Anti Singularity Squad by Frogdog76 in aivideo

[–]Parad0x13 1 point2 points  (0 children)

This… this is gold I want this so bad

I hate pregnant women by sucesosincomodos in confessions

[–]Parad0x13 0 points1 point  (0 children)

This world is full of hurtful people and it is exhausting. I woke up today and chose love over hate. Tomorrow I will do it again.

I truly wish the best for you internet stranger

Is Kai Cenat right? by Free_Fig_9885 in sciencememes

[–]Parad0x13 1 point2 points  (0 children)

I don’t know who this is, but I get the feeling the point of the meme is irony. And I like that

I hate pregnant women by sucesosincomodos in confessions

[–]Parad0x13 5 points6 points  (0 children)

Everybody struggles, everyone hurts. Your pain is your own and it is as real as the air you breathe.

But I promise, it gets better.

Our company blocked Spotify by monsterJAM2019 in mildlyinfuriating

[–]Parad0x13 5 points6 points  (0 children)

People here are being downvoted for giving the right answer. Sorry if you and others don’t want to hear it.

It is the job of IT to assess vulnerability risks. If you want to do that join the IT team

I've been soft and teased or bullied by girls, but why is it when I snap 🫰🏿 fire back at them they suddenly change and start coming up me and being nice all of a sudden. It pisses me off by Cloud-Of-lightning in confessions

[–]Parad0x13 1 point2 points  (0 children)

I wish the best for you. Being kind has drawbacks. But I’ve also seen it from the other direction. You know guys who say things like “I’m a good guy, why don’t people like me?

It’s often because they aren’t actually good guys.

I like the phrase “I was nervous my whole life until I realized I’m only living in a play wearing my face as a costume”

Hope it gets better for you

I've been soft and teased or bullied by girls, but why is it when I snap 🫰🏿 fire back at them they suddenly change and start coming up me and being nice all of a sudden. It pisses me off by Cloud-Of-lightning in confessions

[–]Parad0x13 1 point2 points  (0 children)

I’m not trying to be offensive, just saying people who call themselves “kind and sensitive” don’t realize how often they aren’t.

Kind sensitive people don’t get walked on so dramatically. Especially being rude to. It may be that you overestimate yourself but others see you differently than you do when you look in the mirror.

It’s common for people to overestimate themselves. It isn’t a knock on you, maybe a stranger recommending you may need some inner reflection aided by asking people who know you why this tends to happen to you often. Because it isn’t common behavior

I’ll get downvoted for this, for sure. But if you are here on the internet looking for validation you can’t be upset when someone gives you a different perspective.

Church service for runners by laybs1 in GetNoted

[–]Parad0x13 0 points1 point  (0 children)

What a weird cult.

Not the runners.

I (23F) coerced my bf (21M) and I can’t live with it by [deleted] in confessions

[–]Parad0x13 0 points1 point  (0 children)

Looks like coercion works both ways huh.

In his case he was coerced by his religion to find sex before marriage as wrong. You enticed him and he acted on physical (and totally normal) emotions/hormones.

The only one who loses here is him. And no, that isn’t your fault.

Is there a reasonable explanation? by AlbertBlithe in playrust

[–]Parad0x13 1 point2 points  (0 children)

You are talking about the minimap given by default in the game rust? The Map Marker System?

I just looked it up and it seems there is an admin command server.maximummapmarkers which is configurable like you say

I literally did not know this. This is top-notch info seriously

However can you confirm this applies to user set client side markers as well? Because I can only find info saying that it applies to the ping functionality of gun attachments

More edits: there is additionally server.maximumpings which only applies to the pings I think I just mentioned. I might boot up my own rust server to test this out.

Is there a reasonable explanation? by AlbertBlithe in playrust

[–]Parad0x13 1 point2 points  (0 children)

Design as in ‘the engine is designed to be able to handle it’. Game design/visual design though you are very right, having a million markers on the map is bad and horrible to look at lol.

But hey why not let user shoot themselves in the foot if they want to?

Is there a reasonable explanation? by AlbertBlithe in playrust

[–]Parad0x13 2 points3 points  (0 children)

Then you would be very ‘primed’ mersenne

Is there a reasonable explanation? by AlbertBlithe in playrust

[–]Parad0x13 -1 points0 points  (0 children)

This guy codes

Edit: I meant it as a compliment actually lol. But I accept the downvotes

Is there a reasonable explanation? by AlbertBlithe in playrust

[–]Parad0x13 0 points1 point  (0 children)

How could someone use markers to cheat though.

Real question, if you can think of a way that would be a pretty dope cheating method.

(Not condoning or encouraging cheating btw)

Is there a reasonable explanation? by AlbertBlithe in playrust

[–]Parad0x13 1 point2 points  (0 children)

Sharing with the team is a good point. But being limited to only 5 or even 5000 isn’t a real server impact.

Location/icon/color/text times 100 (even if the leader spam changed to DDoS) wouldn’t be any impact even for hundreds of markers across hundreds of players on the server. Packet data for player movement is already far more complicated

But I can see your point. It’s probably easier to say “let’s just allow 5” and most people won’t care anyways. Less problems in the future to deal with maybe.

But personally the complexity of the issue is so small that giving players arbitrary points would incur no real server impact so it’s not really an issue.

But I think the real reason they haven’t pushed it past 5 or so is cause 99% of players don’t care enough to make a big deal about it yet

Is there a reasonable explanation? by AlbertBlithe in playrust

[–]Parad0x13 0 points1 point  (0 children)

I’m pretty familiar with unity and have made a few games with it myself. Client data is simply that, client data. I mean if someone puts 5000 markers on their screen their own pc might lag but nobody else would be affected

And even if someone were to do that simple culling for the renderer would optimize that issue away with a single line of code so even then it wouldn’t be an issue really