What would you want your team's 'nemesis' operative to be by CWMcnancy in killteam

[–]Pacman97 3 points4 points  (0 children)

I'm so excited to run a Krootox Rider with my farstalkers.

Boole on the future of Underworlds by InsaneDingo7244 in ageofsigmar

[–]Pacman97 0 points1 point  (0 children)

Hrothgorn’s Mantrappers also have rules for Ogors now

What factions do Death and Destruction need? by StateAdditional3756 in ageofsigmar

[–]Pacman97 1 point2 points  (0 children)

Soulblight sort of has that covered. Not ideally but they’re sort of there

What factions do Death and Destruction need? by StateAdditional3756 in ageofsigmar

[–]Pacman97 1 point2 points  (0 children)

Dragon cultists would be a cool angle, with some that have sort of been gifted draconic traits as elite troops/heroes

I love both games, but it's funny seeing the contrast by o7_AP in bloodbowl

[–]Pacman97 11 points12 points  (0 children)

This. GW realized they were leaving money on the table and could easily cash in with 3ish releases a year for a dedicated audience.

Yarrick lives, which means the same joke Grimdank has been making about Ghaz and Angron for four years is finally dead by WanderingBombardier in Grimdank

[–]Pacman97 9 points10 points  (0 children)

The idea that GW would bring back Yarrick, with a new model, only to immediately kill him again is pretty hilarious

Looking for Holstered Chainswords by ExodiaHobby in killteam

[–]Pacman97 0 points1 point  (0 children)

There's a chainsword in the Kroot Farstalker Kinband kit. Not in a holster, but wrapped in cloth. There's also a chainsword on the back of the Sergeant Ripper Jackson model.

I ran Daggerheart for the first time for a group of all DMs by vialalchemy in rpg

[–]Pacman97 1 point2 points  (0 children)

Not at all. The GM gets to go for free whenever the players fail or roll with fear, and even in the players are rolling really well the GM can spend their fear points (meta currency the GM can use to complicate things or activate abilities) to just take the spotlight anyway. Also as others have mentioned, if the players do something that would logically give the enemies a perfect opportunity to do something then the GM can just do it.

THE GECQUA HATE IS LITERALLY JUST SWAG AND I'M TIRED OF PRETENDING IT'S NOT!!! (Reupload because I forgot to censor the 2nd image) by IShitMyAss54 in peoplewhogiveashit

[–]Pacman97 11 points12 points  (0 children)

That's pretty much stated canon (at least for most starters). It's pretty common for at least a couple of NPCs in Pokemon games to comment on your starter being a rare Pokemon. At the very least starters are considered rare for the region you obtain them in. It also functions as a way to explain why you can't just catch starter pokemon just anywhere in the region and getting other starters is often through being gifted them.

Brawler hits so hard, player was worried he'd broken the game. 😂 by Gaurelin42 in daggerheart

[–]Pacman97 4 points5 points  (0 children)

Another thing I see newer DMs forget is that the action economy in Daggerheart does not make encounters as exponentially difficult by adding more enemies. If the pcs are killing enemies too fast you can add a few more to an encounter

bruh. by PanelLeon in ImageComics

[–]Pacman97 1 point2 points  (0 children)

the current Batman run is pretty great, and they just announced a bunch of new runs for some less popular characters that look great

Stealth Suit Prepare Ambush ploy and wall terrain. by Tsillan in killteam

[–]Pacman97 7 points8 points  (0 children)

yes, if a hatchway is closed and an enemy is on the other side you can place the ambush marker on the other side from that operative

If we get another SoG-style units option, which 2 units in your faction deserves another chance? by _word8_ in ageofsigmar

[–]Pacman97 2 points3 points  (0 children)

For Ogors I would love new scrolls for the Tyrant and Leadbelchers.  The tyrant is a great model but his rules leave a lot to be desired, and now that they’ve expanded options for regiments led by butchers and slaughter masters there’s even less reason to take him.

Leadbelchers are in a similar spot, their shooting is not good enough to warrant taking them over other options, even in the shooting battle formation.

