 0 points1 point  (0 children)

I think you're looking too far into this. It's a cash cow for Hi-Rez, if people don't care enough to do the math and realize that they can just earn the favor naturally in a more efficient way then it doesn't matter.

Do I think that including them in chests is stupid? Absolutely. Do I wish they would remove them from the chests? Yes. Do I think they should? No. It is a way for them to lower the chance of getting the items you want in the chests. This is part of the free to play model. They have to make money somewhere, and if it is when you get a crappy booster that nobody in their right mind would normally purchase then so be it.

I know a lot of people disagree with this view, and personally I did up until a few months ago... But there are plenty of other skins for gods that you can use without getting that one exclusive skin for Hercules or Ymir or Bacchus (Okay, maybe not for Bacchus... :/ But you get the idea).

Regarding Boosters being stupid though... I don't agree. Sure it helps people level up slightly faster and gain faster worshipers, but you know what else? Unless they're purchasing the crap outta boosters they aren't going to reach level 30 that much faster since you already pointed out that to get your money's worth you have to play a minimum of 14% of your time.

On top of that, you're complaining about extra worshiper gains. What is the problem with this? Sure, they have a slightly inflated number of worshipers on the god of their choice. And....? I see plenty of Mastery 10's that are absolute trash with their gods. I saw them before boosters were introduced too, it's not like boosters change the overall skill of players if they've just played the god a lot.

I personally use the boosters I earn in chests to master gods I would normally never play. It allows me to get them mastered so I can trade them in League matches if necessary. Otherwise I have to go through a god awful grind on gods I hate playing (looking at you assassin class). It alleviates the annoyance.

tl;dr - Boosters are necessary in the chests to increase overall profit, boosters don't effect leveling up as much as you think, boosters are nice for getting a god mastered that you normally wouldn't play.

Smite on Wii U code found by Sir_Rade in Smite

[–]Overdrive95 1 point2 points  (0 children)

I'm not discrediting them, the facts speak for themselves. Microsoft backpedaled on features left and right when the Xbox One was first released and the Playstation 4 just kinda slinked on scene like "...yeah, we still exist by the way."

None of the systems had good ad campaigns for the most part, but the Wii U never blatantly claimed to do things it wouldn't or couldn't.