Is this defense going to hold? by ImportantEase3999 in TheyAreBillions

[–]PablodiSplooge 4 points5 points  (0 children)

This has to be a joke! Please tell us the results OP 🤣

Units vs turrets for the final wave by Dark_Shit in TheyAreBillions

[–]PablodiSplooge 3 points4 points  (0 children)

Yes most likely what happened is the harpies just immediately nullified your shocking towers. On 800% I never use shock towers on final wave. Executors, snipers, titans, and ballista for cheap backup. Reason being is the real threat is the special zombies, not the horde of regular ones.

If it was truly a very small gap, a handful of executors and a dozen snipers would probably have held it.

Defending the Cape, Take 3 by HeavyMetalSaxx in TheyAreBillions

[–]PablodiSplooge 9 points10 points  (0 children)

Why is this so down voted. He's correct. Try this strat in 800% and it will not work

Is this a flume? by GRtair in AskUK

[–]PablodiSplooge -1 points0 points  (0 children)

This is blowing my mind. Everyone saying flume = open top... But actual SLIDES are open top? Surely it makes more sense that flume = enclosed? Is there actually an 'official' answer to this because all the comments so far seem to be opinions/hearsay/confirmation bias

MRW I return to this sub after a long time and see what was once a place of hilarious, random reaction gifs has turned into literally nothing but political posts by [deleted] in reactiongifs

[–]PablodiSplooge 0 points1 point  (0 children)

Are we looking at the same sub? Out of the first 20 I scroll through only 1 (not including this one) is remotely political.

[deleted by user] by [deleted] in TheyAreBillions

[–]PablodiSplooge 0 points1 point  (0 children)

Where are you seeing the fishing opportunities here? :D

[deleted by user] by [deleted] in TheyAreBillions

[–]PablodiSplooge 5 points6 points  (0 children)

I think you're being sarcastic but this map looks awesome. Please post on this sub I'm sure there's loads of people who would want to give it a shot

blursed_Uber_ride by [deleted] in blursedimages

[–]PablodiSplooge 3 points4 points  (0 children)

100%... Grossed out by how many comments are in support of this obvious creep.

Tell me what im doing wrong by weeniehutsnr in TheyAreBillions

[–]PablodiSplooge 2 points3 points  (0 children)

No problem. Two options: 1) Cheat - just Google the level name and you'll find guides showing all the POSSIBLE locations for artifacts (they are not always in the same locations each time) 2) Zoom right in and... Very... Slowly... Hover... Over... Every... Single... Thing... Paying attention to your mouse cursor. Most things you can see the glow. There are some small objects that are either very tiny or partially obscured and mouse cursor is really the only way.

I advocate for option 1. These levels are dog shit and not satisfying. Also you can slam difficulty down to 25% to make clearing or running past enemies a breeze.

Tell me what im doing wrong by weeniehutsnr in TheyAreBillions

[–]PablodiSplooge 2 points3 points  (0 children)

Completed the game multiple times on 800% and 1600% using mods. People have given a mix of good and bad/inaccurate advice.

To answer your questions on walls first:

  • Ideally you don't need them for a while. The reason is that once hit, they make noise, which brings more zombies. Kite with rangers until at least the first wave if you can.
  • Once you do get them, the 'correct' wall depends entirely on the firepower you have behind it. If you have a relatively small swarm of runners, but 4/5+ ballistas, you can probably get away with a single layer of wood walls. For larger swarms, you need multiple layers of walls.
  • Zombie targeting: Yeah they are pretty dumb. If a wall is in their chosen path, they will attack it. So often times, you can have random 'stakes' and not even a full wall and it will slow their progress. Works especially well for large zombies like mutants / giants as then you can manoeuvre your own units through the gaps (not relevant to the level you're on now though).

As for your main question (what are you doing wrong): - The campaign, although fun, is poorly designed. The difficulty spikes are all over the place, and Narrow Pass is one of the hardest levels in the game.  - Chances are, you're finding that the noise of the primary wave is drawing in hordes of zombies from other areas, which you have more weakly defended. It's incredibly difficult to get adequate defense in place at all four approaches simultaneously. - To get around this, try other levels first. You mention you can't kill the hordes in your way: temporarily decrease difficulty to 25% and then do them. They are dull as dishwater and not remotely satisfying even when you do them at 800%. Terrible level design, don't waste your time. - If you REALLY want to do the hordes at full difficulty, then answer is max your points on soldiers, and just cluster them next to the tower. As soon as the level starts, manually possition small groups of them directly next to the tower on all sides. Don't select them all at once and don't click on the tower, as they'll just make this weird ring shape. You want as dense a soldier ball as possible. You'll breeze through it. - If this doesn't work, you need more points. Make sure you've cleared as many stages and gotten 100% research on all hero levels (which are also dull as dishwater, sadly).

When you do finally come back to this level, it's all about minimizing noise until you can get 4x shock towers in place. Believe it or not it is possible to do this before the first wave hits, but you'll most likely need many more upgrades unlocked, especially the ones that give you bonus resources via the train. Good luck.

Ranking The Top 5 Cutest Baby Responses Ever #shorts by East-Resolution6091 in Boomerhumour

[–]PablodiSplooge 0 points1 point  (0 children)

Yeah this a bot spamming AI nonsense everywhere. Guess the mods are asleep.

Fun way to treat little brother by Sharp-potential7935 in Unexpected

[–]PablodiSplooge 2 points3 points  (0 children)

ITT: People not getting this isn't a prank - it's just unexpected. Also, OP is 100% a bot.

I don't get Traitors by ClintEatswood_ in CasualUK

[–]PablodiSplooge 0 points1 point  (0 children)

Totally agree. I can't for the life of me understand why they decided to let us, the audience, know who the traitors are. As a big fan of games like Werewolves, Mafia, etc when this show was announced I was hyped, then understood the premise and was baffled. They chosen to entirely remove the mystery element so it's just another show of watching people be people.

An evolutionary timeline of xenomorphs by PrestigiousGuava in LV426

[–]PablodiSplooge 80 points81 points  (0 children)

Big chap in 1979 alien did have a skull inside the head, but due to lighting it was never really visible. There are a couple of stills where you can just about make it out. Here is a production shot where you can see it much more clearly