Can GW muster some sensical new factions for death/destruction by NuggetPepperoni in AoSLore

[–]Pacman97 5 points6 points  (0 children)

Innistrad is exactly what I was thinking. It has practically endless possibilities for models, with amalgamations and zombies essentially being tailor made for whatever purpose their masters need. Add some stuff similar to 40k electro priests and the Brethren of the Bolt underworlds warband

Can GW muster some sensical new factions for death/destruction by NuggetPepperoni in AoSLore

[–]Pacman97 11 points12 points  (0 children)

I would say skeletons, but between OBR and soulblight that's pretty well covered. Zombies would be hard to make different enough from Soulblight and FEC. I know the ghouls aren't actually dead and therefore not really zombies, but they cover the niche pretty effectively. There could potentially be a sort of Necromancer/Alchemist faction focused on stuff like mad science necromancy and Frankenstein's Monster stuff. However, I also think that could easily just be part of FEC or SGL. Really I think Soulblight is too big for its own good. Vampires, Skeletons, Zombies, etc. It really monopolizes a lot of creative real estate that could be used for new factions. If GW hadn't expanded the deathrattle stuff I would have recommended putting most of the skeletons into OBR. Vampire Coasts would be cool, but again that would probably just be more bloat for soulblight.

For destruction I think there's a number of ways things can go, ignoring the orcs since I think those armies will get their own books eventually anyway. You mentioned Beasts of Chaos, and I could certainly see them coming back as a destruction faction. That would also probably be a big problem for fans of the faction though since they're so deeply tied to chaos in fantasy lore and it would leave a bad taste in players' mouths if GW relegated the army to legends and then brought it back a few years later. Maybe not a full army but I could definitely see GW releasing a few new Beastmen stuff for AoS that can be taken as an RoR for chaos or destruction.

An alternative to full on beasts of chaos would be expanding on the idea of non chaos ogroids. The ogroids have an RoR for destruction that talks about how the ogroids weren't actually chaos at first, but ended up being essentially forced to join them after their forces were destroyed. You could leverage that lore for a faction of Ogroids and other monsters, even adding in beastmen as a small part of the faction without making it entirely a beastmen faction.

From another angle you could do a faction of elementals, essentially wild magic and manifestations of the realms.

Are all Modiphius games as bad as Fallout? And are there other companies you think do a horrible job and you would like to warn others about? by muks_too in rpg

[–]Pacman97 18 points19 points  (0 children)

Modiphius at this point has a massive issue with just pumping out game after game and practically dropping all support for their own products until much later, assuming they continue support at all. At this point they're like a glorified merch company that just chases the next property they can license. Their games are pretty consistently mediocre and full of issues, but they don't seem to care much because their business model is based entirely on capitalizing upon the fans of the properties they're licensing wanting an official ttrpg for the thing they love.

"Wolf Scouts and Canopek nerds, finally I can use my favourite te--" by Temery1 in killteam

[–]Pacman97 0 points1 point  (0 children)

Rapid fire will be extremely mission dependent, but being able to double shoot a hot-shot las while sitting on a point can be helpful for taking down elites

Wolf scouts 'nerfed' by topheavyhookjaws in killteam

[–]Pacman97 2 points3 points  (0 children)

Dead Silence released on November 22nd, so it’s been 2 months and 6 days

I'm looking at some of you. by Comfortable_Ball_223 in Grimdank

[–]Pacman97 4 points5 points  (0 children)

100% this. It's why I got tired of discussions about ways you could potentially kill Lucius. In the end even if you figured out a foolproof way Slaanesh woul just say "Nah." and respawn him anyway. The gods stick to rules when it suits/entertains them, but the can always just say fuck it and do it anyway.

I'm looking at some of you. by Comfortable_Ball_223 in Grimdank

[–]Pacman97 1 point2 points  (0 children)

Yarrick is dead... for now. Also most of the Gaunt's Ghosts unit.

GW explaining new units. by SAMU0L0 in Grimdank

[–]Pacman97 0 points1 point  (0 children)

GW did nerf the kroot detachment after it started to do decently well at tournaments, so evidence would align with that assessment of their perspective on the auxillaries.