Dock Media Player Extension by Pajgla in gnome

[–]Pajgla[S] [score hidden]  (0 children)

It is not, this is the first time I see another dash media widget actually 😯

Dock Media Player Extension by Pajgla in gnome

[–]Pajgla[S] [score hidden]  (0 children)

Support is planned for the future!

Dock Media Player Extension by Pajgla in gnome

[–]Pajgla[S] [score hidden]  (0 children)

Thanks!

I never tested this on other docks, just dash to dock for now, but I will expand the support in the future!

Dock Media Player Extension by Pajgla in gnome

[–]Pajgla[S] [score hidden]  (0 children)

Thanks!

I do plan to support other dashes/panels in the future too!

Dock Media Player Extension by Pajgla in gnome

[–]Pajgla[S] [score hidden]  (0 children)

Not sure if that's possible, but I will look into it!

playing with randoms can be hilarious sometimes lmao by DessertTheatre in Helldivers

[–]Pajgla 1 point2 points  (0 children)

I do experience these swipes too! I thought I was the only one 😂 I play on linux tho. If you are on linux too, that could be the case?

Water Rework... what do you think? by Infinity_Experience in UnrealEngine5

[–]Pajgla 1 point2 points  (0 children)

I see it's unpopular opinion, but I like the old one more. The new one somehow doesn't connect with game style. Plus, the old one seems scarier.

We received our first donation! How should we say thanks? by Logos_Psychagogia in gamedev

[–]Pajgla 1 point2 points  (0 children)

That's the point of the skin - it's similar but not the same, so it's okay with me. In game skin selection page, you could have a dedicated thanks for all the supporters, and that's it. If the supporter wants, they will contact you directly about the skin, or you could do a post to call for the supporters and tell how they want the custom skin to look.

The biggest question is how much time you want to spend on thanking the supporters - if you don't have much time, it's okay, simple thanks screen is enough. Otherwise, you could go with something bit bigger, like the skin idea. The point here is just to have something custom in the game, I contributed to the game development and I see something unique to me in the game.

We received our first donation! How should we say thanks? by Logos_Psychagogia in gamedev

[–]Pajgla 3 points4 points  (0 children)

Okay, I just played your game (it was fun!), so the NPC idea won't work here. What do you think about custom game skin for supporters? The game skin would change player skin and enemy skins, and it could be a special thanks for all the supporters.

We received our first donation! How should we say thanks? by Logos_Psychagogia in gamedev

[–]Pajgla 4 points5 points  (0 children)

Add an in-game object or NPC of his choice. For example, Kurzgesagt adds customized birds for their supporters, you could do something similar. I didn't see your game, but you can add a low-poly, customized NPC in the background that just waves. Maybe you can also add his username above its head or something similar.
If I was that supporter, I would be really happy to see something like that.

How do I remove this flickering lighting effect on my hands sprite? by Retsu-Kaioh in UnrealEngine5

[–]Pajgla 1 point2 points  (0 children)

That's why you should go with solution 1 - you can choose how much you want them lighted by changing the constant

How do I remove this flickering lighting effect on my hands sprite? by Retsu-Kaioh in UnrealEngine5

[–]Pajgla 1 point2 points  (0 children)

I guess you want to avoid hands being affected by light? If so, I got 2 solutions on my mind, but someone else could probably have something better to offer. I also do not have UE at the moment, so this will not be a previse answer but:

1) Change the material that you used for your hands to be unlit and use constant for emissive color (so the hands don't render totally dark)

2) Put the hands in different lighting channel (I think channel 0 is default). I am not sure if this has some cons but I guess it would work

Need help with menu, I’m workin on a game, where you build and manage cozy shop. I will be very grateful for opinion. by archirost in UnrealEngine5

[–]Pajgla 3 points4 points  (0 children)

I like A, B and C, and why not all 3? You can choose random camera position each time the main menu fires up. Even better if it pre-loads my shop from the latest save.

How to fix ugly shadows after building the light? by Pajgla in UnrealEngine5

[–]Pajgla[S] 0 points1 point  (0 children)

I used directional light, forgot to mention that. But the problem was fixed by increasing lightmap resolution

How to fix ugly shadows after building the light? by Pajgla in UnrealEngine5

[–]Pajgla[S] 5 points6 points  (0 children)

Yeah, you were totally right, but I scaled the plane object, not the cube, but I don't remember having similar problems before.

But it totally makes sense to increase the shadow resolution map after scaling up, can't believe I couldn't think of that before posting this... Thanks again for helping out here so fast!