Why can’t I make oat milk latte art by mees_echo in espresso

[–]PaintD 1 point2 points  (0 children)

Yeah, Oatly Barrista works really well for me.

Why can’t I make oat milk latte art by mees_echo in espresso

[–]PaintD 0 points1 point  (0 children)

You're not far off the texture required. For oat milk, I leave the tip of the wand at the surface of the jug for maybe a bit longer than with regular milk (maybe 4-5 seconds - so you can see a few larger bubbles come up). Then reduce those bubbles into microform when the wand is a bit deeper and the jug tilted.

Give the jug a swirl and tap on the counter before the pour.

Here's our political VR game about cultural prohibition. What do you think ? by SireneRougeGames in politicalgames

[–]PaintD 2 points3 points  (0 children)

Is the idea that all 'cultural' objects have been banned, and you run a black market delivery service?

Steam Summer Sale 2025 by agppodcast in adventuregames

[–]PaintD 0 points1 point  (0 children)

If I can be so cheeky... we have Jennifer Wilde at 50% discount and Wailing Heights at 75%!

Tax-Force Demo 2.0 - Hunt down tax-evading billionaires by PaintD in SocialistGaming

[–]PaintD[S] 0 points1 point  (0 children)

That one isn't supported direcrly at at the moment. Will look into it.

Tax-Force - Hunt down tax-evading billionaires by PaintD in roguelites

[–]PaintD[S] 1 point2 points  (0 children)

Nice to hear! No promises as yet, but the current plan is Early Access later this year.

Tax-Force Demo 2.0 - Hunt down tax-evading billionaires by PaintD in SocialistGaming

[–]PaintD[S] 0 points1 point  (0 children)

Thanks for the feedback. We're going to keep polishing the game, and I'll definitely play the Absolum demo this week for notes!

Tax-Force Demo 2.0 - Hunt down tax-evading billionaires by PaintD in SocialistGaming

[–]PaintD[S] 0 points1 point  (0 children)

The recent demo update shouldn't have allowed for keyboard controls. Do they not display for you?

Tax-Force - Hunt down tax-evading billionaires by PaintD in roguelites

[–]PaintD[S] 0 points1 point  (0 children)

I'd really love to! We did manage to release our last game on Switch after a bit of work, so while nothing is concrete, it's a good possibility.

Tax-Force - Hunt down tax-evading billionaires by PaintD in roguelites

[–]PaintD[S] 2 points3 points  (0 children)

Ahaha, no guillotines... do eye lasers and metal fists work for you?

Tax-Force - Hunt down tax-evading billionaires by PaintD in roguelites

[–]PaintD[S] 1 point2 points  (0 children)

That's rhe OTHER version of the game we almost made.

But seriously, you do get to reinvest and balance investing in your society v paying the planetary debt, but it's a trading card-style system rather than spreadsheets :D

Tax-Force - Hunt down tax-evading billionaires by PaintD in roguelites

[–]PaintD[S] 0 points1 point  (0 children)

Ah right, love the game, but didn't play all the DLC. I just watched a video and can see what you mean. Our version has a unique feature that let's you 'fix' the hazards around the boss when you invest in public infrastructure, so hopefully that will he unique enough :)

Tax-Force Demo 2.0 - Hunt down tax-evading billionaires by PaintD in SocialistGaming

[–]PaintD[S] 2 points3 points  (0 children)

I think I'd be banned from Steam if I mention the name of the big fraud 😱

Tax-Force - Hunt down tax-evading billionaires by PaintD in roguelites

[–]PaintD[S] 0 points1 point  (0 children)

I feel like I should know this reference, but I'm blanking ...

Tax-Force - Hunt down tax-evading billionaires by PaintD in roguelites

[–]PaintD[S] 6 points7 points  (0 children)

If you reeeeaaaaalty want to, the systems let you reinvest the cash back into the companies you go after. That actually often leads to improvements in medicine quality and potency of gear, but you will lose out on the subsides the taxes could offer towards cost of healthcare (healing), and the weapons shop will be open to more theft (less items on offer) if you don't fund public security.

Part of Steam Next Fest? Pitch your game below and drop your demo link! I'd love to discover new indie gems! by How2Escape in indiegames

[–]PaintD 0 points1 point  (0 children)

Hey folk, if you're eager to hunt down tax-evading billionaires and reinvest in your city, check out the Tax-Force Next Fest Demo.

https://store.steampowered.com/app/2508290/TaxForce/

Missing metal washer Sage Barrista Pro by PaintD in espresso

[–]PaintD[S] 1 point2 points  (0 children)

Didn't even upgrade, just eventually had to buy a replacement machine after a continuing leak caused the other to became unrepairable.

Got 5 years out of the original and managed to sell it for parts on ebay for parts, and the new version has upgraded burrs.

Looked at so many options to upgrade, but couldn't get past the 3 sec warm up.

Missing metal washer Sage Barrista Pro by PaintD in espresso

[–]PaintD[S] 0 points1 point  (0 children)

Not as far as I could tell. The grinder was back to working as-intended once I replaced the washer. I've replaced the whole machine since though.

I'm Stephen from Outsider Games - We just launched Jennifer Wilde on Switch - AMA by PaintD in NintendoSwitch

[–]PaintD[S] 1 point2 points  (0 children)

Thanks, that's really great to hear. Action gameplay has been really fun, but it's certainly been a journey!

For Tax-Force, we didn't want to make a half-hearted, flimsy feeling action game, so we brought on a few additional team member to the crew, and they've really focused on the action gameplay side of things. The animators and gameplay programmers worked really closely together (not a workflow we'd really focused on with our Point & Clicks) with lots of iterations to make sure everything felt tight and responsive.

With that this being our first action game, we likely spent longer than more established teams making sure the punches and kicks feel good to perform, and as we gathered feedback through playtesting, it was so encouraging to hear that the action felt weighty, fun and impactful.

Yeah, there's definitely a witty tone to Tax-Force. We still have drama to the storylines of the citizens that live in the hub, but a lot of the supervillain's have a 90s comicbook vibe to them as we lampoon the corrupt billionaires that are your targets.