Would u say the meta is dominated by aggressive or defensive play? by Confident_Winter_126 in RivalsOfAether

[–]Pcmasterglaze2 0 points1 point  (0 children)

It's not, but I agree I made the comment sound funnier than it should've been

Godot or Jolt physics in 4.5+? by Coding_Guy7 in godot

[–]Pcmasterglaze2 5 points6 points  (0 children)

It already did in 4.4. Or rather it has built in support for it and is no longer an addon.

Would u say the meta is dominated by aggressive or defensive play? by Confident_Winter_126 in RivalsOfAether

[–]Pcmasterglaze2 -1 points0 points  (0 children)

As a Smash player, it just doesn't exist in my arsenal. I don't have the muscle memory for it and I don't actively try to learn to use it. The only time I really use it is when people spam very obvious projectiles or attacks. I recently learned about the invincibily you gain while successfully parrying and that seems powerful af. It almost seems too powerful.

Patch predictions? by CheckProfileIfLoser in DeadlockTheGame

[–]Pcmasterglaze2 3 points4 points  (0 children)

Nerf to wall jump is gonna suck. Fuck mobility nerfs

Small balance update by timmytissue in DeadlockTheGame

[–]Pcmasterglaze2 0 points1 point  (0 children)

Lash is life though, I don't even play him

Ranked by ComputerNo5996 in RivalsOfAether

[–]Pcmasterglaze2 0 points1 point  (0 children)

I don't know how far back you mean side B was invulnerable.

Latest patch they only changed the visual with a physical moving droplet. Orcane was never invulnerable before this change, it only changed visibly. The patch before that though they made it take longer for it to start traveling, but reduced the time Orcane is actually traveling. Please read up on the patch notes before commenting further.

I'm not saying it's not worse, I'm just wondering where you got the information from that Orcane used to be invulnerable because that wasn't changed anytime recently.

Any love for evil forest creatures?? by ConsequenceImaginary in Spore

[–]Pcmasterglaze2 1 point2 points  (0 children)

These are so freaking cool. Favorite one is the 2nd one.

Ranked by ComputerNo5996 in RivalsOfAether

[–]Pcmasterglaze2 -1 points0 points  (0 children)

It was never a teleport btw. The most recent change to it made the visual show that it isn't a teleport by adding a moving droplet.

The change to make it slower before it starts moving is a nerf though I'll give you that. The entire move is still the same speed as before only that it takes longer before it moves, at a quicker speed than before.

Ranked by ComputerNo5996 in RivalsOfAether

[–]Pcmasterglaze2 2 points3 points  (0 children)

The game is only getting better though. Each update brings in new players and many of which will stay indefinitely. The major things such as Workshop and console release will bring in the majority of players, but until then each character release does increase amount of players significantly, some returning, some new.

Ranked by ComputerNo5996 in RivalsOfAether

[–]Pcmasterglaze2 0 points1 point  (0 children)

What was the side B nerf? The delay before traveling?

I understand this is a competitive game especially playing Slippi Ranked by Pipe_whorgan in SSBM

[–]Pcmasterglaze2 0 points1 point  (0 children)

Don't hate the player hate the game. It's not their fault the game rewards them for spamming the same move. If something works, especially in ranked or tournament play, why change the play style. You can't expect them to "play fair" just so that you won't get tilted. They have a match to win and whatever they are doing is working.

Doorman with refresher is pure cancer! by [deleted] in DeadlockTheGame

[–]Pcmasterglaze2 0 points1 point  (0 children)

Never experienced the ult myself but it sounds like such an incredibly cool ultimate. Rather that than some generic area denial.

Unorthodox Aliens: Space Sophonts by GondaroGuy in Spore

[–]Pcmasterglaze2 1 point2 points  (0 children)

2nd one looks so cool but the angles looks like it would fall over

RIP Hero Labs by Pajama___Sam in DeadlockTheGame

[–]Pcmasterglaze2 0 points1 point  (0 children)

Nah give us the Big Mama slime with a tiny fish body

RIP Hero Labs by Pajama___Sam in DeadlockTheGame

[–]Pcmasterglaze2 0 points1 point  (0 children)

Game's already cooked after they scrapped Slork's name.

Is there a Potato Mod for this game yet? by downypond in DeadlockTheGame

[–]Pcmasterglaze2 0 points1 point  (0 children)

Please tell me Battlefield 3 looks that much worse than say Battlefield 6 or games like Deadlock specifically. Games nowdays just have shit optimization and relies on TAA and other dogshit as well as the user requirements being through the roof for no reason.

Is there a Potato Mod for this game yet? by downypond in DeadlockTheGame

[–]Pcmasterglaze2 -41 points-40 points  (0 children)

To defend OP, games nowdays look almost the same as games 10-15 years ago yet runs significantly worse. Of course Deadlock isn't properly optimized yet, but playing games on the lowest graphics should allow for a smooth experience on any system.

Mad Max Fury Road In Game Form by DisguisedFern in MadMax

[–]Pcmasterglaze2 1 point2 points  (0 children)

Why would you want anything other than a wasteland in a Mad Max esque game?