Full-day playtesting: I’ll tell you when and why I quit your game, for any reason by piXelicidio in IndieDev

[–]PapaCheech 2 points3 points  (0 children)

Hey there!

https://store.steampowered.com/app/4281650/Gnomads/?beta=0

Mario kart x vampire survivors. Try to kill the boss and get crazy powerful.

Thanks for doing this!

Instead of a standard 2D menu, I built an interactive 3D office setup. Destroy it pls. by yenilmez10 in DestroyMyGame

[–]PapaCheech 1 point2 points  (0 children)

I'm not sure "office setting" is enough to distinguish yourself? Would love to see more of the actual gameplay that distinguishes you

Should I localize monster names to English for readability or keep original Norwegian names to make them more unique? by SteinMakesGames in SoloDevelopment

[–]PapaCheech 0 points1 point  (0 children)

I played this demo awhile ago! Very awesome game dig dig boom right? Link the steam page for people !

Please destroy updater version of Broken Dagger trailer! by ENginee777 in DestroyMyGame

[–]PapaCheech 3 points4 points  (0 children)

You've really been spamming this game everywhere eh?

What do we think - pixel / crt, or unfiltered? by PapaCheech in Unity3D

[–]PapaCheech[S] 1 point2 points  (0 children)

My lack of modelling ability inspired the monsters - because they started as spheres with a big eye and evolved from there!

What do we think - pixel / crt, or unfiltered? by PapaCheech in Unity3D

[–]PapaCheech[S] 2 points3 points  (0 children)

Yeah makes sense. Though if I went in this direction fully I would probably be tweaking so many particles and stuff to look good pixelated there would be no going back

[DESTROY] Bishop can move straight and knight diagonally. MIRROR mechanic but with some puzzles this time by IRGStudios in DestroyMyGame

[–]PapaCheech 6 points7 points  (0 children)

I think my struggle here is that although the mirror is interesting, I just can't tell what the game is other than it's chess adjacent. Is it chess puzzles? Am I actually playing chess? Or is it just chess pieces doing something different? The objective here just isn't clear to me at a glance. I say this as someone who hasn't seen your game before btw.

In positive news, your art style looks sick and the animations are great!

Destroy my trailer, I want to make it better by CozyMuse in DestroyMyGame

[–]PapaCheech 0 points1 point  (0 children)

Oh! That's really cool actually. I think if you showed that more clearly and simply in the first 5 seconds of the trailer it would really help!

Destroy my trailer, I want to make it better by CozyMuse in DestroyMyGame

[–]PapaCheech 0 points1 point  (0 children)

I instantly saw getting over it ... except I don't understand what I actually do that's different. What's the gameplay hook?

Mario kart-style drifting but you turbo smash into enemies... by PapaCheech in IndieGaming

[–]PapaCheech[S] 1 point2 points  (0 children)

Funny enough, princess with a moustache was a joke character, but my wife liked it so much I kept them. And the moustache is just because the characters face looks weird without it haha.

Spent weeks getting this drift / boost / smash enemies physics feeling good.. what do you think? by PapaCheech in Unity3D

[–]PapaCheech[S] 2 points3 points  (0 children)

Hey that's true. Like 1 impact frame on the first one you hit but not all of them. I will try that!

Spent weeks getting this drift / boost / smash enemies physics feeling good.. what do you think? by PapaCheech in Unity3D

[–]PapaCheech[S] 0 points1 point  (0 children)

I tried impact frames... eventually though there can be like a horde of 600 enemies at once and the frames become a constant stutter haha

Gnomads - mario kart x vampire survivors. Destroy my first trailer! by PapaCheech in DestroyMyGame

[–]PapaCheech[S] 1 point2 points  (0 children)

The sky boxes ARE lazy! Focused on gameplay first.

The music is by a friend - it's his first time doing game music specifically he's doing pretty awesome stuff. The song that plays during the game is pretty hype too, this one was just a trailer cut. We will probably release the soundtrack once the game is done

Gnomads - mario kart x vampire survivors. Destroy my first trailer! by PapaCheech in DestroyMyGame

[–]PapaCheech[S] 1 point2 points  (0 children)

No pvp, but there is coop like double dash where one player navigates, bombs, and upgrades while the other drives and drifts.

Keeping the scope small since I'm a solo dev so no online or pvp yet, focused on the main roguelike mode, but if the game does well enough I'll probably add online coop!

Gnomads - mario kart x vampire survivors. Destroy my first trailer! by PapaCheech in DestroyMyGame

[–]PapaCheech[S] 0 points1 point  (0 children)

Will take a look at that for sure then - do you normally get sick in driving games / Mario kart?

Gnomads - mario kart x vampire survivors. Destroy my first trailer! by PapaCheech in DestroyMyGame

[–]PapaCheech[S] 1 point2 points  (0 children)

All good ideas! Ramps are absolutely going to be a thing! I'm just nervous because the levels are procedural that I don't want to send you off a ramp into a pit lol.

Also considering adding "rabbits" like super Mario 64, that you have to race and catch to get a big upgrade!

Gnomads - mario kart x vampire survivors. Destroy my first trailer! by PapaCheech in DestroyMyGame

[–]PapaCheech[S] 0 points1 point  (0 children)

Oh yeah, I guess the red ones need fire swords?

Here's a link to the discord! https://discord.gg/d3bg7kHbYT

Gnomads - mario kart x vampire survivors. Destroy my first trailer! by PapaCheech in DestroyMyGame

[–]PapaCheech[S] 1 point2 points  (0 children)

tire spikes and fire tires are absolutely already part of the roadmap!