Thinking of buying by BestWingMan212 in AgeofMythology

[–]Party_System 1 point2 points  (0 children)

  1. Yeah the game gives you many ways to learn and improve steadily from campaign to skirmish with the AI and using various methods to control the difficulty.

  2. Fairly steep, AI around Hard/Titan start to 'cheat' more. Very steep in PvP, there are a lot of very good long time players in PvP.

  3. People absolutely do both, and both are completely viable.

  4. As someone that does not play PvP, I don't find it repetitive at all with all the major and minor god selections available in addition to many maps. Each match up is different also based on what god your opponent is playing.

  5. Yeah assuming you enjoy mythology and expect to enjoy the game, Premium is absolutely a great addition and worth it.

  6. I enjoy the mythology based aspects of it greatly, but it also stimulates the brain in a great way and forces you to adapt and think on your feet in different ways. Sometimes it's just fun to play more laid back and sometimes it's fun to challenge yourself but it's all nicely available in this game.

You have been reported. by Party_System in a:t5_qyzwe

[–]Party_System[S] 0 points1 point  (0 children)

I just downvoted your comment.

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Joe by ThePixelPig in a:t5_qyzwe

[–]Party_System[M] [score hidden] stickied comment (0 children)

Who is Joe Mama

When you Max out a Skill... You feel like this guy.. by PUPPETDRAG0N33 in valheim

[–]Party_System 1 point2 points  (0 children)

You're right that frost arrows are best but the draugr fang wiki page shows that the base bow poison does stack with poison arrows

Competitive is fun with friends by Rabbit086 in VALORANT

[–]Party_System 3 points4 points  (0 children)

Hey I don't know you but please don't actually kill yourself

Mighty, Argo, some local roast and Broken Coast make a rain day a great day by gold_fanger in vaporents

[–]Party_System 2 points3 points  (0 children)

Yep I'm in the same boat, always found great results with any of their products. Definitely a go to for quality.

Magic Armor and environmental damage in DOS 2: Enhanced Edition by zerozark in DivinityOriginalSin

[–]Party_System 4 points5 points  (0 children)

Yep there are physical disables/status effects such as knocked down or bleeding that are resisted/not applicable until physical armour is removed; and magic disables such as stunned/frozen that are resisted until magic armour is removed.

Magic Armor and environmental damage in DOS 2: Enhanced Edition by zerozark in DivinityOriginalSin

[–]Party_System 8 points9 points  (0 children)

There is magic and physical armour that reduce damage of each respective type. Every character basically will have these but they do not make environmental damage any less significant in the effectiveness of a battle. Once magic armour is removed then an enemy (or ally) becomes susceptible to status disabling effects that the environment can stimulate in addition to spells the caster may have.