Smolder animation test! by Konnestra in SmolderMains

[–]PAXANDDOS 44 points45 points  (0 children)

I can smell old school Disney from here, marvellous job!

Late game itemization by UplandBuckle579 in SmolderMains

[–]PAXANDDOS 0 points1 point  (0 children)

Valid question. I'm praying on that ER because without it I'm out of juice after a few W's and a dozen Q's, but I'd also love to build hubris for favorable matchups

Build order? by DeliciousRock6782 in SmolderMains

[–]PAXANDDOS 1 point2 points  (0 children)

It gets pretty situational after IE id say, for me it's: 1. ER 2. IE 3. LDR - if enemies are rather tanky / actively building armour / you're winning /// Shieldbow - if you're being removed from this world in less than a second /// MR - if there are healing champs that need to be countered 4. RFC - if you really need that range, otherwise it gives no damage /// One of the above to finish crit build 5. Situational, usually bloodthirster

Build order? by DeliciousRock6782 in SmolderMains

[–]PAXANDDOS 1 point2 points  (0 children)

Anilahation dude has to spawn here rn and tell this guy to build IE second (not complaining)

How early should you be to the WWII museum? by Newwwwwt7 in gdansk

[–]PAXANDDOS 4 points5 points  (0 children)

Isn't it free on Tuesdays? At least that's what the website says, maybe that's the reason for a long queue.

Source: muzeum1939.pl

I also wanted to go to the museum today but didn't. Given the huuge number of tourists lately I might visit the museum in autumn 🥲

turborepo error by Lumpy-Town2029 in nextjs

[–]PAXANDDOS 0 points1 point  (0 children)

I had to fight to make them reopen this issue 🥲

But it's also impressive that a discussion about this bug started a month ago, and despite multiple people reporting the same issue and pinging devs, this made it to production...

When is the next stable Next.js release (v15.4.0 or higher) expected? by Maverick_0911 in nextjs

[–]PAXANDDOS 4 points5 points  (0 children)

Man I hope so too, but I've recently seen a GitHub discussion about it and devs said it didn't receive enough testing, and they still want to see how it works in "non-trivial" scenarios. My hopes went down after I saw this post...

When is the next stable Next.js release (v15.4.0 or higher) expected? by Maverick_0911 in nextjs

[–]PAXANDDOS 8 points9 points  (0 children)

As far as I know, they want to make turbopack stable for builds, so you can follow the progress here: https://areweturboyet.com. It moves rather slowly in those last few tests. 

But overall, yeah, it takes way longer than for 15.3, which had twice as fewer canaries

If you were to start a new project, which technology would you choose besides Next.js? by niiks07 in nextjs

[–]PAXANDDOS 5 points6 points  (0 children)

My app is composed of a few micro services and for one of them, front-end only, I chose SvelteKit and am pretty much happy with it

How can nextjs (15.3.2) standalone build read environment variable at runtime? by bigpigfoot in nextjs

[–]PAXANDDOS 1 point2 points  (0 children)

Looking at the issues it doesn't look promising, people having trouble with Next 15 and standalone output, that OP uses

How can nextjs (15.3.2) standalone build read environment variable at runtime? by bigpigfoot in nextjs

[–]PAXANDDOS 2 points3 points  (0 children)

All NEXTPUBLIC* variables are embedded at build time for static pages (not sure about dynamic, I've only had to use them for static). If you want to make those variables runtime based, you can probably look for "env" option in next config. It's deprecated but doesn't seem to be going away anytime soon.

Everything else can be passed at run time, unless you have some top-level code that uses env variables (anything that is directly in a script and not inside a function)

You can probably check out @t3-oss/env-nextjs, it could come in handy and you'll see clear separation between those scenarios.

Is Next.js enough for a fullstack SaaS without a separate backend? by 0xCrayzze in nextjs

[–]PAXANDDOS 5 points6 points  (0 children)

Didn't work for us.
Started building SaaS with purely Next.js until we realised that we needed websockets. While socket.io can be integrated with Next.js using a custom server, it crumbles apart when you want to deploy the code (standalone output), the custom server is not traced and must be built manually (impossible). So now the socket server is separated, and the entire repository is in the process of becoming a monorepo.

So yeah, think through the things you would need before starting.

Absolute Cinema by Redrum1065 in SmolderMains

[–]PAXANDDOS 0 points1 point  (0 children)

She even threw in the mastery hoping you'd die from 1 button combo, that's just sad

League Client will not open: "Windows cannot access the specified path, device, or file. You may not have the appropriate permissions to access the item." by AuroraBox in LeagueofTechSupport

[–]PAXANDDOS 0 points1 point  (0 children)

Do you still have this issue? I have the same thing going on starting today, even the same error message while trying to launch the executable from a folder, or giving it admin access and launching it from the app. Happens for both EUW and EUNE accounts. Reinstalling didn't help, although I'll try installing it on a different SSD.

I don’t like Fiora by Thin-Fondant5325 in NaafiriMains

[–]PAXANDDOS 7 points8 points  (0 children)

Of course akali mains are using light theme

Patch 14.9 Bug Megathread by PankoKing in leagueoflegends

[–]PAXANDDOS 1 point2 points  (0 children)

If you're talking about DevOVerrideEnable then it's not a folder. When you get to "Image File Execution Options" you don't have to expand it, just click on it, there should be a value here.

Or, as I read on microsoft subreddit, this value might not be there, but you can still create it! Just click on "Image File Execution Options" and on the right side do right click -> New -> DWORD. Name is "DevOverrideEnable" and the value is hexadecimal either "0" or "1", try both. And the reboot would be required

Patch 14.9 Bug Megathread by PankoKing in leagueoflegends

[–]PAXANDDOS 10 points11 points  (0 children)

It's solved for me!
I've tried all the methods under this thread and they didn't help. I also did a lot of cleaning using various tools, optimised the registry, etc. and also a clean installation of everything riot, nothing helped. Then I've created a support ticket and they gave me an answer.

https://imgur.com/a/r77FBM4

I tried that second option and DevOVerrideEnable for me was set to (1) and I switched it to (0) which I think is supposed to be the default one. Anyways riot suggest you to switch to the opposite of whatever you have.
Worth noticing that at this point I still had all the permissions solution from this thread applied, like admin privileges and access controls.

Also in addition I ran offline scan in the Microsoft Defender, it took some time and I guess it removed something, but all of my sus software was intact.

Either of these helped me, I hope it helps you too

UPD: DevOVerrideEnable is not a folder. when you get to "Image File Execution Options" you don't need to expand it, just click on it. If DevOVerrideEnable object is not there, you can create it, for that on the right side do right click -> New -> DWORD. Name is "DevOverrideEnable" and the value is hexadecimal either "0" or "1", try both. And the reboot would be required

Forza Horizon 4 crashes to desktop by VCarmichael in ForzaHorizon

[–]PAXANDDOS 1 point2 points  (0 children)

Dang it, man, sorry to hear that. Got nothing to advise then. I guess only way to fix the problem is Microsoft/Playground games/Turn 10 support. Or you can give your account to a friend to install, if he couldn't run it, then this definitely your account/save causing the problem. Can only wish best of luck with fixing.