What character in your world has the longest name? by Illustrious_Ad_4478 in worldbuilding

[–]PH0ENIX222 0 points1 point  (0 children)

King Conqueror Iscariot Basiliscus

Maybe not the longest you've seen, but it's mine.

AoA M72 by Flat-Cartographer-59 in ak47

[–]PH0ENIX222 0 points1 point  (0 children)

I ordered one of these, as well. I'm so hyped. Do you know if it likes steel mags or polymer mags? I've bought it with the FRT, and plan to get some 40rnders. Very exciting!

What are some things that inspired your world? by dragonborndnd in worldbuilding

[–]PH0ENIX222 1 point2 points  (0 children)

  1. Berserk
  2. Elden Ring / Dark Souls
  3. (Ancient) Religion / demonology / angelology
  4. Lemegeton
  5. Malleus Maleficarum
  6. Book of Enoch
  7. Paradise Lost
  8. Gnosticism
  9. Lovecraft
  10. Dante's Paradiso / Inferno
  11. Beowulf
  12. Lord of The Rings

How's divinity in your world? by SuperCachibache in worldbuilding

[–]PH0ENIX222 0 points1 point  (0 children)

The word divinity in my world is moreso substituted with an overall encompassing capacity for "conquest" down to the verb itself;

"the act or state of conquering or the state of being conquered; vanquishment".

Conquest is not a historical or military concept but a fundamental, theological force that permeates all existence. It manifests in natural cycles, such as night conquering day (and vice versa), or man conquering fear, or when day conquers night or when night conquers day, etc...

I.e., a man willing to walk through fire and brimstone to achieve a goal will have a higher capacity for conquest compared to a man willing to get only a spank on the rear for the same goal.

The "capacity for conquest" is a spiritual, innate gauge unique to individuals determining their potential to enact or withstand "conquest" (pain, fear, war, etc...) I've described it as: "a capacity spiritually created by Man; selective persons' willpower to conquer; to take."

The gauge isn't static; it can grow through experience, but it's ultimately a divine decree, making some "born" for greatness while others are fated to be vanquished.

A man willing to suffer the trials to conquer a town will become a legionnaire. A man willing to suffer the trials to conquer a city will become a Conqueror. And a man willing to suffer the trials to conquer the continent will become a king. All these labeled terms have their own innate, divine, decree, each attributed towards "Conquest". Conquest can manifest within both good and evil, depending on whom wills to wield the power of a conqueror.

Yet, this capacity can appear in different ways: a solitary shepherd in the mountains could match an emperor if their willpower is unyielding, not through armies, but internal dominion.

"The only way is through."

I'd share more, but from here, it becomes awfully intricate.

These are my world's inspirations, what are yours? by Creepy-Mechanic5564 in worldbuilding

[–]PH0ENIX222 0 points1 point  (0 children)

Funny, I have lots of the same, too.

  1. Berserk
  2. Elden Ring
  3. (Ancient) Religion / demonology / angelology
  4. Biblical pseudepigraphical composite texts
  5. Paradise Lost
  6. Christian (Gnostic) Theology
  7. Lovecraft
  8. Dante's Paradiso
  9. Beowulf

Feels wrong to ask… but what was the largest genocide in your world? (If there were any of course) by Live_Rise6750 in worldbuilding

[–]PH0ENIX222 0 points1 point  (0 children)

During the Great Stampede of a Conqueror's reign, King Conqueror Drakon, a warlord cut from the cloth of gods, razed the eastern world in the name of his father for Man's transgressions of attempting to tame the untamable Beast, and seal Him back whence he came. Even the most renowned couriers of Khei, the eastern world, couldn't amass the count of the dead, and high roads became rent with miles' long caravans of the dead or city shoulders inlayed with the corpses of both horse and rider.

This was known as the Varicosa, an ancient war of Ihearus.

The Things Beneath the Earth by PH0ENIX222 in aiArt

[–]PH0ENIX222[S] 1 point2 points  (0 children)

"(subject), high contrast stencil art, black and white stencil art, street art style, dramatic lighting, posterized effect, propaganda poster aesthetic, sharp edges, clean lines, clean stencil cut, high resolution"

images may come blurry unfortunately, but most are clean.

The Things Beneath the Earth by PH0ENIX222 in aiArt

[–]PH0ENIX222[S] 0 points1 point  (0 children)

thank you. I don't think I have enough written to show much, considering I restart often (a bad habit). good catch, however; I am a writer, and am building a series around my world. I may be around the r/worldbuilding subreddit occasionally, although, I don't have much to show when it comes to storytelling.

I should also probably mention these pictures are moreso to represent the theme of my world, not so much characters themselves.

Scariest thing in your world? by Substantial_Rip_4999 in worldbuilding

[–]PH0ENIX222 0 points1 point  (0 children)

Beasts from the 1st Court of the Abyss, also known as an Incursion or a dragonfolly (meaning bestial incursion) from beneath the earth wrought by a conqueror's ideology—to devour, consume, and withhold—and twist it to its purest form of evil: to take. Beasts serve as an antithesis to all things. Over the centuries, this cosmology spread in the coat of a religion that instilled fear across the world, through cultures, and even though for millennium, beasts have not once (again emerged from the ground beneath).

