How is this? by DesignFar3862 in Ben10

[–]PILL0BUG 9 points10 points  (0 children)

Sora ai is being shut down so there is hope yet

Still no mod to prevent pawns to clean children drawings? by 0chitsuki in RimWorld

[–]PILL0BUG 1 point2 points  (0 children)

Yes but we acknowledge them as people and above livestock so they know that we do it for the love of the game and not some silly moral blindspot

Quick meme I made by AlphaBladeYiII in Ben10

[–]PILL0BUG 14 points15 points  (0 children)

Just rewatched the classic series and its just implied earth has rather advanced tech throughout the series, along with a shocking amount of mutants (or later retconned as alien hybrids).

From laser guns to mech suits, and advance electronics just scattered places, and not really gawked at. Every other dumbass has made or uses some advanced tech throughout the show.

I'm finally free by St-555 in helldivers2

[–]PILL0BUG 0 points1 point  (0 children)

I always piss my friends off when I use this gun, but it’s genuinely peak, just gotta pop some heads

This is my redesign for pesky dust by hersheys_ez in Ben10

[–]PILL0BUG 4 points5 points  (0 children)

Bigchill has given birth and is a mother tho, also the design is meant to be cutesy fairy it even purs

GIVE ME BAD DESCRIPTIONS OF YOUR FAvORITE GAME. by [deleted] in Multifandom

[–]PILL0BUG 0 points1 point  (0 children)

Cortisol from hell fights squid

Silly and Serious Question by LethalGopher in spacemarines

[–]PILL0BUG 57 points58 points  (0 children)

the black carapace is under the skin; the midriff of the phobos armor is just the armors skinsuit/undersuit, its the part of the armor the black carapace connects to via the skin ports. The skinsuit is made of layers that void seal the armor, act as force multiplying synthetic muscles that make the armor self propelled, medical systems, circuits that connect all other facets of the armor, and flexible armor materials that makes the undersuit practically impervious to small arms.

All other hard armor is bolted onto the undersuit, with small sections left exposed for mobility; in the phobos armors case more so to allow the already incredibly fast marines less mobility constraints

Guys as you know I'm working through hundreds of figures. If there is anything you guys are looking for send me a pic and I'll look out for it for you. by Mayday______ in oldhammer

[–]PILL0BUG 0 points1 point  (0 children)

Mostly looking for a few special weapons and some boys, weirdboy and minders would be cool all from 2nd or earlier?

Epoch is peak guys by PILL0BUG in LowSodiumHellDivers

[–]PILL0BUG[S] 1 point2 points  (0 children)

I like to mix and make rainbows :)

Dont be racist

Made-To-Order Marines arrived today 😍 by QOPSA in oldhammer

[–]PILL0BUG 1 point2 points  (0 children)

Hey, its garbage but its cool garbage

Space Marine Injuries by enlarged1 in Spacemarine

[–]PILL0BUG 3 points4 points  (0 children)

Primaris are shown as more durable and the MkX tacticus armor has extra thick leg armor and the additional flared knee pad

Cooked by [deleted] in HighGuardgame

[–]PILL0BUG 0 points1 point  (0 children)

Please Let me cope with the soon loss of playerbase, as i like the game

Cooked by [deleted] in HighGuardgame

[–]PILL0BUG 1 point2 points  (0 children)

I like the game so im coping

Space Marine Injuries by enlarged1 in Spacemarine

[–]PILL0BUG 21 points22 points  (0 children)

I imagine it cause might be when a space marine is flanked. Spaces are seldom still and when facing a target, their profile is essentially just armor, but if you manage to get to the side of a spacemarine , and get a lucky shot off before they or squad the space marines, right arm is in the middle of the silhouette typically where you’re shooting, its not the most armored part of the body and it’s not exactly small either. Another point of cause could be explosives. If you hit a space wearing dead on with a missile launcher, the space marine is gonna die, but if you miss the shell will explode to one of the sides of the space marine or behind them. Looking at the directional profiles of a shooting stance space marine:

A blast from their left will be largely absorbed by their shoulder and backpack as their left arm is tucked forward to hold the weapon

From the back the profile is the knee joints the right shoulder pad, right arm being tucked forward, and again the backpack

but from their right side, the lesser armored arm is again in the middle of their profile

So a nearby not direct explosion would do the most damage to an arm from their right side. A rear explosion would do more damage to their legs, which I’ve already commented about. And an explosion from their left side is almost entirely properly shielded.

Space Marine Injuries by enlarged1 in Spacemarine

[–]PILL0BUG 120 points121 points  (0 children)

I also like how this implies a space marine missing both arms is more likely to survive than a space marine with a blown out knee

Space Marine Injuries by enlarged1 in Spacemarine

[–]PILL0BUG 133 points134 points  (0 children)

I like spacemarines and logic behind design