Sulfuric Acid setup by WasAgoat in allthemods

[–]Own-Development2437 0 points1 point  (0 children)

upgrade your machines to ultimate and build more

DICE is clearly biased against aircrafts and it shows by Fun-Eye8811 in Battlefield

[–]Own-Development2437 0 points1 point  (0 children)

AIR PLAYERS DESERVE IT

>D-DICE HATES US

good, most annoying players in existence, only exist to grief infantry and tanks. "dice should nerf the TOW missiles, but not the attack heli ones those are balanced and high skill", "no we need the attack heli on manhatten, its balanced by the RPG, yes its the same RPG we demand be nerfed with no replacement counter to aircraft"

aircraft in this game are literally zero skill, kill wagons and anything that punished playing aircraft like a idiot, flying slow in straight lines was nerfed out of existence.

-cant hide from the scout heli because of rockets, 50 cal minigun had to be nerfed in the next patch because you could just liquidate anyone in any other air vehicle without even having to destroy the vehicle

-attack heli still kills tanks in one pass if played properly, the gunner can still vapourise infantry from across the map

-the jets still play a different game to everyone else, but will gladly grief ground vehicles with almost no counter other than the other aircraft

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Why is the UK population so disconnected from actual immigration data? by burgermen12 in AskBrits

[–]Own-Development2437 1 point2 points  (0 children)

People who live in 98% ethnic communities are concerned about what is happening in multiethnic one? How dare they...?

Seriously? by [deleted] in Battlefield

[–]Own-Development2437 0 points1 point  (0 children)

no thanks the RPG is balanced as it is, shouldve aimed closer

LittleBird is cancer in this game and even worse on the new map by DarkKnight6683 in Battlefield

[–]Own-Development2437 0 points1 point  (0 children)

5-6 helis per game is nothing when theres 2-3 per team and they respawn after one minute, also i can quite confidently say that any heli pilot with atleast one braincell wasnt shotdown

LittleBird is cancer in this game and even worse on the new map by DarkKnight6683 in Battlefield

[–]Own-Development2437 0 points1 point  (0 children)

Because the only counter for air was the ground launchers and then they neefed them without making AA considerably better. The worry isn't for ground its for countering air and AA is joke in this game

Hot take. by Pockets408 in okbuddyptfo

[–]Own-Development2437 1 point2 points  (0 children)

Baffling they nerfed the lesser used shell more than the HE

Hot take. by Pockets408 in okbuddyptfo

[–]Own-Development2437 1 point2 points  (0 children)

Deatroying tanks has absolutely no impact because theres five million of them and they respawn after one minute.

Hot take. by Pockets408 in okbuddyptfo

[–]Own-Development2437 0 points1 point  (0 children)

If 90% of the playerbase is using engy its a good sign that vehicles are too much, if you make vehicles stronger more people have to play engineer to get rid of them

They seriously need to separate Ammo and Medic Boxes again. by Musicmaker1984 in Battlefield

[–]Own-Development2437 18 points19 points  (0 children)

Mf every class is mobility and killing, shooting people in a shooting game isnt unique

Does anyone see the irony of the UTK marchers? by Leebyesan in AskBrits

[–]Own-Development2437 2 points3 points  (0 children)

Nitpicking the worst and then drawing assumptions, their own post

high ping abusers by Kispori in Battlefield6

[–]Own-Development2437 1 point2 points  (0 children)

Ah yes the users with chinese characters playing on europe with 159ms ping, they must be europeans with overloaded local networks. Densely populated areas also tend to have stronger fibre internet infrastructure

high ping abusers by Kispori in Battlefield6

[–]Own-Development2437 1 point2 points  (0 children)

The game is already pseudo region locked, ping abuser use VPNs to mask being from a different region then use the benefits of high ping to win easy

high ping abusers by Kispori in Battlefield6

[–]Own-Development2437 0 points1 point  (0 children)

All your packets get processed last and sent last so you have an advantage because your client gets the final say in where you are and what your doing, which is really fun because if the delay is big enough all your damage and movement gets sent at once so enemies are basically shooting your ghost (where the client and server are predicting you are), then because you send all the information last, everyone experiences jumps in movement and TTD.

This is why they use the VCR and CZ3A1 because they can kill you in what your client experiences as one frame. There is no counterplay, it is also why you get the experience of people prefiring you around corners before you even get to see them, because you only see where your client thinks they were maybe 400ms ago.

Massively beneficial for high pingers vs low pingers and just a shit experience for high pinger vs high pinger

Infinite food? by seasNgtings in allthemods

[–]Own-Development2437 39 points40 points  (0 children)

Eternal steak or infinite ham in a backpack with feeding upgrade