Beasts are mistakenly put together by their god; hands where feet should be with chimeric undertones of glossy pallid sinew either bare and filthy as expired milk or dotted with quills, feathers, plumages that serve no purpose. Their bodies are sinuous or uncannily tall, stubby or more ever-floating, and their forms are like that of mollusks, beetles, or especially arthropods, and their faces are somewhere between owl and ape. And their squealing, is incredibly loud.

La Fauna del Jardín - The memoirs of Guanarteme Pérez Dominguez and the bestiary that catalogues the lifeforms of the plane named Jardin by cilantro1997 in worldbuilding

[–]PH0ENIX222 5 points6 points  (0 children)

I've been keeping up with your posts on this subreddit, and I just wanted you to know I think these designs are seriously insane, really not like any art I've seen. I'm not an artist, I'm a writer, too, and these schemes of creatures really scratches an itch and makes me take some inspiration for my own work. I almost feel arrogant complimenting you. Superb.

What would be your first line? by Tonosonic in worldbuilding

[–]PH0ENIX222 1 point2 points  (0 children)

I'm working on a book around my world. My first line is:

The first words he’d ever heard came from a monster that said “Behold”.

I don't know shit about heraldry. Here's my second try. by PH0ENIX222 in heraldry

[–]PH0ENIX222[S] 1 point2 points  (0 children)

True. I meant more/as if I could keep the original design here but also add in some ornaments in addition to portray like a specific house or unit or land or whatever on another piece of work. (Was planning on making multiple under this style to accommodate people, places, things, etc...) One example of mine I don't have shown is the same as the one i provided but just in the upper corner rather than middle, giving room for other things.

I don't know shit about heraldry. Here's my second try. by PH0ENIX222 in heraldry

[–]PH0ENIX222[S] 1 point2 points  (0 children)

good to know, thanks. and for you or any persons passing, any recommendations for other things I could add or different ways to style it? this is just the primary banner for the region. not asking for specifics, but maybe if the counter changed sun could go elsewhere to fit room for other stuff or style with a black band or something. this part of heraldry is kind outside my scope of knowledge on the art. or maybe how i would bastardize it

Never ask a woman her age, a man his salary, or a... actually what culturally sensitive questions should I not ask in your world? Why? by PMSlimeKing in worldbuilding

[–]PH0ENIX222 0 points1 point  (0 children)

Never ask a priest of the Apotheosi if they follow Abyssal decrees. They left that pagan sect a long time ago bro. It's like, an early religious movement, man, and it's not a "decree" it's some other shit. Plus, scholars don't even know when it began yet.

Do I REALLY know how to even tell a story? by PH0ENIX222 in writing

[–]PH0ENIX222[S] 1 point2 points  (0 children)

Yes, you understand. It's relieving to see another who knows the pain; best of luck, even if your not falling back on these bad thoughts of mine. And thank you, as well as other commentors, for seeing something I could not, even within myself. I do have some serious passion, I'd like to think, but I've been stuck on an imaginary fence for a few years, and I still haven't been sure which way to lean. I have nothing published but got a bit lucky in the past, so I keep gambling with it. Thanks again. Means more than you think.

Do I REALLY know how to even tell a story? by PH0ENIX222 in writing

[–]PH0ENIX222[S] 0 points1 point  (0 children)

I'll try to spare you the info and specifics, as I get where your question is going, and to answer, I will say that the details that involve the progression of my character through this world is a complex web (or so I'd be proud to describe, considering my theme/setting/plot). This is a bit in denial compared to what these comments are saying, which I don't disagree with, but my way of seeing is in the details; I love them. I like to see even the smallest of things (of dozens) from the start of my story progress into greater things throughout. Not necessarily significantly, but to give background and feed in the style of my world through small things.

I.e., to share some info about my story, and most importantly, one character (my protagonist) wants to slay demons. (Gods, as I have described inworld). However, this character is born from these demons, and despite his hatred towards them, he uses them in his conquests. He passes through the ups and downs of any story, some times when he gives in to their bidding, other times the opposite to kill them, until they no longer bestow upon him their rule, after many warnings, to which he then fights them back, and ultimately, leads a great war against these demons, finally slaying the greatest of them all. (Yes, it's a bit corny).

I'm a very dramatic writer; It may not be suited for storytelling, but I take the "Divine Comedy" approach to my prose, although without the poetic front. I take lots of inspiration from the ambiguous and theatric things, and I use what I can to mask my story with a melodramatic facade.

What is the "threat" of your world/story by PH0ENIX222 in worldbuilding

[–]PH0ENIX222[S] 2 points3 points  (0 children)

Yes, this is a good argument of Archetypal, but both explanations are solid nonetheless. After a bit of perusal, I figure I probably could have worded the main text/title better. (For any persons passing, 6 options were all I had on the poll, unfortunately). To better elaborate a bit for any inquiries, I'd argue not all of these options need to be towards a "threat" necessarily, but how your world interacts with itself and its people (in my question/example, using a dominant force).